game
icon
title Bubbles
set name bubbles
manufacturer Williams
year 1982
genre Misc. (hof)
category Misc. (hof)
driver status good
driver source williams.c
snapshots MW: in game / CT: in game | title / Mr. Do: artwork / Dany69: artwork / EJ: in game / PS: in game | title
zoom
rating

63.4% after 36 votes
 
clones Bubbles (prototype version)
Bubbles (Solid Red label)
display
colour emulation good
palette 0
display type raster
orientation horizontal
resolution 292x240
frequency 60.096154Hz
sound
sound emulation good
channels mono
controls
players 1
nplayers 2P alt
controls 8 way joystick
buttons 0
coin slots 3
hardware
cpu M6809 @ 1MHz
cpu M6808 @ 3.579MHz
audio DAC
data
version added .024
last change(s) .092
roms
name size crc set flags sha1
bubbles.10b  4096  26e7869b  bubbles    db428e79fc325ae3c8cab460267c27cdbc35a3bd 
bubbles.11b  4096  5a5b572f  bubbles    f0c3a330abf9c8cfb6007ee372409450d2a15a93 
bubbles.12b  4096  ce22d2e2  bubbles    be4b9800c846660ce2b2ddd75ad872dcf174979a 
bubbles.1b  4096  8234f55c  bubbles    4d60942320c03ae50b0b17267062a321cf49e240 
bubbles.2b  4096  4a188d6a  bubbles    2788c4a21659799e59ab82bc8d1864a3abe3b6d7 
bubbles.3b  4096  7728f07f  bubbles    2a2c6dd8c2196dcd5e71b38554a56ee03d2aa454 
bubbles.4b  4096  040be7f9  bubbles    de4d212cd2967b2dcd7b2c09dea2c1b06ce4c5bd 
bubbles.5b  4096  0b5f29e0  bubbles    ae52f8c69c8b821abb458288c8ee0bc6c28fe535 
bubbles.6b  4096  4dd0450d  bubbles    d55aa8fb8f2974ce5ba7155b01bc3e3622f202af 
bubbles.7b  4096  e0a26ec0  bubbles    2da6213df6c15735a8bbd6750cfb1a1b6232a6f5 
bubbles.8b  4096  4fd23d8d  bubbles    9d71caa30bc3f4151789279d21651e5a4fe4a484 
bubbles.9b  4096  b48559fb  bubbles    551a49a12353044dbbf28dba2bd860c2d00c50bd 
bubbles.snd  4096  689ce2aa  bubbles    b70d2553f731f9a20ddaf9af2f93b7e9c44d4d99 
decoder.4  512  e6631c23  bubbles    9988723269367fb44ef83f627186a1c88cf7877e 
decoder.6  512  83faf25e  bubbles    30002643d08ed983a6701a7c4b5ee74a2f4a1adb 
cabinet art
cabinet bubbles.png bubbles.png
marquee bubbles.png
control panel bubbles.png
flyer bubbles.png
PCB bubbles.png
additional information
info 0.24 [Marc LaFontaine]

SETUP and TEST MODE:
  • The first time you run the game, it will say 'factory settings restored'. Press F2 to proceed.
  • Press F2 for Test-Mode
  • Press F1 + F2 for Bookkeeping/Setup
WIP:
  • 0.95u3: Changed cpu1 roms addresses from $0-8000 to $10000-18000.
  • 0.92: Highwayman added proms ($0, 200 - video inversion for cocktail table).
  • 8th December 2001: Aaron Giles fixed a bug in the Williams games' blitter, fixing Bubbles from crashing on startup.
  • 0.53: Added clone Bubbles (prototype version).
  • 0.31: Marc Lafontaine fixed Bubbles driver.
  • 0.30: Valerio Verrando added clone Bubbles (Red Label).
  • 0.29: Marc Lafontaine made several fixes to the Williams driver: Bubbles is better but still resets itself from time to time.
  • 0.24: Added Bubbles (Williams 1982). Marc LaFontaine provided drivers for Robotron, Splat, Defender, Joust, Stargate, Bubbles, Blaster and Sinistar. Bubbles doesn't start and Sinistar do weird things at startup. The other games work very well, though. For this version I provide a set of fonts that can be used to avoid jerkiness in williams games.
LEVELS: 100 (endless)

Other Emulators:
  • Retrocade
Recommended Games (Maze Bugs):

Centipede

Atari Arcade Classics (Super Centipede)

Millipede

4 Fun in 1 (Galactic Convoy)

War of the Bugs

Beezer

Bubbles

Funky Bee

Insector

Slither

Imago

Exed Exes

Noboranka

Stompin'

Exterminator

Bio-hazard Battle (Mega Play)

Romset: 53 kb / 15 files / 34.1 zip
history Bubbles (c) 1982 Williams.


