game
icon
title Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS)
set name capsnk
manufacturer Capcom / SNK
year 2000
genre Fighter (hof)
category Fighter / Versus (hof)
driver status preliminary
driver source naomi.c
snapshots PS: in game | title
zoom | shrink
rating

59.9% after 166 votes
 
BIOS naomi
display
colour emulation good
palette 4096
display type raster
orientation horizontal
resolution 640x480
frequency 60.000000Hz
sound
sound emulation preliminary
channels stereo
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu SH-4 @ 200MHz
cpu ARM7 @ 2.8224MHz
audio AICA
data
version added .114u1
last change(s) none
roms
name size crc set flags sha1
epr-21578e.bin  2097152  087f09a3  naomi    0418eb2cf9766f0b1b874a4e92528779e22c0a4a 
epr-21578d.bin  2097152  dfd5f42a  naomi    614a0db4743a5e5a206190d6786ade24325afbfd 
epr-21578b.bin  2097152  6c9aad83  naomi    555918de76d8dbee2a97d8a95297ef694b3e803f 
epr-21577e.bin  2097152  cf36e97b  naomi    b085305982e7572e58b03a9d35f17ae319c3bbc6 
epr-21577d.bin  2097152  60ddcbbe  naomi    58b15096d269d6df617ca1810b66b47deb184958 
epr-21576h.bin  2097152  d4895685  naomi    91424d481ff99a8d3f4c45cea6d3f0eada049a6d 
epr-21576g.bin  2097152  d2a1c6bf  naomi    6d27d71aec4dfba98f66316ae74a1426d567698a 
epr-21576e.bin  2097152  08c0add7  naomi    e7c1a7673cb2ccb21748ef44105e46d1bad7266d 
epr-21576d.bin  2097152  3b2afa7b  naomi    d007e1d321c198a38c5baff86eb2ab84385d150a 
epr-21576b.bin  2097152  755a6e07  naomi    7e8b8ccfc063144d89668e7224dcd8a36c54f3b3 
epr-21576.bin  2097152  9dad3495  naomi    5fb66f9a2b68d120f059c72758e65d34f461044a 
epr-22851.bin  2097152  62483677  naomi    3e3bcacf5f972c376b569f45307ee7fd0b5031b7 
epr-22850.bin  2097152  28aa539d  naomi    14485368656af80504b212da620179c49f84c1a2 
dcnaodev.bios  524288  7a50fab9  naomi    ef79f448e0bf735d1264ad4f051d24178822110f 
epr23511a.ic22  4194304  fe00650f  capsnk    ca8e9e9178ed2b6598bdea83be1bf0dd7aa509f9 
ic1  8388608    capsnk  no dump   
ic2  8388608    capsnk  no dump   
ic3  8388608    capsnk  no dump   
ic4  8388608    capsnk  no dump   
ic5  8388608    capsnk  no dump   
ic6  8388608    capsnk  no dump   
ic7  8388608    capsnk  no dump   
ic8  8388608    capsnk  no dump   
ic9  8388608    capsnk  no dump   
ic10  8388608    capsnk  no dump   
ic11  8388608    capsnk  no dump   
ic12  8388608    capsnk  no dump   
ic13  8388608    capsnk  no dump   
cabinet art
PCB naomi.png
additional information
info 0.114u1 [Guru]

WIP:
  • 0.114u1: Guru added Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS) (Capcom / SNK 2000).
  • 20th March 2003: Guru - Capcom vs SNK - Millenium Fight 2000 (Capcom/SNK 2000) arrived from Japan. We still need a NAOMI mainboard and GDROM unit for hardware analysis. NAOMI carts can have a maximum capacity of 3.2GBits = 400 MB.
Romset: 110592 kb / 14 files / 1.24 zip
history Capcom Vs. SNK - Millennium Fight 2000 (c) 2000 Capcom / SNK.


Fighting Game Fans Rejoice! 14 characters from Capcom's street fighter face off against 14 characters from SNK's king of Fighters.


- TECHNICAL -


Sega New Arcade Operation Machine Idea (NAOMI) hardware


CPU : Hitachi SH-4 32-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS)

Graphic Engine : PowerVR 2 (PVR2DC)

Sound Engine : ARM7 Yamaha AICA 45 MHZ


- TRIVIA -


The story between Capcom and SNK, or to be more specific, Ansatsu-Shotokan (the style of Ryu, Ken, Gouki and to a lesser extent, Sean and Sakura), Kyokugen-ryuu (the style of Ryo, Robert, Yuri, Takuma and Marco) and Saikyou-ryuu (the style of Dan and to a lesser extent, Blanka and Sakura), has been well-documented. Essentially, Saikyou-ryuu claims to be a parody of Ansatsu-Shotokan, but was really a shot at Kyokugen-ryuu, which some people say was ripped-off of Ansatsu-Shotokan.


