game
icon
title Bubble Bobble II (Ver 2.5O 1994/10/05)
set name bublbob2
manufacturer Taito Corporation Japan
year 1994
genre Platform (hof)
category Platform / Run Jump (hof)
driver status good
driver source taito_f3.c
snapshots MW: in game / CT: in game | title | select | wallpaper / Mr. Do: artwork / Dany69: artwork / PS: in game | title | scores
zoom
rating

73.8% after 191 votes
 
clones Bubble Symphony (bootleg with OKI6295)
Bubble Symphony (Ver 2.5A 1994/10/05)
Bubble Symphony (Ver 2.5J 1994/10/05)
Bubble Symphony (Ver 2.5O 1994/10/05)
display
colour emulation good
palette 8192
display type raster
orientation horizontal
resolution 320x224
frequency 58.970000Hz
sound
sound emulation good
channels stereo
controls
players 4
nplayers 2P sim
controls 8 way joystick
buttons 4
coin slots 4
hardware
cpu 68EC020 @ 16MHz
cpu 68000 @ 16MHz
audio ES5505 @ 15.23805MHz
data
version added .037b11
last change(s) .103u1
roms
name size crc set flags sha1
d90-12  262144  9e523996  bublbob2    c49a426f9865f96e8021c8ed9a6ac094c5e586b1 
d90-11  262144  edfdbb7f  bublbob2    698ad631d5b13661645f2c5ccd3e4fbf0248053c 
d90-10  262144  8e957d3d  bublbob2    5db31e5788483b802592e1092bf98df51ff4b70e 
d90-17  262144  711f1894  bublbob2    8e574d9a63593fbe0c87840e79a2e2dbfc227671 
d90-03  1048576  6fa894a1  bublbob2    7c33e6d41e8928029b92d66557a3712b51c49c67 
d90-02  1048576  5ab04ca2  bublbob2    6d87e7ca3167ff81a041cfedbbed84d51da997de 
d90-01  1048576  8aedb9e5  bublbob2    fb49330f7985a829c9544ecfd0bc672494f29cf6 
d90-08  1048576  25a4fb2c  bublbob2    c8bf6fe2291c05386b32cd26bfcb379da756d7b5 
d90-07  1048576  b436b42d  bublbob2    559827120273733147b260e0723054d926dbea5e 
d90-06  1048576  166a72b8  bublbob2    7f70b8c960794322e1dc88e6600a2d13d948d873 
d90-13  262144  6762bd90  bublbob2    771db0382bc8dab2caf13d0fc20648366c685829 
d90-14  262144  8e33357e  bublbob2    68b81693c22e6357e37244f2a416818a81338138 
d90-04  2097152  feee5fda  bublbob2    b89354013ec4d34bcd51ecded412effa66dd2f2f 
d90-05  2097152  c192331f  bublbob2    ebab05b3681c70b373bc06c1826be1cc397d3af7 
cabinet art
cabinet bublbob2.png
control panel bublbob2.png
PCB bublbob2.png
additional information
info 0.37b11 [Bryan McPhail]

WIP:
  • 0.127u2: Brian Troha added redumped roms for the clone Bubble Symphony (bootleg with OKI6295).
  • 0.126: Tirino73 added clone Bubble Symphony (bootleg with OKI6295). This is a 1994 bootleg without ensoniq sound system, it has some graphical problems because the actual bootleg hardware doesn't replicate the f3 system perfectly.
  • 0.106u12: MASH added plds ($0, 200, 400, 600, 800 - pal16l8a-d77-09.bin, pal16l8a-d77-10.bin, palce16v8q-d77-11.bin, palce16v8q-d77-12.bin and palce16v8q-d77-14.bin) to clone Bubble Symphony.
  • 20th February 2005: Bryan McPhail - Correct VRAM layer mixing in Bubble Bobble 2. This fixes boss stages (energy bars now have correct priority against the VRAM platforms).
  • 0.60: Added clone Bubble Symphony (Europe).
  • 19th March 2002: Pekka Salmia and Brian Troha submitted an addition of the European version of Bubble Symphony to the Taito F3 driver.
  • 0.37b11: Bryan McPhail added Bubble Bobble 2 (World) (Taito 1994) and clones Bubble Symphony (US) and (Japan).
  • 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver.
  • 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop.
LEVELS: 62

Other Emulators:
  • Raine
Recommended Games (Platform 2):

Joust

Joust 2 - Survival of the Fittest

Q*bert

Faster, Harder, More Challenging Q*bert

Q*bert's Qubes

Chack'n Pop

Mario Bros.

