game
icon
title Bubble Memories: The Story Of Bubble Bobble III (Ver 2.3J 1996/02/07)
set name bubblemj
manufacturer Taito Corporation
year 1995
genre Platform (hof)
category Platform / Run Jump (hof)
driver status good
driver source taito_f3.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / PS: in game | title | parent
zoom
rating

71.1% after 54 votes
 
parent Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15)
display
colour emulation good
palette 8192
display type raster
orientation horizontal
resolution 320x224
frequency 58.970000Hz
sound
sound emulation good
channels stereo
controls
players 4
nplayers 2P sim
controls 8 way joystick
buttons 4
coin slots 4
hardware
cpu 68EC020 @ 16MHz
cpu 68000 @ 16MHz
audio ES5505 @ 15.23805MHz
data
version added .037b11
last change(s) none since version .53
roms
name size crc set flags sha1
e21-11.20  524288  df0eeae4  bubblemj    4cc8d350da881947c1b9c4e0b8fbe220494f6c38 
e21-10.19  524288  cdfb58f6  bubblemj    70d2b8228ab4ddd572fe2ee53c1b7205b66ef6a3 
e21-09.18  524288  6c305f17  bubblemj    c4118722d697ccf54b43626a47673892a6c2caaf 
e21-08.17  524288  27381ae2  bubblemj    29b5d4bafa4ac02d35cb3ed7b7461e749ef2d6d6 
e21-02.rom  2097152  b7cb9232  bubblem    ba71cb98d49eadebb26d9f53bbaec1dc211077f5 
e21-01.rom  2097152  a11f2f99  bubblem    293c5996600cad05bf98f936f5f820d93d546099 
e21-07.rom  1048576  7789bf7c  bubblem    bc8ef1696adac99a1fabae9b79afcd3461cf323b 
e21-06.rom  1048576  997fc0d7  bubblem    58a546f739072fedebfe7c972fe85f72107726b2 
e21-05.rom  1048576  07eab58f  bubblem    ae2d7b839b39d88d11652df74804a39230674467 
e21-12.32  262144  34093de1  bubblem    d69d6b5f10b8fe86f727d739ed5aecceb15e01f7 
e21-13.33  262144  9e9ec437  bubblem    b0265b688846c642d240b2f3677d2330d31eaa87 
e21-03.rom  2097152  54c5f83d  bubblem    10a993199c8d5a1361bd29a4b92c404451c6da01 
e21-04.rom  2097152  e5af2a2d  bubblem    62a49504decc7160b710260218920d2d6d2af8f0 
cabinet art
cabinet bubblem.png
control panel bubblem.png
flyer bubblem.png
PCB bubblem.png
additional information
info 0.37b11 [Bryan McPhail]

SETUP:
  • The first time you run the game, it will say '...BACKUP DATA FAILED'. Press F2 to enter test mode and exit to start.
WIP:
  • 0.127u7: Couriersud fixed a demonstration screen trouble in clone (Ver 2.4O 1996/02/15).
  • 0.37b11: Bryan McPhail added 'Bubble Memories - The Story Of Bubble Bobble 3 (World)' (Taito 1995) and clone (Japan).
  • 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver.
  • 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop.
STORY:
  • This island is called "Rainbow island". Here there is a tower used to monitor the island and protect everyone who lives there from harm. In that tower there live two inseparable brothers. The older brother, a slight and cheerful lad, is named Bubby. And the younger brother, named Bobby, is a shy and quiet boy who likes to read. Then one day something suddenly happens to disturb their peaceful and happy lives. That something was their being turned into dragons at the hands of a mysterious evil being. The same evil being that did this to them has also destroyed the magical Rainbow Potion elixir they need to return to human form. The evil being, however, has sealed himself into the tower. Why is it that Bubby & Bobby were transformed into the shape of dragons? And what was the true intent of the evil being that did this to them?
LEVELS: 80 (+ 2 secret rooms)

Other Emulators:
  • Raine
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Romset: 13824 kb / 13 files / 5.65 zip
history Bubble Memories - The Story of Bubble Bobble III (c) 1995 Taito.


The third and final arcade outing for Bub and Bob (not counting the 'Puzzle Bobble' series), Bubble Memories returns once more to the classic, single-screen gameplay of the series' legendary first outing. Graphically, the game is very similar to 'Bobble Bobble II', released a year earlier; the only real visual difference between the two is the latter game's use of some rather charmless digitized animal photographs that form the game's backdrops.


