game
icon
title Alien Storm (set 1, Japan, 2 Players, FD1094 317-0146)
set name astormj
manufacturer Sega
year 1990
genre Platform (hof)
category Platform / Shooter Scrolling (hof)
driver status good
driver source segas18.c
snapshots PS: in game | title | parent / MW: in game | parent / CT: in game | title | select | parent / EJ: parent
zoom
rating

65.8% after 25 votes
 
parent Alien Storm (set 4, World, 2 Players, FD1094 317-0154)
other clones Alien Storm (bootleg, set 1)
Alien Storm (bootleg, set 2)
Alien Storm (set 2, US, 3 Players, FD1094 317-0147)
Alien Storm (set 3, World, 3 Players, FD1094 317-0148)
display
colour emulation good
palette 8192
display type raster
orientation horizontal
resolution 320x224
frequency 60.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu 68000 @ 10MHz
cpu Z80 @ 8MHz
audio YM3438 @ 8MHz
audio YM3438 @ 8MHz
audio RF5C68 @ 10MHz
data
version added .036b02
last change(s) .125u6 .092
roms
name size crc set flags sha1
epr13085.a6  262144  15f74e2d  astormj    30d9d099ec18907edd3d20df312565c3bd5a80de 
epr13084.a5  262144  9687b38f  astormj    cdeb5b4f06ad4ad8ca579392c1ec901487b08e76 
317-0146.key  8192  e94991c5  astormj    c9a8b56e01792654436f24b219d7a92c0852461f 
epr13073.bin  262144  df5d0a61  astorm    79ad71de348f280bad847566c507b7a31f022292 
epr13074.bin  262144  787afab8  astorm    a119042bb2dad54e9733bfba4eaab0ac5fc0f9e7 
epr13075.bin  262144  4e01b477  astorm    4178ce4a87ea427c3b0195e64acef6cddfb3485f 
mpr13082.bin  262144  a782b704  astorm    ba15bdfbc267b8d86f03e5310ce60846ff846de3 
mpr13089.bin  262144  2a4227f0  astorm    47284dce8f896f8e8eace9c20302842cacb479c1 
mpr13081.bin  262144  eb510228  astorm    4cd387b160ec7050e1300ebe708853742169e643 
mpr13088.bin  262144  3b6b4c55  astorm    970495c54b3e1893ee8060f6ca1338c2cbbd1074 
mpr13080.bin  262144  e668eefb  astorm    d4a087a238b4d3ac2d23fe148d6a73018e348a89 
mpr13087.bin  262144  2293427d  astorm    4fd07763ff060afd594e3f64fa4750577f56c80e 
epr13079.bin  262144  de9221ed  astorm    5e2e434d1aa547be1e5652fc906d2e18c5122023 
epr13086.bin  262144  8c9a71c4  astorm    40b774765ac888792aad46b6351a24b7ef40d2dc 
epr13083.bin  131072  5df3af20  astormj    e49105fcfd5bf37d14bd760f6adca5ce2412883d 
epr13076.bin  262144  94e6c76e  astorm    f99e58a9bf372c41af211bd9b9ea3ac5b924c6ed 
epr13077.bin  262144  e2ec0d8d  astorm    225b0d223b7282cba7710300a877fb4a2c6dbabb 
epr13078.bin  262144  15684dc5  astorm    595051006de24f791dae937584e502ff2fa31d9c 
cabinet art
cabinet astorm.png astorm.png
marquee astorm.png
flyer astorm.png
additional information
info 0.36b2 [Andrew Prime]

0.34b4 [Phil Stroffolino]