Mario Bros. (PlayChoice-10)

Popper

Bomb Jack

Vs. Mighty Bomb Jack

Bombjack Twin

The FairyLand Story

TeddyBoy Blues

Bubble Bobble

Bubble Bobble 2

Bubble Memories - The Story Of Bubble Bob

Rainbow Islands

Don Doko Don

Rodland

Snow Bros. - Nick & Tom

Snow Bros. 2 / Otenki Paradise

Snow Brothers 3 - Magical Adventure

Berlin Wall

Tumble Pop

Dark Tower

Diet Go Go

Funky Jet

Saboten Bombers

Jump Kids

Metal Saver

Pang Pang

Fancy World - Earth of Crisis

Toppy & Rappy

Ultra Balloon

Bomb Kick

Head Panic

Penguin Brothers

Romset: 11776 kb / 14 files / 4.72 zip
history Bubble Bobble II (c) 1994 Taito.


Eight years since the introduction of the renowned puzzle maze game comes this upgraded reincarnation with more excitement.


The first direct sequel to Taito's 1986 classic, "Bubble Bobble" - the first ACTUAL sequel was 1987's 'Rainbow Islands', which played very differently to Bubble Bobble - in which one or two players take on the role of the infamous bubble-blowing dinosaurs (selected from the four available; Bubblun, Bobblun, Cururun, and Cororon), each of which possesses its own individual game-play attributes; such as faster bubbles or larger bubbles etc.). The players must once again fight their way through a large number of single-screen platform-based levels, trapping monsters with their bubbles before bursting them to destroy the trapped enemies. Bubble Bobble II's game play is identical to that of the original game, although new bonuses and weapons have been introduced to breath new life into this timeless game. One new addition to the game-play is the introduction of 'Multiple Bubbles'; if the player holds the button down for a few seconds before releasing; up to three bubbles are produced at once.


The game's graphics are, of course, a vast improvement over the original; with lush, colorfully rendered backgrounds and detailed, smoothly animated sprites doing full justice to the legendary video game characters. Bubble Bobble II features cameo appearances by a number of characters from many other Taito games. The game also features multiple endings, depending on the skill of the player and on secrets found.


- TECHNICAL -


Taito F3 System hardware

Game ID : D90


Main CPU : 68EC020 (@ 16 Mhz)

Sound CPU : 68000 (@ 16 Mhz)

Sound Chips : ES5505 (@ 15.23805 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 58.97 Hz

Palette colors : 8192


Players : 2

Control : 8-way joystick

Buttons : 2

= > [1] Bubble, [2] Jump


- TRIVIA -


Released in October 1994.


This game is also known as "Bubble Symphony". Though the game was sold for home systems as "Bubble Bobble II", Bubble Symphony is unofficially Bubble Bobble 4, since three earlier arcade games featuring the same characters exist (more if the 'Puzzle Bobble' series is included). It could even be called 'Bubble Bobble V', since a cartridge for the NES/Famicom exists called 'Bubble Bobble 2'.


In the attract mode title sequence, Bubblun appears in front of a closed red curtain (which will turn blue if the 'Game Mode Select' code is entered) announcing, 'Ladies and Gentlemen, this is... Bubble Bobble II!' The curtain then opens on the cast of enemies as follows :

* Bottom row (left to right) : Flhoop, Uni Bo, Drunk, Banebou, Invader, Zen-Chan, Mighta, Rappappa, Catch Maru, Roboj, Hattonton

* 2nd row from bottom (left to right) : Monsta, Komso, Kabukky, Mya-Ta, Heita-Kun, Warurin, Hidegonsu, No-No, Upper, Ame Da-Ma, PulPul

* 2nd row from top (left to right) : Robol, Rocketl, Yuki-Bombo, Mummy, Chu-Chu Man, Jiji Poppo, Kiri Kabu Kun, Bolt Man, Strong Shell

* Top row (left to right) : Dorabo, Ouji Sama, Knightron, Dranko, Magician, Denkyu-Kun, Ankororin

* Not pictured : Puka Puka, Bake Couchin, Killer Hijia, Ti Ta Ma, Kasabe, Kon-Chan, Mimic, Skel-Monsta, Nyororin, Rascal, Yu Bo, Unicoron, Cerberorin, Kabu-Chan, YZK-Takami, Golem


In the closing credits, PulPul's name is listed as 'Puru Puru'.


