game
icon
title Chiki Chiki Boys (Japan 900619)
set name chikij
manufacturer Capcom
year 1990
genre Platform (hof)
category Platform / Fighter Scrolling (hof)
driver status good
driver source cps1.c
snapshots MW: in game | parent / CT: in game | title | parent / EJ: parent / PS: in game | title | scores | parent
zoom
rating

66% after 20 votes
 
parent Mega Twins (World 900619)
display
colour emulation good
palette 3072
display type raster
orientation horizontal
resolution 384x224
frequency 59.610000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu 68000 @ 10MHz
cpu Z80 @ 3.579545MHz
audio YM2151 @ 3.579545MHz
audio OKI6295 @ 1MHz
data
version added .033b03
last change(s) .124u5
roms
name size crc set flags sha1
chj_36a.bin  131072  ec1328d8  chikij    a7111f9c264c56d1c6474ec3ad90e394a32a86f6 
chj_42a.bin  131072  4ae13503  chikij    c47db0445e107ad4fb62b74e277a7dc2b4d9b7ea 
chj_37a.bin  131072  46d2cf7b  chikij    5cb7ed3003d89a08882d4dcd326c8fd9430f0eac 
chj_43a.bin  131072  8d387fe8  chikij    7832ecd487b5ef4e49b5ea78e80e52f8e2dcaa17 
ch_34.bin  131072  609ed2f9  chikij    869924ff1bc78ac4b50bcfd37a8e76820a9fddf1 
ch_40.bin  131072  be0d8301  chikij    28dbbb4176800b31068b1beecf54a78085092e5a 
ch_35.bin  131072  b810867f  chikij    c971d286c60a9b61f42ea3b792cf59847aacb965 
ch_41.bin  131072  8ad96155  chikij    673a5b5eb7330fbbc02aabcdb164efea193613a3 
ch_09.bin  131072  567ab3ca  chikij    b3d1531d9307285fcecff937dce0bed7ce9e4253 
ch_01.bin  131072  7f3b7b56  chikij    cf78c3122628aa0e14f7b5017429aee35e9b266d 
ch_13.bin  131072  12a7a8ba  chikij    22eaa1c667213a37b2c700c5c80dbf9cb81b9f5f 
ch_05.bin  131072  6c1afb9a  chikij    cef28a63550c6ec3fe7cd7ec478a7fb726df4e27 
ch_24.bin  131072  9cb6e6bc  chikij    af241438de5bd754e176eec8ad45941f9bf30523 
ch_17.bin  131072  fe490846  chikij    0d1ddb79c1ee2a7ff4bcdb960e18fc3cfb115e75 
ch_38.bin  131072  6e5c8cb6  chikij    438b897c14dccc0a185032b1ae2b93d71eed305a 
ch_32.bin  131072  317d27b0  chikij    5d8a3ab24fcf65b30e1c0affd80301e29e3bf208 
ch_10.bin  131072  e8251a9b  chikij    e0d5eaba20dc1132643b9ea334b36034ce97fc6d 
ch_02.bin  131072  7c8c88fb  chikij    29d1e5d6780b7d6875efff6b086fd03bef779df7 
ch_14.bin  131072  4012ec4b  chikij    041e08e1f407528da84b973d16c5f64f02bd14fe 
ch_06.bin  131072  81884b2b  chikij    1e4682183c167c95b2fb3986887c31d3e8911484 
ch_25.bin  131072  1dfcbac5  chikij    a7e419326a4bb7062c5bc7d0b3194b96e00a92d0 
ch_18.bin  131072  516a34d1  chikij    6516fa19d251898c6f55ab0fda760fc5404bef06 
ch_39.bin  131072  872fb2a4  chikij    1f5d12b78100dfba7f6c9a076f7923811467aa2b 
ch_33.bin  131072  30dc5ded  chikij    34a7a6f9aa61ce47116d63c2feb7ea8a427b93e0 
ch_23.bin  65536  4d4255b7  mtwins    81a76b58043af7252a854b7efc4109957ef0e679 
ch_30.bin  131072  f909e8de  mtwins    2dd5bd4076e7d5ded98b72919f868ea700df2e4f 
ch_31.bin  131072  fc158cf7  mtwins    294b93d0aea60663ffe96364671552e944a1264b 
buf1  279  eb122de7  mtwins    b26b5bfe258e3e184f069719f9fd008d6b8f6b9b 
ioa1  279  59c7ee3b  mtwins    fbb887c5b4f5cb8df77cec710eaac2985bc482a6 
prg1  279  f1129744  mtwins    a5300f301c1a08a7da768f0773fa0fe3f683b237 
rom1  279  41dc73b9  mtwins    7d4c9f1693c821fbf84e32dd6ef62ddf14967845 
sou1  279  84f4b2fe  mtwins    dcc9e86cc36316fe42eace02d6df75d08bc8bb6d 
cabinet art
cabinet chikij.png
flyer chikij.png
PCB mtwins.png
additional information
info 0.31 [Paul Leaman]