In Bubbles you control a cartoon soap bubble inside a large sink. The object of the game is clean out the sink. You can safely scrub away ants, grease, and crumbs all the time. But sponges, roaches, brushes, and razor blades are deadly to a small bubble. Don't worry too much though, because your bubble grows in size as it swallows up the dirt in the sink. When it gets big enough it will be able to hit brushes and sponges (but still not razors).


- TECHNICAL -


Bubbles was available in 2 different upright cabinets, a standard wooden one, and the more uncommon plastic DuraMold cabinet. A mini (or cabaret) cabinet, and a cocktail. All 5 different varieties are pretty rare. On top of there being 5 different cabinets, there were also 2 different ROM revisions (the 'Red' and 'Blue' revisions). Making a grand total of 10 different Bubbles machines.

* The standard upright is in a dark blue cabinet (which is identical to one of the alternate "Robotron - 2084" cabinets). It is decorated with painted sideart of a bunch of bubbles coming up from a drain. The marquee matches the design of the sideart perfectly (a 'Bubbles' logo on a dark blue background, some of them also showed the main character, but many of them did not). The control panel features an 8-Way optical joystick that has an incredible feel, but is prone to breakage.

* The DuraMold cabinet was a round cabinet made completely out of thick plastic. This was an experiment in making an indestructible arcade cabinet that would last forever. There were a few other DuraMold games made, but Bubbles was the most common one by far. The DuraMold Bubbles was a big blue plastic cylinder with no sideart. It had a curved marquee on top that had the same graphics as the standard upright. The control panel had the same joystick that the upright model used, but the graphics on it were more detailed (cartoon images of characters from the game, as opposed to a simple design).

* The cabaret and cocktail models were identical in design to their "Robotron - 2084" counterparts. Both of these had very limited production runs.


Main CPU : M6809 (@ 1 Mhz)

Sound CPU : M6808 (@ 894.75 Khz)

Sound Chips : DAC


Screen orientation : Horizontal

Video resolution : 292 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 16


Players : 1

Control : 8-way joystick


- TRIVIA -


By 1983 it seemed every possible idea had been used in a video game except the kitchen sink. Then came Bubbles.


'What I was trying to do with Bubbles was come up with a non-violent, clean game (no pun intended)' says John Kotlarik. The game was intended to be a "Pac-Man" inspired take-off with a free form play field instead of walls. Kotlarik came up with the initial concept and Python Anghelo created all the artwork and wrote the game scenario.


Python had previously worked on many other Williams games, including much of the art for Joust. Kotlarik had helped out on the sounds for "Joust" and "Defender", as well as creating the voice for Williams' first voice synthesized pinball game, "Gorgar". Together they brought the kitchen sink to life.


The early '80s were an era populated with off the wall video game characters like Q-Bert, Dig Dug and Mr. Do. Even then, the cast of Bubbles stood out from the crowd. The game had crumbs, ants, greasies, sponges, brushes and the Cleaning Lady. It was certainly the only game ever to create a character out of something as sinister and bizarre as a razor blade. Piloting your scrubbing bubble, the goal was to scour sink after sink of scurrying scum.


The big challenge of programming the game was creating the drift movement of the free floating player bubble, which was a lot more complex than meets the eye. They wanted to program the bubble to move like it was on ice, or water, and not a hard surface track. To do this, Kotlarik had to do what he calls the damping of the velocity profile. The longer you held the joystick down, the faster you would go and experience a slight decrease in velocity once you started to coast. It was an attempt to make an analog control out of an eight way digital joystick. The game had different movement than any other immediate response game of its kind.


Bubbles also had innovative cabinet design. The wood cabinet graphics, created by Anghelo, were some of the best of all the Williams classic games. Anghelo also came up with the concept for a unique all plastic cabinet for Bubbles. Mechanical engineer Gary Berge developed it by using a special rotational molding process. The shape was cylindrical with a domed top. The Bubbles cabinets were in blue plastic. Black plastic ones were created for Blaster and a handful of "Sinistar" test machines. The plastic cabinets were almost indestructible. When crushed, they would spring back to shape like an accordion. When blemished, they could easily be fixed by heating and smoothing the plastic. 'If we'd made kits for those things we could have easily sold a couple hundred thousand', says Tom Cahill of the Williams service department.