TODO:
  • Dump FD1094. Only clones working.
Bugs:
  • In the ending, the 3 heroes are floating into a half bubble. YMI (ID 00875)
  • Clone astormbl: At the end sequence of this game, some of the sprites shows wrong colors periodly. These also happens in System16 emulator. Lord Caos (ID 00981)
  • Clone astormbl: In the later shooting gallery stage (like inside the car shop and the factory (mission 3), there are some garbage graphics (sprites of death monsters that appear where they should not). YMI (ID 00874)
WIP:
  • 0.125u6: Frederic Canoen added missing FD1094 317-0154 key to clone Alien Storm (set 4, World, 2 Players, FD1094 317-0154) - Game now playable.
  • 0.119u1: David Haywood added clone Alien Storm (bootleg, set 2).
  • 0.98u3: Mamesick fixed input port in Alien Storm and clone Alien Storm (set 1, Japan).
  • 0.95u6: Fixed input/dips and changed 'Unknown' dipswitches to 'Unused'.
  • 0.92: Renamed (astorm) to clone (astormj), (astorm2p) to (astorm), (astorma) to (astorm3), (astormb) to (astormu).
  • 0.89u4: Gerald added clone Alien Storm (US, 3 Players, FD1094 317-0147).
  • 0.89u1: Aaron Giles fixed Player 3 controls in Alien Storm and sound rom loading in astorma and astorm2p. Thierry Lescot added 317-0148.key to Alien Storm (World).
  • 25th November 2004: Thierry Lescot - Dumped the cpus from Where's Wally?, Bay Route (set 2), Alien Storm (317-0148) and Shinobi (set 2).
  • 0.88u7: Aaron Giles makes Alien Storm fully playable. Fixed input and cpu2 roms addresses.
  • 0.88u4: Added clone Alien Storm (317-0148). Key is missing.
  • 0.88u3: Added new 317-0146.key.
  • 0.88u2: Added FD1094 317-0146.key.
  • 27th October 2004: David Haywood - Sega actually draw little enemies in Alien Storm with the VDP (as well as the ball during Clutch Hitter gameplay). These little creatures seem to be completely missing from the bootleg.
  • 4th October 2004: Charles MacDonald - Here's Alien Storm (System 18, 317-0146) decrypted and running. I'd like to thank Dave Widel for generously donating several FD1094's, which made decrypting this game possible. This is the 2-player version of Alien Storm. One of my favorite games, and it's great to have it properly emulated at long last. It passes all the ROM/RAM checks and seems to be working 100%, with some emulator related graphics problems aside.
  • 18th March 2004: Charles MacDonald fixed Z80 clock (8.192 Mhz -> 8.00 MHz).
  • 15th March 2004: Charles MacDonald added I/O chip and partial VDP emulation for shdancer, shdancrj, shdancbl, shdancrb, moonwlkb and astormbl.
  • 0.36b15: Added clone Alien Storm (2 Player). Changed Z80 CPU2 clock speed to 8192000 Hz and fixed gfx2 roms.
  • 0.36b4: Changed the YM-3438 clock speed to 8MHz.
  • 0.36b2: Andrew Prime added Alien Storm (Sega 1990).
  • 0.36b1: Added dipswitches '2 Credits to Start', 'Demo Sounds' and 'Difficulty'.
  • 0.34b4: Phil Stroffolino added Alien Storm (bootleg) (not working).
LEVELS: 6

Other Emulators:
  • Calice
  • System 16
Recommended Games (Aliens):

Heiankyo Alien

Victory Road

Alien Syndrome

Alien Syndrome (Mega-Tech)

Xenophobe

SAR - Search and Rescue

Aliens

Alien 3

Alien vs. Predator

Alien Storm

Alien Storm (Mega-Tech)

Space Gun

Dragon Gun

Teraburst

Invasion - The Abductors

Romset: 4232 kb / 18 files / 2.02 zip
history Alien Storm (c) 1990 Sega.


A side-scrolling beat-em-up in which up to 3 players take on the role of one of 3 futuristic warriors. The game heroes are charged with destroying the hoards of repulsive aliens who are invading the Earth. Many of the aliens are disguised as a variety of everyday street objects; such as telephone booths, oil cans, trash cans and mailboxes. The aliens reveal their true forms as the warriors approach.


