game
icon
title Armor Attack (Rock-ola)
set name armorar
manufacturer Cinematronics (Rock-ola license)
year 1980
genre Maze (hof)
category Maze / Shooter Small (hof)
driver status good
driver source cinemat.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / EJ: parent / PS: in game | title | parent
rating

71.1% after 29 votes
 
parent Armor Attack
other clones Armor Attack (prototype)
display
colour emulation good
palette 0
display type vector
orientation horizontal
frequency 38.000000Hz
sound
sound emulation good
channels mono
samples loexp.wav
jeepfire.wav
hiexp.wav
tankfire.wav
tankeng.wav
beep.wav
chopper.wav
controls
players 2
nplayers 2P sim
controls 2 way joystick
buttons 2
coin slots 1
hardware
cpu CCPU @ 4.98075MHz
audio Samples
data
version added .060
last change(s) none
roms
name size crc set flags sha1
armorr.t7  2048  256d1ed9  armorar    8c101356c3fe93f2f49d5dc9d739f3b37cdb98b5 
armorr.p7  2048  bf75c158  armorar    4d52630ae0ea2ad16bb5f577ad6d21f52e2f0a3c 
armorr.u7  2048  ba68331d  armorar    871c3f5b6c2845f270e3a272fdb07aed8b527641 
armorr.r7  2048  fa14c0b3  armorar    37b233f0dac51eaf7d325628a6cced9367b6b6cb 
prom.f14  256  9edbf536  armora    036ad8a231284e05f44b1106d38fc0c7e041b6e8 
prom.e14  32  29dbfb87  armora    d8c40ab010b2ea30f29b2c443819e2b69f376c04 
prom.d14  32  9a05afbf  armora    5d806a42424942ba5ef0b70a1d629315b37f931b 
prom.c14  32  07492cda  armora    32df9148797c23f70db47b840139c40e046dd710 
prom.j14  32  a481ca71  armora    ce145d61686f600cc16b77febfd5c783bf8c13b0 
prom.e8  32  791ec9e1  armora    6f7fcce4aa3be9020595235568381588adaab88e 
cabinet art
cabinet armorar.png armora.png
marquee armorar.png
control panel armora.png
flyer armorar.png
PCB armora.png
additional information
info 0.35b6 [Aaron Giles, Zonn Moore, Jeff Mitchell, Neil Bradley]

Samples required

WIP:
  • 0.124u1: Mr. Do created a built-in overlay for Armor Attack using just rectangles.
  • 0.80: Added missing chopper.wav sample.
  • 0.76u2: Added Samples sound (tankfire, hiexp, jeepfire, loexp, tankeng and beep.wav).
  • 29th October 2003: Tim Cottrill added sample support to Armor Attack and Sundance.
  • 0.60: Mathis Rosenhauer added clones Armor Attack (prototype) and (Rock-ola).
  • 24th April 2002: Mathis Rosenhauer added several new ROM sets to the Cinematronics vector hardware driver.
  • 8th January 2001: Mathis Rosenhauer fixed Armor Attack from crashing if no backdrop is found.
  • 0.36b5: Mathis Rosenhauer changed the Cinematronics driver. They now can handle games with backdrop + overlay. The pngs have to be renamed: backdrop: drivername + b.png and overlay: drivername + o.png
  • 0.35b6: Added Armor Attack (Cinematronics 1980).
  • 7th March 1999: Brad Oliver has finally sent in the Cinematronics vector games driver with working support for Space Wars, Barrier, Star Castle, Tailgunner, Rip Off, Armor Attack, War of the Worlds, Warrior, Star Hawk, Solar Quest.
LEVELS: 1 (endless)

Other Emulators:
  • AAE
  • Cinelator
  • CINEMU
  • Retrocade
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Lazer Command

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Sky Chuter

Tank Battalion

Super Tank

NATO Defense

Tron (Tank stage)

Commando (Sega)

Minefield

Ozon I

Crater Raider

Grobda

Progress

Sarge

T.N.K. III

Tank Busters

Vs. Battle City

Super Stingray

Blazer

Assault

Enforce

Vindicators

Vindicators Part II

Guts n' Glory (Antiaircraft)

Aurail

Tank Force

Cyber Sled

Desert Tank

Guardian Force

Romset: 17 kb / 10 files / 9.87 zip
history Armor Attack (c) 1980 Cinematronics.