One new gameplay addition, however, is the introduction of 'Super Bubbles'; There are now two sizes of bubble. Hold down the bubble button for about 1 second until you glow to produce a giant bubble. This giant bubble can trap either a single large enemy, or several smaller enemies. This replaces the 'Multiple Bubble' facility of the previous game in the series; 'Bubble Bobble II'.


- TECHNICAL -


Taito F3 System hardware

Prom Stickers : E21


Main CPU : 68EC020 (@ 16 Mhz)

Sound CPU : 68000 (@ 16 Mhz)

Sound Chips : ES5505 (@ 15.23805 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 58.97 Hz

Palette colors : 8192


Players : 2

Control : 8-way joystick

Buttons : 2

= > [1] Bubble, [2] Jump


- TRIVIA -


Even if titlescreen says 1995, Bubble Memories was released in February 1996.


In the Taito logo sequence, a 'Zen-Chan' monster chases Bub from the right side of the screen to the left. When Bub reaches the left of the screen, he stops, turns around and traps Zen-Chan in a bubble. The bubble then pops, Zen-Chan is killed, and the Taito logo appears on screen.


The entire cast of basic enemies from the original "Bubble Bobble" (including 'Skel', aka "Baron Von Blubba", so continue to watch out for him if you take too much time in a room; 'Rascal' also returns if you take too much time in a secret room) returns once again (however, the original game's end boss, 'Super Drunk' does not appear in this game), along with many of the characters first introduced in "Bubble Bobble II". There is also a new version of 'Monsta' with a teal body and yellow eyes, who moves horizontally and vertically, as opposed to the regular 'Monsta' who moves diagonally.


Chack'n from "Chack'n Pop" joins Zen-Chan and company in the pursuit of Bub and Bob. In this game, he appears wearing a blue helmet. There is also a large version of him requiring a giant bubble to trap and kill. There are also giant versions of Zen-Chan, PulPul, and Puka Puka.


- TIPS AND TRICKS -


* Power Up Mode : Press Up, Right, Down, Left, Up, Right, Down, Left at the title screen. Rotate the Joystick clockwise in two circles to give Bub and Bob permanent shoes, blue gum and yellow gum.


* Super Mode : Press Left, Start, Fire, Jump, Up, Down, Start, Right at the title screen to unlock another set of levels.


* Original Mode : Press Start, Left, Fire, Jump, Fire, Jump, Fire, Jump. Secret rooms will always appear in levels 7 and 37.