Each of the 3 heroes carries their own individual weapon; Gordon has his plasma gun, Karla has a flamethrower and Scooter has an electric whip. At the end of each level, the warriors will enter a building and the shoot-em-up action will switch to a first-person perspective.


- TECHNICAL -


Cabinet dimensions : 74in. (188cm) High x 33,1in. (84cm) Wide x 42,5in. (108cm) Wide.

Cabinet weight : 331 lbs (150 kg).


Sega System 18 hardware

Game ID : 317-0146 / 317-0147 / 317-0148


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : (2x) YM3438 (@ 8 Mhz), RF5C68 (@ 10 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 8192


Players : 3

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Alien Storm was the second game in Sega's System 18 motherboard series.


Gilius, the dwarf from "Golden Axe", appears as a judge in the final voting. The player characters from "Golden Axe" appear in the TVs of the first-person shooting levels.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Hyper Drive : G.S.M. Sega 4 - PCCB-00035) on 21/07/1990.


- UPDATES -


FD1094 317-0146 :

* Japanese version (up to 2 players).


FD1094 317-0147 :

* US version (up to 3 players).

* "Winners Don't Use Drugs" screen added.

* Different levels' graphics and design!

* Energy recharge system added (see 'Tips and Tricks').


FD1094 317-0148 :

* World version (up to 3 players).


- TIPS AND TRICKS -


* US version only : to recharge energy, just insert coins and press START button anytime during the game. Each coin recharges 1/3 of the bar.


- STAFF -
  • Designed by : Team Shinobi Ver.4
  • - PORTS -
  • * Consoles :
  • Sega Master System (1991)
  • Sega Mega Drive (1991)
  • Sega Mega Drive (199?, "MegaGames 3in1 Vol 3")
  • * Computers :
  • Sinclair ZX Spectrum (1991)
  • Commodore C64 (1991)
  • Amstrad CPC (1991)
  • Commodore Amiga (1991)
  • Atari ST (1991)
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=alien-storm&page=detail&id=60&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in MamEnd
view in System16
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
view in VGMuseum Gamepics
view in VGMuseum Gamepics
cheats
cheats
code comments
60000000:000000:00000000:00000000  ------------------------------------------------------------------
60000000:000000:00000000:00000000  Invincibility only works for the following missions
60000000:000000:00000000:00000000  1-1, 2-1, 2-3, 3-1, 3-5, 3-7, 4-1, 4-5,
60000000:000000:00000000:00000000  5-1, 5-2, 5-4, 6-1, 6-2, 6-4, 6-5.
60000000:000000:00000000:00000000  Don't set Rapid Fire for the 3D scene when playing the 2D scene.
60000000:000000:00000000:00000000  ------------------------------------------------------------------
00000000:FF200D:000000A0:FFFFFFFF  Infinite Life PL1
00000000:FF200E:00000080:FFFFFFFF  Infinite Energy PL1
00000000:FF0061:00000078:FFFFFFFF  Invincibility PL1
00000000:FF2031:00000000:FFFFFFFF  No delay for extra weapon PL1
00000000:FFE018:00000000:00000001  Rapid Fire - 2D Scene PL1
00000000:FFE019:00000000:00000001  Rapid Fire - 3D Scene PL1
60000000:000000:00000000:00000000 
00000000:FF210D:000000A0:FFFFFFFF  Infinite Life PL2
00000000:FF210E:00000080:FFFFFFFF  Infinite Energy PL2
00000000:FF0861:00000078:FFFFFFFF  Invincibility PL2
00000000:FF2131:00000000:FFFFFFFF  No delay for extra weapon PL2
00000000:FFE118:00000000:00000001  Rapid Fire - 2D Scene PL2
00000000:FFE119:00000000:00000001  Rapid Fire - 3D Scene PL2
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