| title | CarnEvil (v1.0.3) |
| set name | carnevil |
| manufacturer | Midway Games |
| year | 1998 |
| genre | Shooter (hof) |
| category | Shooter / Gun (hof) |
| driver status | good |
| driver source | seattle.c |
| snapshots | PS: in game
| title
| select
| gameover
/ MW: in game
/ CT: in game
| title
| select
| wallpaper
zoom
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| rating | 68.4% after 246 votes |
| clones | CarnEvil (v1.0.1) |
| colour emulation | good |
| palette | 0 |
| display type | raster |
| orientation | horizontal |
| resolution | 640x480 |
| frequency | 57.000000Hz |
| sound emulation | good |
| channels | stereo |
| cpu | R5000 (little) @ 150MHz |
| cpu | ADSP2115 @ 16MHz |
| audio | DMA-driven DAC |
| audio | DMA-driven DAC |
| version added | .077 | ||||||||||||||||||
| last change(s) | .126u1 | ||||||||||||||||||
| roms |
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| CHD |
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| cabinet | carnevil.png carnevil.png |
| control panel | carnevil.png |
| flyer | carnevil.png |
| PCB | carnevil.png |
| info | 0.128u6 [Brian Troha] 0.77 [Aaron Giles] HardDisk required WIP:
Monster Bash Crossbow Bogey Manor Chiller The Real Ghostbusters Splatter House Beast Busters Demon's World / Horror Story Golly! Ghost! Laser Ghost Night Slashers Action Hollywood (Transilvania) Zombie Raid Ghost Hunter House of the Dead CarnEvil Ghoul Panic Nightmare in the Dark (NeoGeo) Romset: 544 kb / 2 files / 119.7 zip Harddisk: 3079.1 MB (Heads: 16, Cylinders: 6256, Sectors: 63 - Compressed: 1545.8) |
| history | CarnEvil (c) 1998 Midway Games. A first-person shoot'em up. CarnEvil is more than just the scariest shooter around, it's an awe-inspiring cinematic experience. The sinister cast of characters has been conjured up from the darkest depths of your imagination. The stunning 3-D environments are portrayed in such gruesome detail, you will think you're trapped in a horror film. CarnEvil boasts the goriest graphics of any game you've ever seen. No game is more frightening or more fun than CarnEvil! - TECHNICAL - Midway Seattle hardware Main CPU : R5000 (@ 150 Mhz) Sound CPU : ADSP2115 (@ 16 Mhz) Sound Chips : (2x) DMA-driven (@ 16 Mhz) Screen orientation : Horizontal Video resolution : 640 x 480 pixels Screen refresh : 57.00 Hz Palette colors : 65536 Players : 2 Control : lightgun Buttons : 2 - TRIVIA - Released in December 1998. CarnEvil was inspired by the 1962 movie 'Carnival of Souls'. CarnEvil is a pun for 'The Carnival of Evil'. The following poem appears at the start of the game : When the moon is full and the trees are bare- Walk through the Cemetery if you dare. Where skeletons rot and corpses fester- Locate to the tomb with the skull of a Jester. Feed him a token all shiny and new- It is then that CarnEvil will return for YOU! - TIPS AND TRICKS - * Crazy Hats & Afro Haircuts : Choose the Haunted House stage and then shoot five times before the stage starts. You will see that the zombies and other characters will have crazy hats and even afros on their heads! * Easy Kills : When starting the game don't go to the hauted house, either go to the freak show or the other one. After you beat the other stages go back to the hauted house and keep on shooting the mini-boss in the facemask until his mask comes off - then shoot him in the arms until you see one blow off. The next time you battle with him shoot him in the head and the missing arm that will give you a chance to survive him. After that you will encounter the main boss. Start to shoot her clothes off, that will make her weak so that you can beat her easily {you can do this on any boss or mini-boss}. * Defeat 'Hambone' Easily : The main weak point of Hambone, level one end-boss, is his large Gattling gun. That's right, just keep shooting as fast as you can at his gun and you will waste his energy and keep him from shooting at you. During the brief moments when he is not shooting, fire at either his head or legs but be sure to keep shooting the gun. As the screen moves from the right side of the hallway to the left, grab the shotgun that appears! Marksman lose very little energy on Hambone. * Defeat 'Hambone the Revenge' Easily : Like his precursor, Hambone the Revenges' weak point is his Gattling gun (For this battle though, you should definitely have the machine gun). Unload on his gun, which shoots skulls instead of bullets. If you are playing alone, only three skulls should be fired; but with two players Harbone may fire six. Hambone the Revenge is probably the only end-boss that is best tackled alone. * Defeat 'Evil Marie' Easily : At the beginning of the battle, shoot at either Evil Marie's body or head until her clothes have fallen off or her face has been bloodied. Thereafter, focus on her weak point the hickey on her neck. Marie is a formidable foe who is best attacked with a friend. * Defeat 'Krampus' Easily : Karmpus, the fourth level end-boss, is probably the toughest enemy that you will have to face. Shoot at his head and chest until these areas are bloodied. Then concentrate on his chest, which will open and expose the heart his main weak point. Krampus' legs and groin are also vulnerable. And in 2-player games, it's best for each character to train his firearm either above or below the torso. * Defeat 'Eyeclops' Easily : To defeat Eyeclops, you will need to shoot every eye on his body. Although this sounds difficult, it really isn't. Rapid fire (and a decent aim) is the key. Shoot the eyes on his chest first, then go for the extremities! * Defeat 'Junior' Easily : Junior, the last end-boss, is the easiest to defeat. It's quite possible to beat him without getting a scratch. You will need to shoot every part of Junior's pudgy body until it turns red which means targeting the head, limbs and even his diaper! During one of his tantrums, when he rips apart the roof and vomits, make sure that you shoot the last morsel of yellow upchuck (If you don't, Junior's last meal is on you!). When he's all red, shoot the darker leg and give him his final spanking! - STAFF -
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| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in GameFAQs view in KLOV view in MamEnd view in System16 |
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