Bugs:
  • mtwins, chikij: A strange bar on top of the continue screen when game is over. Layne (ID 01667)
WIP:
  • 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).
  • 0.124u1: Nicola Salmoria fixed CPS1 background color. This fixes Mega Twins explosion during attract.
  • 0.33b3: Marco Cassili added clone Chiki Chiki Boys.
  • 0.31: Paul Leaman added Mega Twins (Capcom 1990), preliminary with huge memory requirements.
STORY:
  • Once upon a time a horrible monster came without warning upon an unsuspecting land and decimated everything in its path. The paradise land of Alurea was hit hard. It's people, having known peace for 1000 years, had forgotten the savagery of battle and the land was destroyed. Only the King's twin infant sons survived. Fifteen years later... The elder of the twins, the successor to the throne of Alurea, is preparing to set out on a quest for a legendary stone called "Dragon Blue Eyes". Legend says that if ever the kingdom is in trouble, "The Dragon Blue Eyes" will set all things right. The younger of the twins, brought up by Princess Nana, wishes to join his brother and take revenge for their parents' death.
LEVELS: 9

Other Emulators:
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  • Kawaks
  • Nebula
  • Raine
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Romset: 3394 kb / 17 files / 1.34 zip
history Chiki Chiki Boys (c) 06/1990 Capcom.


A platform game.


- TECHNICAL -


Capcom Play System hardware (CPS)

Game ID : CP-S No. 10


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


This game is known outside Japan as "Mega Twins".


- STAFF -
  • Game designer : Bully Duck
  • Directors : Noritaka Funamizu (Poo), Kihaji Okamoto
  • Object designers : Manbou, Ikusan Z, Unicorn Mayumi
  • Scroll designers : Zummy & Ziggy
  • Hard designer : kuccan
  • Programmers : Blbon, Meijin, Yuki Saiko
  • - PORTS -
  • * Consoles :
  • Sega Mega Drive (1992)
  • PC Engine Super CD-ROM (1994)
  • Sony PSP (2006, "Capcom Classics Collection Remixed")
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=chiki-chiki-boys&page=detail&id=452&o=2
resource links view in MAWS
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view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in GameFAQs
view in KLOV
view in KLOV
view in MamEnd
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view in System16
view in The Arcade Flyer Archive
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view in VGMuseum Gamepics
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cheats
cheats
code comments
00000000:FF0F3E:00000009:FFFFFFFF  Infinite Credits
00000000:FF0F69:00000059:FFFFFFFF  Infinite Time
00080500:FF0F64:00000008:00000001  Select Starting Round:Maybe slightly buggy
60000000:000000:00000000:00000000 
00000000:FF147B:00000003:FFFFFFFF  Infinite Lives PL1
00000000:FF149B:0000007F:FFFFFFFF  Invincibility PL1
00000000:FF14AB:00000040:FFFFFFFF  Infinite Energy PL1
00000000:FF14D3:00000006:FFFFFFFF  Infinite Magic PL1
60000000:000000:00000000:00000000 
00000000:FF153B:00000003:FFFFFFFF  Infinite Lives PL2
00000000:FF155B:0000007F:FFFFFFFF  Invincibility PL2
00000000:FF156B:00000040:FFFFFFFF  Infinite Energy PL2
00000000:FF1593:00000006:FFFFFFFF  Infinite Magic PL2
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