The enemy known as 'Catch Maru' can be seen in two different color schemes : one with a blue robe and purple shoes (as seen in the attract mode title sequence), and one with a green robe and blue shoes.


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'H !'.


There are a grand total of 164 rooms in the game, including 18 boss rooms.


- UPDATES -


In 'Super' mode, accessible after entering the 'Game mode select' code (see 'Tips and Tricks' below), enemies are switched around, as follows (Legend : 'Normal' mode monster --> 'Super' mode monster) :

Zen-Chan --> Warurin (and vice-versa)

Mighta --> Dranko (and vice-versa)

Monsta --> Yu Bo

PulPul --> Strong Shell (and vice-versa)

Banebou --> Kasabe (and vice-versa)

Hidegonsu --> Hattonton

Drunk --> Chu-Chu Man

Invader --> Flhoop

Flhoop --> Bolt Man

Yuki-Bombo --> Drunk

Mya-Ta --> Yuki Bombo

Chu-Chu Man --> Hidegonsu

Magician --> Knightron (and vice-versa)

Komso --> Cerberorin (and vice-versa)

Catch Maru (in blue robe and purple shoes) --> No-No

Catch Maru (in green robe and blue shoes) --> Kabu-Chan

Mummy --> Unicoron

Puka Puka --> Bake Couchin

Ame Da-Ma --> Nyororin

Upper --> Kiri Kabu Kun (and vice-versa)

Bake Couchin --> Ame Da-Ma

Hattonton --> Roboj

Ti Ta Ma --> Robol (and vice-versa)

Heita-Kun --> Jiji Poppo

Kabukky --> Uni Bo (and vice-versa)

Nyororin --> Puka Puka

Ouji Sama --> Mummy

Yu Bo --> Golem

Rappappa --> Ouji Sama

Golem --> Monsta

Roboj --> Mya-Ta

Unicoron --> Rappappa

Kabu-Chan --> Heita-Kun

Bolt Man --> Invader

Jiji Poppo --> Catch Maru (in blue robe and purple shoes)

No-No --> Catch Maru (in green robe and blue shoes)

Monsters not listed remain the same.


- TIPS AND TRICKS -


* Always Access Secret Rooms : Before inserting your coin, at the intro screen with the curtain, press Jump, Bubble, Jump, Bubble, Jump, Bubble, Left, Start. A tone will sound.


* Black Background And Classic Music : Before inserting your coin, at the intro screen with the curtain, press Bubble, Jump, Bubble, Jump, Bubble, Jump, Right, Start. A tone will sound. The background of each room will be black and the original Bubble Bobble theme will play instead of the usual music.

Alternative Codes :

1. Left, Jump, Left, Start, Left, Bubble, Left, Start.

2. Start, Jump, Bubble, Left, Right, Jump, Start, Right.


* Game mode select : before inserting your coin, at the intro screen with the curtain, press Up, Start, Right, Jump, Bubble, Left, Start, Down. The curtain will turn blue. You can now choose between 'normal game' and 'super game'. In 'Super' mode, platforms appear in different colors, and most of the monsters are switched around (see 'Updates' above).


* Unlock Human Characters : Before inserting your coin, at the intro screen with the curtain, press Left, Down, Up, Jump, Right, Start, Bubble, Right. A tone will sound. You can now choose from 4 human characters.


* Fastest and Max Bubble : Down, Bubble, Jump, Start, Left, Right, Left, Start.


