| title | Area 88 (Japan) |
| set name | area88 |
| manufacturer | Capcom |
| year | 1989 |
| genre | Shooter (hof) |
| category | Shooter / Flying Horizontal (hof) |
| driver status | good |
| driver source | cps1.c |
| snapshots | MW: in game
| parent
/ CT: in game
| title
| wallpaper
| parent
/ EJ: parent
/ PS: in game
| title
| scores
| parent
zoom
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| rating | 67.1% after 103 votes |
| parent | U.N. Squadron (US) |
| colour emulation | good |
| palette | 3072 |
| display type | raster |
| orientation | horizontal |
| resolution | 384x224 |
| frequency | 59.610000Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P sim |
| controls | 8 way joystick |
| buttons | 3 |
| coin slots | 2 |
| version added | .034b03 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .126u5 .124u5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| cabinet | area88.png unsquad.png |
| marquee | area88.png |
| control panel | unsquad.png |
| flyer | area88.png |
| PCB | unsquad.png |
| info | 0.31 [Paul Leaman] WIP:
STORY:
Other Emulators:
Canyon Bomber Dambusters Looping Sky Bumper P-47 P-47 Aces Prehistoric Isle in 1930 Prehistoric Isle 2 (NeoGeo) Twin Falcons U.N. Squadron Carrier Air Wing US AAF Mustang Boogie Wings Koutetsu Yousai Strahl Romset: 3266 kb / 18 files / 1.22 zip |
| history | Area 88 (c) 1989 Capcom. A superb sideways scrolling shoot-em-up in which the players choses from 3 jet fighters : an A-10 Thunderbolt, a F-14 tomcat and an F-20 tiger Shark - and must battle their way through 10 enemy-packed levels (plus an extra bonus stage). - TECHNICAL - Capcom Play System hardware (CPS) Game ID : CP-S No. 06 Main CPU : 68000 (@ 10 Mhz) Sound CPU : Z80 (@ 3.579545 Mhz) Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz) Screen orientation : Horizontal Video resolution : 384 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 4096 Players : 2 Control : 8-way joystick Buttons : 2 => [A] Fire, [B] Special - TRIVIA - Released in August 1989. This game is known outside Japan as "U.N. Squadron". Area 88 is based on the Japanese manga of the same name. Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Area 88 - PCCB-00018) on 21/01/1989. - TIPS AND TRICKS - * More Money : if you start a 2-player game at the same time, each one will be credited 3,000 dollars. On the other hand, if the second player arrives afterwards, he will have 12,000 dollars (you have just gained 9,000 dollars). * Hidden Mission : there are several methods to play this mission, here is one : Beat the Mission 3 (The Forest Fortress) by destroying the heart of the fortress on the first blow (1st passage). * Various Little Ending Animations : at the ending screen (presented by Capcom), various little animations are shown dependent on how much Mechs were recovered, or if the Unicorn was recovered... Mission 3, Forest Fortress : Unicorn (+ a shield) - Destroy all trees without forgetting from the very start of the level to destroy the 1st tree on the left. The unicorn will appear spontaneously in front of the fortress. Yashichi - Destroy the latest turret of the fortress, Yashichi is just on the right in bottom of the fire turret. Mission 4, The Carrier : Mech (1,000 pts) - Just behind the 5th rock, on the ground level, a Mech which agitates a flag will appear. Mission 5, Bomber called Bayson : Mech (+ a T.Laser) - You must destroy the 39 rocks to see a Mech appear with a knife. Mission 6, Missile Launcher : Mech (10,000 pts) - When the way separates in 2 ways, take the top while shooting at the base from the 1st pillar made of rock, a Mech will appear. Mission 8, Battleship called Minks : Mech (1,000 pts) - After the 2 boats come from the left, place yourself at the top of the screen and shoot until a Mech with a rifle falls into water. Yashichi - At the middle of the Battleship, we have a red turret, destroy it to release Yashichi. Mission 9, The Arsenal : Mech (1,000 pts) - Behind the second building, a Mech with an umbrella hides. Special Mission : Mech (10,000 pts) - An airliner will go down in the middle from the screen, then go up. Go to the left of the screen. When the plane starts to go down again, shoot until you see appearing the Mech overlapping a rocket at the bottom right of the screen. - SERIES -
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| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in arcade-history.com view in GameFAQs view in GameFAQs view in KLOV view in KLOV view in MamEnd view in MamEnd view in System16 view in System16 view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in VGMuseum Game Endings view in VGMuseum Gamepics view in VGMuseum Gamepics |
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