game
icon
title Captain Commando (bootleg)
set name captcomb
manufacturer bootleg
year 1991
genre Fighter (hof)
category Fighter / 2.5D (hof)
driver status preliminary
driver source cps1.c
snapshots MW: parent / CT: | parent / EJ: parent / PS: in game | title | scores | parent
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rating
this game does not yet have a rating yet: only 2 votes have been collected, 15 are required
 
parent Captain Commando (World 911014)
other clones Captain Commando (Japan 911202)
Captain Commando (US 910928)
display
colour emulation good
palette 3072
display type raster
orientation horizontal
resolution 384x224
frequency 59.610000Hz
sound
sound emulation good
channels mono
controls
players 4
nplayers 4P sim
controls 8 way joystick
buttons 2
coin slots 4
hardware
cpu 68000 @ 10MHz
cpu Z80 @ 3.579545MHz
audio YM2151 @ 3.579545MHz
audio OKI6295 @ 1MHz
data
version added .125u9
last change(s) none
roms
name size crc set flags sha1
25.bin  524288  cb71ed7a  captcomb    84f76b4861a3c7a59e67f38777f2d68749f19337 
27.bin  524288  47cb2e87  captcomb    8a990a3a122045b50dd73d2e7b02fe60ab9af0a3 
24.bin  262144  79794279  captcomb    5a43a4cef6653454ba9a81f2dd7f3f91c8a3354c 
26.bin  262144  b01077ba  captcomb    0698fbfca7beea8e6a676aa19fcbf5ddea3defb1 
c91e-01.bin  1048576  f863071c  captcomb    c5154c4001f8e447623f9d71bf3e68a16f039e8f 
c91e-02.bin  1048576  4b03c308  captcomb    d28d3ebba2571bea56b057cb3e09315a17d78b42 
c91e-03.bin  1048576  3383ea96  captcomb    2a583d87c6d80919c97640f6f2e756cecc3e38ec 
c91e-04.bin  1048576  b8e1f4cf  captcomb    6686df700c7ce49fe4ac7007aa4d622645e0e348 
l.bin  65536  698e8b58  captcomm    b7a3d905a7ed2c430426ca2e185e3d7e75e752a1 
c91e-05.bin  262144  096115fb  captcomb    b496550f61b3d4b54ba43522d31efd0b09057493 
cabinet art
additional information
info 0.34b4 [Paul Leaman]

Bugs:
  • captcomm demo screen, Captain Commando's electric shock should be facing right. Mack's demo replay is totally incorrect, other's too. Verified on arcade and on any m68k ASM based emulator such as mame 0.67, nebula, kawaks, fba (asm). The problem is in the C version of m68k core. emuman (ID 01989)
WIP:
  • 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1), B-board PLDs (iob1.12d, cc63b.1a and ccprg.11d) and C-board PLDs (ioc1.ic7 and c632.ic1).
  • 0.125u9: Highwayman added clone Captain Commando (bootleg) - not working.
  • 11th May 2008: Guru - I received a small custom adapter from Charles MacDonald. It's used to raw-read PALs, especially protected ones. Very nice little gizmo that will hopefully be useful for solving some memory map related issues in MAME. I've already used it to dump the PALs from Captain Commando (CPS1).
  • 11th March 2006: Guru - I just picked up lots of juicy stuff from my local post office like some unwanted 'junk' like Captain Commando (bootleg).
  • 25th October 2001: Angelo Salese submitted a patch for Captain Commando input ports, adding 4 player support.
  • 0.36b11: Paul Leaman fixed continue screen in Captain Commando.
  • 0.35b2: Nicola Salmoria added clone Captain Commando (US). Nathan Barber added clone (Japan).
  • 0.34b4: Paul Leaman added Captain Commando (World) (Capcom 1991).
LEVELS: 9

Other Emulators:
  • Calice
  • Callus
  • Kawaks
  • Nebula
  • Raine
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Romset: 5699 kb / 25 files / 2.37 zip
history Captain Commando (c) 1991 Capcom.


In this beat'em up, Captain Commando and his 3 faithful companions travel through various locales on their way to confront the evil Scumocide!


- TECHNICAL -


Capcom Play System hardware (CPS)

Game ID : CP-S No. 17


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 4

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in September 1991.


CAPtain COMmando = CAPCOM


The stages of the game takes place in "Final Fight"'s Metro City, but in the year 2026.


Captain Commando is Capcom's own homage to classic American sci-fi shows and magazines and the work of artists like Frank R. Paul. It was not the only game, though; "Battle Circuit" is even a better example of Capcom's enthusiasm for this stuff.


Each of the player's button on the dedicated 4-player cabinet uses a unique two-in-one play action button design : 2 large half circle buttons (red & blue) placed straight side by straight side to form one big circle, thus making two buttons look like one big button cut in half vertically.


Mack the Knife's name is based on a song made popular in the mid 1950's by Louis Armstrong.


Ginzu the ninja's name comes from the ginzu kitchen knives which were introduced in the 1970's which were made famous by its TV advertising campaign.


Sho (Ginzu the ninja's Japanese name) is probably based on Sho Kosugi who is a japanese actor who is known for his portrayals of ninjas in various movies in the 1980's.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Captain Commando : G.S.M. Capcom 5 - PCCB-00083) on 21/03/1992.


- UPDATES -


The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.


Sho is called Ginzu in US, Jennety is called Mack the Knife, and Hoover is called Baby Head in the US.


- STAFF -
  • Character designers : Kurisan, Ouji, Eripyon.N, Mattian, Q, Mayo, Ykaru M.
  • Scroll gfx : Koi, Konomi (Powerful Konomi), Sui, Buppo, Go
  • Programmers : Y. Egawa, Yokoyama, T. Ueno, Yoshizumi
  • Sound : T. Yomage
  • Sound-sub : Syun Nishigaki (SYUN)
  • - PORTS -
  • * Consoles :
  • Sega Mega-CD [Unreleased Prototype]
  • Sega Mega Drive [Unreleased Prototype]
  • Nintendo Super Famicom (1995)
  • Sony PlayStation (1998)
  • Sony PSP (2006, "Capcom Classics Collection Remixed")
  • Sony PlayStation 2 (2006, "Capcom Classics Collection, Volume 2")
  • Microsoft XBOX (2006, "Capcom Classics Collection, Volume 2")
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=captain-commando&page=detail&id=387&o=2
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