game
icon
title B-Wings (Japan new Ver.)
set name bwings
manufacturer Data East Corporation
year 1984
genre Shooter (hof)
category Shooter / Flying Vertical (hof)
driver status good
driver source bwing.c
snapshots MW: in game / CT: in game | title / PS: in game | title | scores
zoom
rating

72.7% after 67 votes
 
clones B-Wings (Alt Ver.?)
B-Wings (Japan old Ver.)
display
colour emulation good
palette 64
display type raster
orientation vertical
resolution 240x256
frequency 60.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu M6809 @ 2MHz
cpu M6809 @ 2MHz
cpu DECO CPU16 @ 2MHz
audio AY-3-8910A @ 1.5MHz
audio AY-3-8910A @ 1.5MHz
audio DAC
data
version added .068
last change(s) .111u6
roms
name size crc set flags sha1
bw_bv-02-.10a  16384  6074a86b  bwings    0ce1bd74450144fd3c6556787d6c5c5d4531d830 
bw_bv-01.7a  16384  b960c707  bwings    086cb0f22fb59922bf0369bf6b382a241d979ec3 
bw_bv-00-.4a  16384  1f83804c  bwings    afd5eb0822db4fd982062945ca27e66ed9680645 
bw_bv-06-.10d  8192  eca00fcb  bwings    c7affbb900e3940257f8cebc91266328a4a5dca3 
bw_bv-05-.9d  8192  1e393300  bwings    8d847256eb5dbccf5f524ec3aa836073d70b4edc 
bw_bv-04-.7d  8192  6548c5bb  bwings    d12cc8d0d5692c3de766f5c42c818dd8f685760a 
bw_bv-03.13a  8192  e8ac9379  bwings    aaf5c20aa33ed05747a8a27739e9d09e094a518d 
bw_bv-10.5c  4096  edca6901  bwings    402c80e7519cf3a43b9fef52c9923961220a48b6 
bw_bv-07.1l  16384  3d5ab2be  bwings    2b3a039914ebfcc3993da74853a67546fc22c191 
bw_bv-08.1k  16384  7a585f1e  bwings    99e5d947b6b1fa96b90c676a282376d67fc377f0 
bw_bv-09.1h  16384  a14c0b57  bwings    5033354793d77922f5ef7f268cbe212e551efadf 
cabinet art
flyer bwings.png
additional information
info 0.111u6 [Acho A. Tang]

0.68 [Acho A. Tang]

Bugs:
  • Bosses sometimes flicker (sync issue). Source (ID 02610)
  • The text layer has an unknown attribute (needs verification). Source (ID 02611)
WIP:
  • 0.111u6: Renamed (bwing) to (bwingso), (bwings) to (bwingsa) and (batwings) to (bwings).
  • 0.106u3: Added dipswitches 'Invincibility' and 'Infinite'.
  • 12th August 2003: Acho A. Tang re-submitted B-Wings music.
  • 0.68: Acho A. Tang added B-Wings (Japan) (Data East 1984) and clones Battle Wings and Battle Wings (alternate).
  • 15th February 2003: Acho A. Tang improved RGB control in the B-Wings driver.
  • 21st January 2003: Acho A. Tang including correct colors to the B-wings and Zaviga driver.
  • 16th January 2003: Acho A. Tang sent in a driver for B-Wings and Zaviga.
  • 1st April 2000: Guru - Dumped Battle Wings (DataEast).
LEVELS: 99 (endless)

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Romset: 132 kb / 11 files / 57.5 zip
history B-Wings (c) 1984 Data East.


A vertically scrolling shoot'em up.


- TECHNICAL -


Main CPU : (2x) M6809

Sound CPU : DECO

Sound Chips : (2x) AY8910, DAC


Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


This game is known outside Japan as "Battle Wings".


Game programmer used a Millennium 95085 Microsystem Emulator to program this game.


- STAFF -
  • Game programmer : Akira Sakuma
  • - PORTS -
  • * Consoles :
  • Nintendo Famicom (1986)
  • - SOURCES -
  • Game's rom.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=b-wings&page=detail&id=159&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in GameFAQs
view in KLOV
view in KLOV
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
cheats
cheats
code comments
00000000:0019:00000099:FFFFFFFF  Infinite Credits
00001301:07B4:0000002C:FFFFFFFF  Select Starting Stage:Set on displayed "Push 1 (or 2) Player(s) Button" message screen. DON'T SET ON THE TITLE SCREEN !
00000000:0084:0000000A:FFFFFFFF  Infinite Lives
20800000:D722:00000039:FFFFFFFF  Invincibility
21810000:A078:00000020:FFFFFFFF  Invincibility (2/2):1st = Scenery (CPU 1), 2nd = Object (CPU 2)
62000000:0000:00000000:00000000  Select Wing
00010000:07BC:00000000:FFFFFFFF  No Wing
00010000:07BC:00000001:FFFFFFFF  M-Wing
00010000:07BC:00000002:FFFFFFFF  S-Wing
00010000:07BC:00000003:FFFFFFFF  G-Wing
00010000:07BC:00000004:FFFFFFFF  A-Wing
00010000:07BC:00000005:FFFFFFFF  C-Wing
00010000:07BC:00000006:FFFFFFFF  J-Wing
00010000:07BC:00000007:FFFFFFFF  W-Wing
00010000:07BC:00000008:FFFFFFFF  V-Wing
00000000:07BB:00000000:FFFFFFFF  Always Don't Break Wing
00010000:07BD:00000000:FFFFFFFF  Always Don't Break Wing (2/2)
00000000:0036:000000FD:FFFFFFFF  Always Falling
00000000:0036:00000000:FFFFFFFF  Always Rising
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