- SERIES -
  1. Bubble Bobble (1986)
  2. Rainbow Islands - The Story of Bubble Bobble 2 (1987)
  3. Final Bubble Bobble (1988, Sega Master System)
  4. Parasol Stars - The Story of Bubble Bobble III (1991, NEC PC-Engine)
  5. Bubble Bobble Part 2 (1993, Nintendo Famicom)
  6. Bubble Bobble II (1994)
  7. Bubble Memories - The Story of Bubble Bobble III (1995)
  8. Rainbow Islands - Putty's Party (2000, Bandai Wonderswan)
  9. Bubble Bobble Revolution (2005, Nintendo DS)
  10. Bubble Bobble Evolution (2006, Sony PSP)
  11. Bubble Bobble Double Shot (2007, Nintendo DS)
  12. - STAFF -
    • Software design : Harumi. K, Meltycat!
    • Character design : Voosy Marler, Aki, Mari Chan, Miwa Kamiya
    • Map design : Taka. Furukawa, FJT
    • Music by : Yasuko Yamada (Zuntata)
    • Sound Effects by : Ishikawa Babio (BABI) (Zuntata)
    • Design works : Kumi Mizore, Jun Iwata
    • Hardware design : Takeshi Kinugasa, Katsumi Kaneoka, Tomio Takeda, Kazuhiko Bando
    • - PORTS -
    • * Consoles :
    • Sony PlayStation 2 (2007, "Taito Memories II Vol. 1") : Japan only
    • - SOURCES -
    • Game's rom.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=bubble-memories-the-story-of-bubble-bobble-iii&page=detail&id=345&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
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view in The Arcade Flyer Archive
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cheats
cheats
code comments
00080300:40C23F:00000062:00000000  Select Starting Round
62000000:000000:00000000:00000000  Select "Power-Up" Mode:Fast feet, fast bubbles etc. Same as "Up,Right,Down,Left,Up,Right,Down,Left" on Title Screen
00010000:4080A5:000000FF:FFFFFFFF  Enabled
00010000:4080A5:00000000:FFFFFFFF  Disabled
62000000:000000:00000000:00000000  Select "Super" Mode:Activate this ON THE TITLE SCREEN to access to the FULL level set, and to be able to see the REAL ending (a red text w. sound will appear if done correctly). Same as "Left, Start, Fire, Jump, Up, Down
00010000:40C269:00000008:FFFFFFFF  Enabled
00010000:40C269:00000000:FFFFFFFF  Disabled
00100001:40FC62:00000000:FFFFFFFF  Bubble The Guardian Now!
00000000:40F0BF:0000007F:FFFFFFFF  Always Have All 7 Magic Potions:Will affect the ending (if not in Super Mode!!!)
62000000:000000:00000000:00000000  Select "Freeze" Mode:Associate this with an activation key for the best effect. Freeze doesn't allow you to beat bosses directly. So freeze boss, attack him then un-freeze.
00010000:408093:000000FF:FFFFFFFF  Enabled
00010000:408093:00000000:FFFFFFFF  Disabled
60000000:000000:00000000:00000000 
00000000:40821A:00000007:FFFFFFFF  Infinite Lives PL1
00000000:408216:00000002:FFFFFFFF  Invincibility PL1
00000000:4081F6:00000001:FFFFFFFF  Always have Fast Bubbles PL1
00000000:40820E:00000002:FFFFFFFF  Always have Fast Shoes PL1
62000000:000000:00000000:00000000  Select Bubble Type PL1:Note That ONLY Normal Bubbles Capture Enemies Directly! And Some Enemies Require a Particular Type of Bubble.
00010000:406475:00000000:FFFFFFFF  Normal
00010000:406475:00000001:FFFFFFFF  Lightning
00010000:406475:00000002:FFFFFFFF  Water
00010000:406475:00000003:FFFFFFFF  Fire
00010000:406475:00000004:FFFFFFFF  Rainbow
00010000:406475:00000005:FFFFFFFF  Whirlwind
00010000:406475:00000006:FFFFFFFF  Musical
62000000:000000:00000000:00000000  Select Shoot Distance PL1
00010000:408206:00000000:FFFFFFFF  Normal
00010000:408206:00000003:FFFFFFFF  Far
00010000:408206:00000009:FFFFFFFF  Very Far
62000000:000000:00000000:00000000  Select Costume PL1:Working ONLY in single rounds
00010000:406416:00000094:FFFFFFFF  Blue
00010000:406416:00000095:FFFFFFFF  Green
60000000:000000:00000000:00000000 
00000000:40821B:00000007:FFFFFFFF  Infinite Lives PL2
00000000:408217:00000002:FFFFFFFF  Invincibility PL2
00000000:4081F7:00000001:FFFFFFFF  Always have Fast Bubbles PL2
00000000:40820F:00000002:FFFFFFFF  Always have Fast Shoes PL2
62000000:000000:00000000:00000000  Select Bubble Type PL2:Note That ONLY Normal Bubbles Capture Enemies Directly! And Some Enemies Require a Particular Type of Bubble.
00010000:4064F5:00000000:FFFFFFFF  Normal
00010000:4064F5:00000001:FFFFFFFF  Lightning
00010000:4064F5:00000002:FFFFFFFF  Water
00010000:4064F5:00000003:FFFFFFFF  Fire
00010000:4064F5:00000004:FFFFFFFF  Rainbow
00010000:4064F5:00000005:FFFFFFFF  Whirlwind
00010000:4064F5:00000006:FFFFFFFF  Musical
62000000:000000:00000000:00000000  Select Shoot Distance PL2
00010000:408207:00000000:FFFFFFFF  Normal
00010000:408207:00000003:FFFFFFFF  Far
00010000:408207:00000009:FFFFFFFF  Very Far
62000000:000000:00000000:00000000  Select Costume PL2:Working ONLY in single rounds
00010000:406496:00000094:FFFFFFFF  Green
00010000:406496:00000095:FFFFFFFF  Blue
60000000:000000:00000000:00000000 
62000000:000000:00000000:00000000  Select Region:After you enable this cheat to see any effect you will have to reset the game (with F3). Then you may have to turn the Test Mode ON (with F2), wait for Test Mode to appear and reset again (with F3).
20810000:0FFFFF:00000001:FFFFFFFF  Japan
20810000:0FFFFF:00000002:FFFFFFFF  US
20810000:0FFFFF:00000003:FFFFFFFF  World
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