Capcom actually created the conflict that started the infamous real-life Capcom Vs. SNK battle, when they claimed "Art of Fighting" ripped off "Street Fighter"... then ripped off "Art of Fighting" with their "Street Fighter Alpha" games (Ryu - Ryo, Ken - Robert, Akuma - Takuma, Sakura - Yuri...). Note that SNK changed the cast for "Art of Fighting 3", and Capcom kept updating "Street Fighter Alpha 3".


You can choose two grooves. One represents Capcom and the other SNK. The grooves came from one of the company's games. Capcom's groove came from the "Street Fighter Alpha" series, which let's you power up your meter up to three levels. You can vary the strength of your super based on what buttons you press. The SNK groove came from "The King of Fighters 94" to 96, in "The King of Fighters 97" & 98 it was under the Extra system. The meter increases as you are attacked or you can charge it yourself by pressing HP/HK. When your health is low, your supers become more powerful.


One stage is called 'Stage of Final Fight', which is based on the Slums from "Final Fight".


M. Bison's taunt, in which he removes his hat and slicks back his hair, is based on an illustration by Capcom artist Bengus for "Super Street Fighter II".


Akuma uses the EXACT same button combination for the Shungokusatsu as Yuri uses in "The King of Fighters 2001" for her parody move, the Yuri Chou Enbu. Notably, the latter move is not available in "Capcom Vs. SNK.".


Suleputer released a limited-edition soundtrack album for this game (Capcom VS. SNK Millenium Fight 2000 Original Soundtrack - CPCA-1045) on 20/09/2000.


- TIPS AND TRICKS -


* EX Characters : While selecting a character, hold the START button, and the normal above the character's name should change to EX. This does not work for all players such as characters with a 4-person evil equivalent, and 3-person characters.


* Turn All Ratios to Two : At the Title Screen, Hold down Light Punch and Hard Punch (Buttons A and B), then press START without releasing the 2 buttons.

Keep holding down all the 3 buttons. At the character select screen, you'll notice that their is now only one line. All character ratios are equal. You will now have the ability to use 2 Boss Character or even 2 Evil Ryus or Ioris.


* Unlock hidden characters : This code requires access to the NAOMI Game Configuration (operators only). Enter the NAOMI setup using the test button, and then select the Game Test Mode option (scroll down the list with the Service Credit button, select with the Test button). Select the Password option (scroll with the 1P joystick, select with the 1P SHOT1 button).

Password - Effect

SNIBD6IO - Disables all EX character modes

0H2DK0EI - Disables all hidden stages and bosses; disables all Ratio-4 playable characters

OIASHCBR - Enables all EX character modes; enables Evil Ryu & Evil Iori; enables hidden stages (Morrigan after stg. 3 w/ >70gps; Akuma after stg.4 w/ >85gps)

OGSDOROG - Enables Ratio-4 playable character Akuma (must have Ratio-4 characters enabled)

KNOIRGON - Enables some EX character modes

MTOMHMNA - Enables some EX character modes (different characters)

ASTUERUP - Enables some EX character modes (different characters)


- SERIES -
  1. SNK Vs. Capcom - The Match of the Millennium (1999, Neo Geo Pocket Color)
  2. Capcom Vs. SNK - Millennium Fight 2000 (2000)
  3. Capcom Vs. SNK - Millennium Fight 2000 Pro (2000)
  4. Capcom Vs. SNK 2 - Mark of the Millennium 2001 (2001)
  5. SNK Vs. Capcom - SVC Chaos (2003)
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in The Arcade Flyer Archive
cheats
cheats
code comments
60000000:0000:00000000:00000000  ------------------------------:REASON 01
60000000:0000:00000000:00000000  There are no cheats for this
60000000:0000:00000000:00000000  game as it didn't work the
60000000:0000:00000000:00000000  last time it was tested. If
60000000:0000:00000000:00000000  the game now works please
60000000:0000:00000000:00000000  request cheats for it on the
60000000:0000:00000000:00000000  cheat forums.
60000000:0000:00000000:00000000  ------------------------------:REASON 01
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