game
icon
title Arcade Classics (prototype)
set name arcadecl
manufacturer Atari Games
year 1992
genre Multiplay (hof)
category Multiplay (hof)
driver status good
driver source arcadecl.c
snapshots MW: in game / CT: in game | title
zoom
rating

69% after 39 votes
 
display
colour emulation good
palette 512
display type raster
orientation horizontal
resolution 336x240
frequency 59.922743Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls trackball
buttons 3
coin slots 2
hardware
cpu 68000 @ 14.31818MHz
audio OKI6295 @ 1.193181MHz
data
version added .036b07
last change(s) none since version .53
roms
name size crc set flags sha1
pgm0  524288  b5b93623  arcadecl    a2e96c0c6eceb3d8f205e28d6b8197055aeb8cc4 
prog1  524288  e7efef85  arcadecl    05f2119d8ecc27f6efea85f5174ea7da404d7e9b 
atcl_mob  524288  0e9b3930  arcadecl    51a449b79235d6ca5189e671399acff72a2d3dc8 
adpcm  524288  03ca7f03  arcadecl    87ff53599b6f0cdfa5a1779773e09cc5cfe3c2a8 
cabinet art
cabinet arcadecl.png arcadecl.png
marquee arcadecl.png
control panel arcadecl.png
additional information
info 0.36b7 [Aaron Giles]

Bugs:
  • Text at top of screen in "COLOR TEST" is scrambled, instead reading "CNKNQ TDRS". Also, "MOTION OBJECTS TEST" is scrambled as well, this is shown in the screenshot. Other parts of service mode also have some glitching, such as the "Playfield Stamp Test"... Were these present on the real board (It is a prototype...)? EDIT: Hm... I just noticed looking at it... the incorrect letters are one behind the letter that should be there... arcadecl0105u1gre BarnacleEd (ID 00372)
WIP:
  • 0.125u1: Stephane Humbert renamed ports and used AM_READ_PORT macros in Arcade Classics.
  • 0.114u1: Aaron Giles fixed video timing in machineatarigen.c, this fixed Arcade Classics.
  • 0.114: Couriersud added general save state support to the atarigen module.
  • 0.36RC1: Changed 68000 CPU1 clock speed to 14318180 Hz and OKI6295 to 7231 Hz.
  • 0.36b7: Aaron Giles added Arcade Classics (prototype) (Atari Games 1992).
  • 13th October 1999: Aaron Giles sent in drivers for two Atari prototype games: Arcade Classics and Sparkz.
Recommended Games (Maze Bugs):

Centipede

Atari Arcade Classics (Super Centipede)

Millipede

4 Fun in 1 (Galactic Convoy)

War of the Bugs

Beezer

Bubbles

Funky Bee

Insector

Slither

Imago

Exed Exes

Noboranka

Stompin'

Exterminator

Bio-hazard Battle (Mega Play)

Recommended Games (Defence):

Cosmic Guerilla

Galaxy Wars

Space Guerilla

Space Launcher

Kamikaze

Missile Command

Arcade Classics (Missile Command II)

New York New York

Space Zap

Colony 7

Dark Warrior

Demoneye-X

Enigma II

Orbitron

Pleiads

Satan of Saturn

Satan's Hollow

War of the Worlds

Tactician

Raiders

Senjyo

Son of Phoenix

D-Con

Alligator Hunt

Romset: 2048 kb / 4 files / 989 zip
history Arcade Classics (c) 1992 Atari Games.

2 games in one means double the fun.

- TECHNICAL -

Board Number : A051077

Main CPU : 68000 (@ 14.31818 Mhz)
Sound Chips : OKI6295 (@ 7.231 Khz)

Screen orientation : Horizontal
Video resolution : 336 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 512

Players : 2
Control : trackball
Buttons : 3

- TRIVIA -

This prototype was never released. If this game had been released on schedule it would have commemorated Atari's 20th anniversary. It has 2 games on offer, "Super Centipede" and "Missile Command II". They are both re-makes of the original classics but with enhanced graphics and sound.

An Arcade Classics machine was shown at the 2003 and 2004 classic arcade games show 'California Extreme' in San Jose, California.

- STAFF -
  • Project leader : Kelly Turner
  • Programmers : Norm Avellar, Kelly Turner, Matt Setzer
  • Engineer : Brian McKee
  • Animators : Rhiz Bugawan, Patrice Moriarity, Ron Seawright
  • Technician : Gleen McNamara
  • Audio : Don DieKneite
  • Product manager : Linda Benzler
  • Team leader : John Ray
- SOURCES -

Game's rom.
Machine's picture.
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in System16
cheats
cheats
code comments
00000000:3EEC63:00000009:FFFFFFFF  Infinite Credits
  Super Centipede
  ~~~~~~~~~~~~~~~
00000000:3E0FAA:000000A9:FFFFFFFF  Never have any Spiders
00010000:3E08D8:00000071:FFFFFFFF  Never have any Spiders (2/2)
00000000:3E231E:00000000:FFFFFFFF  Never have any Scorpions
60000000:000000:00000000:00000000 
00000000:3E0AE9:00000007:FFFFFFFF  Infinite Lives PL1
00000000:3E0B29:00000007:FFFFFFFF  Infinite Lives PL2
 
  Missile Command II
  ~~~~~~~~~~~~~~~~~~
00000000:3E0AFA:0000000A:FFFFFFFF  Infinite shots (Left) PL1
00000000:3E0AFB:0000000A:FFFFFFFF  Infinite shots (Center) PL1
00000000:3E0AFC:0000000A:FFFFFFFF  Infinite shots (Right) PL1
60000000:000000:00000000:00000000 
00000000:3E0B3A:0000000A:FFFFFFFF  Infinite shots (Left) PL2
00000000:3E0B3B:0000000A:FFFFFFFF  Infinite shots (Center) PL2
00000000:3E0B3C:0000000A:FFFFFFFF  Infinite shots (Right) PL2
  EXTRA!! EXTRA!! EXTRA!!
  Enter DIPs and turn Test
  Mode ON. Set Extra Stuff &
  More Extra Stuff ON. Turn
  Test Mode OFF. Play! You'll
  notice some goodies in both
  Missile Command & Centipede
  like powerups & new enemies
2004-2008 MAWS all copyrights belong to their respective owners