A wireframe, top-down shoot-em-up in which the player controls a small jeep and must destroy the many tanks and helicopters that populate the war-torn cityscape that represents the game's single play area. As with many games of the time ("Space Invaders", "Battlezone", etc.), Armor Attack's graphics were simple monochrome, with a colour overlay added to the cabinet to give the impression of multicolour graphics.


- TECHNICAL -


Armor Attack came in an upright white cabinet, with stick-on sideart featuring a tank scene and a yellow 'Armor Attack' logo. This was the same cabinet used for "Star Castle" and a number of other Cinematronics titles. The top of the cabinet is adorned with a rather plain marquee that has the Armor Attack logo in yellow on a black background; together with a few game instructions. The control panel had a picture of a green and yellow tank, and had the player controls which consisted of 10 pushbuttons, without a joystick to be seen anywhere (the game controls are almost exactly the same as "Asteroids" or "Star Castle", except that your jeep stops moving when the player stops pressing the move button). Most of the graphical time was spent on the monitor bezel and overlay, which showed a single scene of a ruined town.


Upright cabinet dimensions : 70'' (176cm) high x 30'' (76cm) deep x 26,5'' (65cm) wide. Weight : 280 lbs.

Cocktail cabinet dimensions : 74cm high x 56cm wide x 81 deep. Weight : 76 kg.


Main CPU : CCPU (@ 5 Mhz)

Sound Chips : Samples (@ 5 Mhz)


Screen orientation : Horizontal (19'' monochrome X-Y monitor)

Video resolution : 224 x 256 pixels

Screen refresh : 38.00 Hz

Palette colors : 32768


Players : 2

Buttons : 10


- TRIVIA -


Licensed to Sega for Japan market (July 1980). Also licensed to Rock-ola.


As mentioned in the 'Description' section, all of the background graphics were created with the addition of a monitor bezel/plastic overlay; with the game itself only generating the jeeps, tanks, helicopters and the shots they fire. Armor Attack was one of two games Skelly created for Cinematronics that required overlay backgrounds, with 'Warrior' being the other. Skelly designed six vector games and programmed five of them during his tenure at Cinematronics.


According to some, the morse code sound effects in the background actually spell out a message : "Don't Register". This was reportedly a form of protest by Skelly against the fact that draft registration had recently been re-instated.


Paul Hall and Derek Davis hold the official record for this game on 'Doubles' settings with 2,257,850 points on April 2, 1982.

Tom Larkin holds the official record for this game on 'Single' settings with 2,009,000 points on September 25, 1982.


- SCORING -


Tank body : 20 points.

Tank turret : 30 points.

Helicopter : 100 points.


Bonus is advanced by 10 points per tank.

By advancing bonus to 50, player scores an extra jeep which then resets bonus to zero.


- STAFF -
  • Designed & programmed by : Tim Skelly
  • - PORTS -
  • * Consoles :
  • GCE Vectrex (1982)
  • * Others :
  • LCD handheld game (1982) released by Mattel.
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • All In Color For a Quarter - Keith Smith
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=armor-attack&page=detail&id=113&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in The Arcade Flyer Archive
cheats
cheats
code comments
20800000:10D1:0000005F:FFFFFFFF  Infinite Lives
20800000:1A0C:00000058:FFFFFFFF  Invincibility
20810000:1607:00000058:FFFFFFFF  Invincibility (2/2):Pt 1 Most collisions, Pt 2 Head to Head
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