- SERIES -
  1. Bubble Bobble (1986)
  2. Rainbow Islands - The Story of Bubble Bobble 2 (1987)
  3. Final Bubble Bobble (1988, Sega Master System)
  4. Parasol Stars - The Story of Bubble Bobble III (1991, NEC PC-Engine)
  5. Bubble Bobble Part 2 (1993, Nintendo Famicom)
  6. Bubble Bobble II (1994)
  7. Bubble Memories - The Story of Bubble Bobble III (1995)
  8. Rainbow Islands - Putty's Party (2000, Bandai Wonderswan)
  9. Bubble Bobble Revolution (2005, Nintendo DS)
  10. Bubble Bobble Evolution (2006, Sony PSP)
  11. Bubble Bobble Double Shot (2007, Nintendo DS)
  12. - STAFF -
    • Project leader : Keppel Maekawa
    • Game planners : Yoshitake Shirei, Keppel Maekawa
    • Software designers : Harumi. K, Meltycat!, Kunio Kuzukawa, Takahiro Natani (Helper Natani)
    • Map creators : Taka. Furukawa, Yoshitake Shirei
    • Character designers : Turtle Mizukami, T. Ozaki, Koji?!, Yourychan
    • Dot design works : Akiyoshi Takada, Mari Fukusaki, Mochi Mochi Natsuko, Shigeki Yamamoto, Ken, Yourychan, Lin Chinkai (Indy Chinkai)
    • All music & sound composed by : Yasuko Yamada (Zuntata)
    • Sound effects : Ishikawa Babio (BABI) (Zuntata)
    • Music adviser : Tamayo Kawamoto (Zuntata)
    • Instruction designers : Mihoko Sudoh, Rintaroh Doi
    • Hardware Works : Katsumi Kaneoka, Hironobu Suzuki, Jun Sawaki
    • - PORTS -
    • * Consoles :
    • Sega Saturn (1997)
    • There was also a Sony PlayStation port by Virgin, but was not marketed.
    • Microsoft XBOX (2006, "Taito Legends 2") : as "Bubble Symphony".
    • Sony PlayStation 2 (2006, "Taito Legends 2") : as "Bubble Symphony".
    • * Computers :
    • PC [CD-ROM] (2006, "Taito Legends 2") : as "Bubble Symphony".
    • - SOURCES -
    • Game's rom.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=bubble-bobble-ii&page=detail&id=344&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in MamEnd
view in System16
cheats
cheats
code comments
20800000:017A97:000000D0:FFFFFFFF  Stop Flicker during Invincibility
  Activate any 1 of these codes on the title
  screen before the curtains open. Only 1 code
  can be active at a time.
00000001:40A206:00000008:FFFFFFFF  Classic Game (BJBJBJR1)
00000001:40A20E:00000008:FFFFFFFF  Classic Game (LJL1LBL1)
00000001:40A216:00000008:FFFFFFFF  Classic Game (1JBLRJ1R)
00000001:40A21E:00000008:FFFFFFFF  Super Mode Select (U1RJBL1D)
00000001:40A226:00000008:FFFFFFFF  Unlock Human Characters (LDUJR1BR)
00000001:40A22E:00000008:FFFFFFFF  Max. Candy Effects (DBJ1LRL1)
00000001:40A236:00000008:FFFFFFFF  Always Access Secret Rooms (JBJBJBL1)
00040101:40813B:00000010:FFFFFFFF  Select Ending:This only accesses the endings to the current game mode and the forms of your characters. Some ending numbers are repeats. Should be used with the 'Almost Instantly Beat Game Now!' code for highest chance o
00000001:40EA4F:00000001:FFFFFFFF  Get Red Key Now!
00000001:40EA4E:00000001:FFFFFFFF  Get Blue Key Now!
00000001:40EA4D:00000001:FFFFFFFF  Get Green Key Now!
00000001:40EA4C:00000001:FFFFFFFF  Get Orange Key Now!
00000001:40820A:00000007:FFFFFFFF  Get 'ROD' and Finish Level Now!
00000001:4080F7:00000015:FFFFFFFF  Almost Instantly Beat Game Now!
00010001:4080F9:0000000B:FFFFFFFF  Almost Instantly Beat Game Now! (2/3)
00010001:40814F:00000006:FFFFFFFF  Almost Instantly Beat Game Now! (3/3)
00000000:40EA66:00000000:FFFFFFFF  Always Get Secret Rooms
00000001:40ECF1:0000003C:FFFFFFFF  Get Crystal-Ball Now! (Effective Next Level)
00000001:4041A9:00000000:FFFFFFFF  Bubble The Guardian Now!
00000001:408160:00000001:FFFFFFFF  Get Note 1 - Red Now!
00000001:408161:00000001:FFFFFFFF  Get Note 2 - Red Now!
00000001:408162:00000001:FFFFFFFF  Get Note 3 - Red Now!
00000001:408160:00000002:FFFFFFFF  Get Note 1 - Blue Now!
