game
icon
title Bagman (Moon Cresta hardware)
set name bagmanmc
manufacturer bootleg
year 1982
genre Platform (hof)
category Platform / Run Jump (hof)
driver status preliminary
driver source galaxold.c
snapshots MW: in game | parent / CT: in game | title | parent / PS: in game | title | parent
zoom
rating

70.2% after 28 votes
 
parent Bagman
other clones Bagman (Stern set 1)
Bagman (Stern set 2)
Le Bagnard (set 1)
Le Bagnard (set 2)
display
colour emulation preliminary
palette 98
display type raster
orientation vertical
resolution 224x256
frequency 60.606061Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 8 way joystick
buttons 1
coin slots 2
hardware
cpu Z80 @ 3.072MHz
audio Samples
data
version added .061
last change(s) .063
roms
name size crc set flags sha1
b1.bin  4096  b74c75ee  bagmanmc    620083c30136e24a37b79eb4647d99b997107693 
b2.bin  4096  a7d99916  bagmanmc    13185e8ff6de92ad5135895e5a7fc8b956f009d3 
b3.bin  4096  c78f5360  bagmanmc    7ce9e94c33f1b8e60cc12a3df5f9555f1ca6130f 
b4.bin  4096  eebd3bd1  bagmanmc    03200383e87b0759f607888d9b290a0a777b597e 
b5.bin  4096  0fe24b8c  bagmanmc    205a36fd346d49d2dda6911198295e202caae81f 
b6.bin  4096  f50390e7  bagmanmc    b4ebe647458c26e52461750d63856aea4262f110 
g1-u.bin  4096  b63cfae4  bagmanmc    3e0cb3dbeec8ad790bc482176ca599721bac31ee 
g2-u.bin  4096  a2790089  bagmanmc    7eb8634f26f6af52fb79bf90ec90b4e258c7c79f 
g1-l.bin  2048  2ae6b5ab  bagmanmc    59bdebf75d28a247293440ec2ad83eaf30e3de00 
g2-l.bin  2048  98b37397  bagmanmc    29914435a10cebbbce04382c45e13a64a0cd18cb 
bagmanmc.clr  32    bagmanmc  no dump   
cabinet art
cabinet bagman.png bagman.png
marquee bagman.png
control panel bagman.png
flyer bagman.png
PCB bagman.png
additional information
info 0.33b7 [Nicola Salmoria]

0.04 [Nicola Salmoria, Robert Anschuetz]

Bugs:
  • While this game does not have color proms and flagged as such, it makes no mention of graphics problems on Title Screen which are quite evident. As far as I can tell, it's been like this since added in 0.61. Tafoid (ID 01561)
  • bagman, sbagman: Can't receive coins during a 2-player game when the black screen written "PLAYER 1" and "PLAYER 2" is shown. Possibly a bug in the game? Bugfinder (ID 01151)
  • bagmans: Glitches missing during scene change. Yonah (ID 02509)
  • bagmans: Incorrect colors on Stern/Seeburg logo. Yonah (ID 02508)
WIP:
  • 0.124u3: Aaron Giles merged memory maps for Bagman drivers.
  • 0.122u7: Replaced TMS5110 sound with TMS5100A.
  • 0.113u1: Justin Szczap added dipswitch locations based on information from the manuals for Bagman.
  • 0.94u1: Aaron Giles fixed games using the TMS5110 which refused to start (bagman, cvs driver etc.).
  • 0.84u6: Pierpaolo Prazzoli added clone Le Bagnard (set 2).
  • 0.63: Renamed (bagmang) to (bagmanmc) and description to 'Bagman (Moon Cresta hardware)'.
  • 0.61: Added clone Bagman (bootleg on Galaxian hardware).
  • 1st July 2002: David Haywood added a Bagman bootleg running on Galaxian hardware.
  • 0.37b6: Added TMS5110 (640000 Hz) and prom ($40 - state machine driving TMS5110).
  • 8th August 2000: Jarek Burczynski wrote a TMS5110 emulator and added speech support to Bagman and Super Bagman.
  • 0.35b12: Gerald Vanderick added clone Le Bagnard.
  • 18th April 1999: Marco Cassili added Le Bagnard, which is a Bagman clone.
  • 0.34b6: Nicola Salmoria added clone Bagman (Stern set 1).
  • 0.33b7: Nicola Salmoria added Bagman (Valadon Automation 1982). Renamed (bagman) to (bagmans).
  • 0.31: Jarek Burczynski fixed disappearing guards and other wrong behaviors in Bagman which were caused by copy protection.
  • 0.29: Tim Lindquist and Jarek Burczynski accurated the colors in Bagman and Super Bagman. Juan Carlos Lorente added hiscore save in Bagman.
  • 0.27: Jarek Burczynski provided better colors for Bagman.
  • 0.18: Fixed bugs in the Bagman sound driver which caused page faults when run under DOS.
  • 0.12: Since the 8910 emulator doesn't allow to set the clock frequency at runtime, Nicola temporarily switched to using the default one. This affects sound in Crazy Climber, Crazy Kong and Bagman. Let Nicola know whether it's better or worse than before.
  • 0.04: Nicola Salmoria added Bagman (Stern 1982) (wrong colors). Some info on Bagman taken from Arcade Emulator by Robert Anschuetz. Issues: Guards easily get stuck in corners and disappear after a while. This doesn't happen in the original and is probably due to copy protection, probably read at location A000.
Other Emulators:
  • JAE
Recommended Games (Maze Extra):

Bagman

Super Bagman

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The Return of Ishtar

Kid no Hore Hore Daisakusen

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Romset: 49 kb / 15 files / 22.6 zip
history Bagman (c) 1982 Valadon Automation.


A platform game in which the player manoeuvres 'Bagman' through various mine shafts picking up money bags and placing them in the wheelbarrow at the surface of the mine.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : AY8910 (@ 1.5 Mhz), TMS5110 (@ 640 Khz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 2

Control : 4-way joystick

Buttons : 1


- TRIVIA -


Also licensed to Stern for US distribution (January 1982).


Jerry McCloskey holds the official record for this game with 6,840,850 points on August 2, 1983.


This game is known in France as "Le Bagnard".


A bootleg of this game runs on the "Moon Cresta" hardware.


- SERIES -
  1. Bagman (1982)
  2. Super Bagman (1984)
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in System16
view in The Arcade Flyer Archive
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:6000:00000090:FFFFFFFF  Infinite Credits
00000000:6056:00000005:FFFFFFFF  Infinite Lives
00000000:61E8:00000099:FFFFFFFF  Infinite Time
00000000:6025:00000000:FFFFFFFF  Invincibility
00010000:6029:00000001:FFFFFFFF  Invincibility (2/3)
00010000:604E:00000000:FFFFFFFF  Invincibility (3/3)
00000001:61E8:00000000:FFFFFFFF  Game Over Now!
00000000:61CF:00000001:FFFFFFFF  Always carry a pick:Turn off when not needed!
00000001:61CF:00000001:FFFFFFFF  Get the pick Now!
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