| title | Carrier Air Wing (US 901012) |
| set name | cawingu |
| manufacturer | Capcom |
| year | 1990 |
| genre | Shooter (hof) |
| category | Shooter / Flying Horizontal (hof) |
| driver status | good |
| driver source | cps1.c |
| snapshots | MW: in game
| parent
/ CT: in game
| title
| parent
/ Mr. Do: parent
/ EJ: parent
/ PS: in game
| title
| scores
| parent
zoom
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| rating | 69.2% after 90 votes |
| parent | Carrier Air Wing (World 901012) |
| other clones | Carrier Air Wing (World 901009) U.S. Navy (Japan 901012) |
| colour emulation | good |
| palette | 3072 |
| display type | raster |
| orientation | horizontal |
| resolution | 384x224 |
| frequency | 59.610000Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P sim |
| controls | 8 way joystick |
| buttons | 3 |
| coin slots | 2 |
| version added | .064 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .124u5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| cabinet | cawing.png cawing.png |
| marquee | cawing.png |
| control panel | cawing.png |
| flyer | cawingu.png |
| PCB | cawing.png |
| info | 0.34b7 [Nicola Salmoria] 0.33b3 [Paul Leaman] WIP:
Other Emulators:
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| history | Carrier Air Wing (c) 1990 Capcom. A solid and hugely playable sequel to 1989's superb sideways scrolling shoot-em-up, "U.N. Squadron". As with the original, players chose any one of 3 different jet fighters and battle their way through ten enemy-packed stages. Another idea carried over from "U.N. Squadron" is the end-of-level shop, which allows players to buy weapon and shield upgrades for their jet fighter. - TECHNICAL - Capcom Play System hardware (CPS) Game ID : CP-S No. 12 Main CPU : 68000 (@ 10 Mhz) Sound CPU : Z80 (@ 3.579545 Mhz) Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz) Screen orientation : Horizontal Video resolution : 384 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 4096 Players : 2 Control : 8-way joystick Buttons : 2 - TRIVIA - Released in October 1990. This game is known in Japan as "U.S. Navy". Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Street Fighter II : G.S.M. Capcom 4 - PCCB-00056) on 21/03/1991. - UPDATES - The guy who looks like Sean Connery looks even more like Sean Connery in the Japanese version of the game ("U.S. Navy") than in the American version (Carrier Air Wing). The US version is slightly different, it has the "Winners Don't Use Drugs" screen. - TIPS AND TRICKS - * Real Ending : beat the game in one credit. * Secret items : Mission 2 : White Mech (10,000 pts) - After the large helicopter and when the suspended road finished, go up quickly and shoot. Mission 3 : Rabbit (20,000 pts) - Shoot on the 9th tree or release a bomb. Cow (10,000 pts) - Destroy the ground monticule in top of the hill right after the 9th tree (you can make turns to the cow by shooting on). Man (6,000 pts) - Shoot between the base of the mountain and the cuirassier. Mission 6 : Snowman (4,000 pts) - Shoot at the base of the 4th iceberg. Mission 7 : Small bear (8,000 pts) - Towards the end of the level, shoot at the middle of the 1st gray mountain, just before the 1st volcano. Mission 8 : Mech with a flag (20,000 pts) - Release a bomb behind the second house. Mission 9 : Red Mech (10,000 pts) - Shoot at the base of the fortress wall. Yashichi - Destroy the red turret located on a footbridge. Mission 10 : Yashichi - Destroy the red turret located at the top of the engines. - SERIES - |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in arcade-history.com view in GameFAQs view in KLOV view in System16 view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in VGMuseum Gamepics |
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