game
icon
title Borderline (Karateco bootleg)
set name brdrlinb
manufacturer [Sega] (Karateco bootleg)
year 1981
genre Shooter (hof)
category Shooter / Driving Vertical (hof)
driver status preliminary
driver source vicdual.c
snapshots MW: in game | parent / CT: in game | title | parent / PS: in game | title | parent
zoom
rating

69.2% after 30 votes
 
parent Borderline
other clones Borderline (Sidam bootleg)
display
colour emulation good
palette 0
display type raster
orientation vertical
resolution 224x256
frequency 60.000000Hz
sound
sound emulation preliminary
channels mono
controls
players 2
nplayers 2P alt
controls 4 way joystick
buttons 1
coin slots 1
hardware
cpu Z80 @ 1.93356MHz
data
version added .078
last change(s) .096u3
roms
name size crc set flags sha1
border1.33  2048  48387706  brdrlinb    b4db2f05e722812370b0b24cd15061d6fc578560 
border2.30  2048  1d669b60  brdrlinb    47ef5141591e177419fa352968be26ecc6fafd89 
border3.29  2048  6e4d6fb3  brdrlinb    4747359c4f09e93c563b93ee1189743894332b47 
border4.27  2048  718446d8  brdrlinb    cc15cb37ebb51970fcdebf74ab4308a25b40af2a 
border5.08  2048  a0584337  brdrlinb    1fd9c60dc42a178c88d4e4e4b4d5de495ea906c6 
border6.06  2048  cb30fb98  brdrlinb    96ea83111e8ccf409fe40f19ce200a50ea9ea288 
border7.04  2048  200c5321  brdrlinb    f9faa6125dd2adc69c4ba9d962c0998f815ccd1c 
border8.02  2048  735e140d  brdrlinb    1c0b6cf2d8c88601084dfcb8d7490b85ef1a86d5 
borderc.49  32  bc6be94e  brdrline    34e113ec25e19212b74907d35be5cb8714a8249c 
bords.bin  1024  a23e1d9f  brdrline    ce209571f6341aa6f036a015e666673098bc98ea 
border.32  32  c128d0ba  brdrline    0ce9febbb7e2f5388ed999a479e3d385dba0b342 
bordera.15  32  6449e678  brdrline    421c45c8fba3c2bc2a7ebbea2c837c8fa1a5a2f3 
borderb.14  32  55dcdef1  brdrline    6fbd041edc258b7e1b99bbe9526612cfb1b541f8 
cabinet art
additional information
info 0.96u3 [Pierpaolo Prazzoli]

0.78 [David Haywood]

TODO:
  • Added discrete sound
WIP:
  • 0.113u3: Removed I8039 CPU, AY8910 and Carnival Samples sound.
  • 0.107: David Haywood added clone Borderline (Sidam bootleg).
  • 0.106u2: Derrick Renaud created a new DISCRETE_555_VCO1 module. This is the 555&Op-amp oscillator circuit used by Borderline.
  • 0.96u3: Pierpaolo Prazzoli added Borderline (Sega 1981). (brdrlinb) is now clone of (brdrline).
  • 0.84u1: Aaron Giles fixed missing sound in Borderline (bootleg). Added I8039 (238636 Hz) CPU, AY-3-8910 (1193181 Hz) sound and Carnival samples.
  • 0.78u3: Fixed input and added dipswitches 'Infinite Lives', 'Cabinet' and 'Lives'.
  • 18th January 2004: Brian Troha fixed dipswitch settings in Borderline.
  • 5th January 2004: Pierpaolo Prazzoli fixed the dipswitch settings in Borderline.
  • 0.78: David Haywood added Borderline (bootleg 1981). No sound.
  • 24th December 2003: David Haywood added Borderline to the vicdual driver, but it's missing sound.
Recommended Games (Army Fighter 2):

Borderline

Front Line

Commando

Field Combat

Ikari Warriors

Guerrilla War

Ikari III - The Rescue

Jackal

Land Sea Air Squad

Mighty Guy

Heavy Barrel

Rescue Raider

Thundercade

Time Soldiers

Gain Ground

Caliber 50

Mercs

Gulf Storm

Thunder Zone

Desert Breaker

Ninja Commando

Total Carnage

Gundhara

Shock Troopers

Shock Troopers - 2nd Squad

Romset: 18 kb / 23 files / 14.8 zip
history Borderline (c) 1981 Sega.


Borderline is a 1 or 2-player game in which players attempt to destroy enemy refineries and energy lants. The player moves through four different sectors, constantly under attack by enemy tanks, missiles, interceptors and drones.


Sector 1 : The player is deep behind enemy lines, rolling his jeep down a corridor. He must dodge fire from interceptors, tanks and missiles. Drones will attack unexpectedly. The object is to reach and destroy the energy plants at the end of the corridor.


Sector 2 : Once through the corridor, the player enters a field that contains two sections of dense underbrush patrolled by drones. The drones will only enter the underbrush in one place, then follow in the path the player's jeep makes. The player must make a maze through the underbrush and proceed to the top and destroy the energy plants.


Sector 3 : In this sector, enemy tanks come down from the top, near the refineries, and drones enter from the side. The player must outmaneuver the enemy and destroy the refineries at the top.


Sector 4 : Again, there are two sections of underbrush, this time separated by walls. Drones enter from the sides. They will break the wall once, but not twice and will follow in the path made by the player's jeep. In the upper section of underbrush is the energy plant. This time protected by revolving armament, in addition to tanks. The object is to destroy the energy base. Players alternate at the destruction of each jeep. The game ends when all jeeps are destroyed.


- TECHNICAL -


Main CPU : Z80

Sound CPU : I8039

Sound Chips : AY8910


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 2

Control : 4-way joystick

Buttons : 1


- TRIVIA -


A bootleg of this game was made by Sidam.


- PORTS -


* Consoles :

Sega SG-1000

Sony PlayStation 2 (2005, "Sega Ages Vol. 23 - Sega Memorial Selection")


- SOURCES -


Game's rom.



Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=borderline&page=detail&id=318&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in System16
cheats
cheats
code comments
00000000:8381:00000099:FFFFFFFF  Infinite Credits
00000000:849E:00000000:FFFFFFFF  Infinite Fuel
20800000:2BAF:000000C9:FFFFFFFF  Invincibility:Cause gfx buggy
20810000:35C5:000000C9:FFFFFFFF  Invincibiilty (2/2)
00000000:843F:00000000:00000010  Rapid Fire
60000000:0000:00000000:00000000 
00000000:843D:00000006:FFFFFFFF  Infinite Lives PL1
00000000:843E:00000006:FFFFFFFF  Infinite Lives PL2
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