00000001:408161:00000002:FFFFFFFF  Get Note 2 - Blue Now!
00000001:408162:00000002:FFFFFFFF  Get Note 3 - Blue Now!
00000001:408160:00000003:FFFFFFFF  Get Note 1 - Green Now!
00000001:408161:00000003:FFFFFFFF  Get Note 2 - Green Now!
00000001:408162:00000003:FFFFFFFF  Get Note 3 - Green Now!
00000001:408160:00000004:FFFFFFFF  Get Note 1 - Orange Now!
00000001:408161:00000004:FFFFFFFF  Get Note 2 - Orange Now!
00000001:408162:00000004:FFFFFFFF  Get Note 3 - Orange Now!
  The following values are set when you collect
  the huge candy from the second to last diamond
  room in the game. It is not known what some of
  these do, and they may not do anything at all.
00000000:40824A:00000001:FFFFFFFF  Always Have Fastest Bubble Blowing
00000000:408252:00000003:FFFFFFFF  Always Have Fastest Bubble Motion
00000000:40825A:00000003:FFFFFFFF  Always Have Farthest Bubble Blowing
00000000:40824E:00000001:FFFFFFFF  Secret Room Candy Unknown Effect 1
00000000:408256:00000005:FFFFFFFF  Secret Room Candy Unknown Effect 2
00000000:40825E:00000005:FFFFFFFF  Secret Room Candy Unknown Effect 3
60000000:000000:00000000:00000000 
00000000:408272:0000000A:FFFFFFFF  Infinite Lives PL1
00000000:40826E:00000002:FFFFFFFF  Invincibility PL1:Use together with the 'Stop Flicker during Invincibility' cheat if the flickering annoys
00000000:4049B5:00000001:FFFFFFFF  Always Lightning Bubbles PL1
00000000:4049B5:00000002:FFFFFFFF  Always Water Bubbles PL1
00000000:4049B5:00000003:FFFFFFFF  Always Fire Bubbles PL1
00000000:4049B5:00000004:FFFFFFFF  Always Rainbow Bubbles PL1
00000000:4049B5:00000005:FFFFFFFF  Always Whirlwind Bubbles PL1
00000000:4049B5:00000006:FFFFFFFF  Always Musical Bubbles PL1
00000000:408262:00000003:FFFFFFFF  Always Max Shoe Speed PL1
00000001:4049B5:00000001:FFFFFFFF  Get Lightning Bubbles Now!PL1
00000001:4049B5:00000002:FFFFFFFF  Get Water Bubbles Now! PL1
00000001:4049B5:00000003:FFFFFFFF  Get Fire Bubbles Now! PL1
00000001:4049B5:00000004:FFFFFFFF  Get Rainbow Bubbles Now! PL1
00000001:4049B5:00000005:FFFFFFFF  Get Whirlwind Bubbles Now!PL1
00000001:4049B5:00000006:FFFFFFFF  Get Musical Bubbles Now! PL1
00000001:408262:00000003:FFFFFFFF  Get Max Shoe Speed Now! PL1
60000000:000000:00000000:00000000 
00000000:408273:0000000A:FFFFFFFF  Infinite Lives PL2
00000000:40826F:00000002:FFFFFFFF  Invincibility PL2:Use together with the 'Stop Flicker during Invincibility' cheat if the flickering annoys
00000000:404A35:00000001:FFFFFFFF  Always Lightning Bubbles PL2
00000000:404A35:00000002:FFFFFFFF  Always Water Bubbles PL2
00000000:404A35:00000003:FFFFFFFF  Always Fire Bubbles PL2
00000000:404A35:00000004:FFFFFFFF  Always Rainbow Bubbles PL2
00000000:404A35:00000005:FFFFFFFF  Always Whirlwind Bubbles PL2
00000000:404A35:00000006:FFFFFFFF  Always Musical Bubbles PL2
00000000:408263:00000003:FFFFFFFF  Always Max Shoe Speed PL2
00000001:404A35:00000001:FFFFFFFF  Get Lightning Bubbles Now!PL2
00000001:404A35:00000002:FFFFFFFF  Get Water Bubbles Now! PL2
00000001:404A35:00000003:FFFFFFFF  Get Fire Bubbles Now! PL2
00000001:404A35:00000004:FFFFFFFF  Get Rainbow Bubbles Now! PL2
00000001:404A35:00000005:FFFFFFFF  Get Whirlwind Bubbles Now!PL2
00000001:404A35:00000006:FFFFFFFF  Get Musical Bubbles Now! PL2
00000001:408263:00000003:FFFFFFFF  Get Max Shoe Speed Now! PL2
60000000:000000:00000000:00000000 
62000000:000000:00000000:00000000  Select Region:After you enable this cheat to see any effect you will have to reset the game (F3). Then you may have to turn the Test Mode ON (F2), wait for Test Mode to appear and reset again(F3).
20810000:0FFFFF:00000001:FFFFFFFF  Japan
20810000:0FFFFF:00000002:FFFFFFFF  US
20810000:0FFFFF:00000003:FFFFFFFF  World/Europe
2004-2008 MAWS all copyrights belong to their respective owners