Bubbles created a play environment like no other game of its time. The humorous animated action was a nice complement to Williams' cadre of famous sci-fi pulse racers.


Yashiro Oda holds the official record for this game with 1,566,960 points on August 1, 1984.


A Bubbles machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.


- UPDATES -


A little known strategy of the game is available once your bubble becomes large enough to have a face. The sponges and brush can no longer destroy it. Working from the right angle, a player can rack up extra points by shoving the sponges and brushes down the drain. The only drawback is that every time you throw your weight around in this manner you lose a little in size, until eventually you become vulnerable again.


- SCORING -


Crumb : 100 Points.

Ants : 150 Points.

Greasie : 200 Points (can be conquered if you collect the Cleaning Lady and gain her sweeping skill to bump it into the drain).

Cleaning Lady : 500 Points (will increase as she collects items).

Roach : 1000 Points (can be conquered if you collect the Cleaning Lady and gain her sweeping skill to bump it into the drain).

Dive Ahead Bonus : x1000 Points per bubble enlargement.

Around the Drain : x2 Points (if you get the above items around the drain).


- TIPS AND TRICKS -


* Keep moving... You won't attract dirt if you just stand there. Also, Roaches are like heat-seeking missiles... they won't aimlessly wander because they WANT you.


* Go around the circumference/perimeter off the sink first, since they are the easiest to collect. Then work your way inwards.


* Dirt and crumbs will slowly head for thee drain so you could spin around the drain, collecting them as they come.


* If the drain is flashing RED, back off! A Giant Ant/Roach is coming your way! Seek and capture the Cleaning Lady's broom (if there is one) to counter this threat.


* Do not try to out-run Roaches, because they are actually faster than your poor, slow-poke Bubble. Instead, out-maneuver them. Go in circles around them and pick up materials in the process. Once you have a smile, bid the ugly duckling farewell and head for the drain before you get bitten!


* If there is a low supply of materials abroad and you're not even close to getting a smile on your face... don't get the materials because it would speed your death up. Instead, use the remaining time to wait for the green light and go in! It might take a while. Hell, maybe the light will never come...


* DON'T BE SELFISH! You might want to try to collect more materials when you have a big, big smile on your face... it's not worth it. Take the safe road and go into the drain before someone kicks your head in.


* Try to collect the items around the drain, you get 2x points that way.


* Once you have a smile on your face, you can make the brushes/sponges bounce off without getting blown up. Try to aim them to the drain to add injury to the insilt!


* Not really a tip... but the number of the level you are currently playing is on the top left corner. Once it goes past 99, it comes back to 01.


- STAFF -
  • Program, design and sounds by : John Kotlarik (JJK), Tim Murphy (TIM)
  • Art and design by : Python Anghelo (ANG)
  • Support software by : Dave Rzepka
  • Hardware by : Chuck Bleich, Greg Wepner
  • Mechanical by : Leo Ludzia, Gary Berge.
  • Video manager : Ken Lantz
  • - PORTS -
  • * Consoles :
  • Sega Saturn (1996, "Williams Arcade's Greatest Hits")
  • Sony PlayStation (1996, "Williams Arcade's Greatest Hits")
  • Sega Dreamcast (2000, "Midway's Greatest Arcade Hits Vol. 1")
  • Sony PlayStation 2 (2003, "Midway Arcade Treasure")
  • Nintendo GameCube (2003, "Midway Arcade Treasure")
  • Microsoft XBOX (2003, "Midway Arcade Treasure")
  • * Computers :
  • PC [MS-DOS] (1995, "Williams Arcade Classics")
  • PC [MS Windows] (1996, "Williams Arcade Classics")
  • PC [MS Windows, CD-ROM] (2004, "Midway Arcade Treasure")
  • * Others :
  • Tiger Game.Com ("Arcade Classics")
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Many trivia from Williams Bubbles' Tribute page; http://www.bubblestribute.com
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=bubbles&page=detail&id=347&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in System16
view in The Arcade Flyer Archive
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:BF23:00000099:FFFFFFFF  Infinite Credits
00000000:9866:00000005:FFFFFFFF  Infinite Lives
00000000:9867:00000012:FFFFFFFF  Always have mouth
00000000:986C:00000000:FFFFFFFF  No brushes
00000000:986D:00000000:FFFFFFFF  No sponges
00000000:9870:00000000:FFFFFFFF  No razors
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