| title | Aliens (Japan set 1) |
| set name | aliensj |
| manufacturer | Konami |
| year | 1990 |
| genre | Platform (hof) |
| category | Platform / Shooter Scrolling (hof) |
| driver status | good |
| driver source | aliens.c |
| snapshots | MW: in game
| parent
/ CT: in game
| title
| parent
/ EJ: parent
/ PS: in game
| title
| scores
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| rating | 63.2% after 45 votes |
| parent | Aliens (World set 1) |
| other clones | Aliens (Japan set 2) Aliens (US) Aliens (World set 2) Aliens (World set 3) |
| colour emulation | good |
| palette | 512 |
| display type | raster |
| orientation | horizontal |
| resolution | 288x224 |
| frequency | 60.000000Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P sim |
| controls | 8 way joystick |
| buttons | 2 |
| coin slots | 3 |
| version added | .036b03 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | none since version .53 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| cabinet | aliens.png aliens.png |
| marquee | aliens.png |
| control panel | aliens.png |
| flyer | aliensj.png |
| PCB | aliens.png |
| info | 0.36b2 [Manuel Abadia] Bugs:
LEVELS: 5 (must be finished twice) Movie: Aliens Genre: Sci-Fi, Horror Year: USA 1986 Director: James Cameron Studio: 20th Century-Fox Cast: Sigourney Weaver, Carrie Henn, Michael Biehn, Paul Reiser, Lance Henriksen Recommended Games (Aliens): Heiankyo Alien Victory Road Alien Syndrome Alien Syndrome (Mega-Tech) Xenophobe SAR - Search and Rescue Aliens Alien 3 Alien vs. Predator Alien Storm Alien Storm (Mega-Tech) Space Gun Dragon Gun Teraburst Invasion - The Abductors Romset: 3553 kb / 13 files / 1.44 zip |
| history | Aliens (c) 1990 Konami. Picks up in the film with Lt. Ripley and Cpl. Hicks attempting to leave the alien-infested colony by shooting their way out. - TECHNICAL - Game ID : GX875 Main CPU : KONAMI (@ 3 Mhz) Sound CPU : Z80 (@ 3.579545 Mhz) Sound Chips : YM2151 (@ 3.579545 Mhz), K007232 (@ 3.579545 Mhz) Screen orientation : Horizontal Video resolution : 288 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 512 Players : 2 Control : 8-way joystick Buttons : 2 => [1] Shoot1, [2] Shoot2 - TRIVIA - Released in March 1990. This game is based upon the movie of the same name (released in 1986). - UPDATES - The US version is slightly different, it has the "Winners Don't Use Drugs" screen. The Japanese version is very unlike any other version to appear in other countries : * Most obviously, both APC driving levels have been entirely deleted. * As such, the subplot of rescuing Newt is gone. Therefore, Newt never appears in Stage 1. * When you take on the 'Shrinky-Dink Alien Quartet', the first one to fully enlarge hops off-screen, leaving you to only battle the other three. * Many of the aliens, zombies, and mid-bosses can be killed with fewer shots. *Two new kinds of minor enemy appear in the game : a) An adult alien bursts out of the background wall during the vent portion of what we consider Stage 5. It functions much like the Ground-Poppers and is destroyed just as easily, but with new animations and from a different angle. It is the only one of its type in the game. b) The small form of the Shrinky-Dink Alien, as seen in the form of the second mid-boss in Stage 5, reappears in Stage 7. It stands alone on the catwalks with a ring of orange energy circling it and the catwalk in a kind of 'shield'. A few shots destroy it. * Titles have been given to each level. They are as follows, transcribed as they appear in the game. Level 1 - Living Quarters Level 2 - Factory Level 3 - Factory2 Level 4 - Queen Alien's DEN Level 5 - Escape Route Level 6 - Battle Ship SULACO * Special weapons and bombs appear much more frequently in the game, dropping from the sky for the players to use at regular intervals. * It is now possible to attain 1-ups in the game. If a player is still carrying a weapon from the last special weapon power-up, the next one to fall on-screen will contain a 1-up. It comes in the form of a red ribbon with a bow wrapped around the word '1up'. * In addition to the other enemies in this section, ground-popping aliens now appear earlier, during the nest portion of what we know as Stage 3. * In addition to the other enemies, flying aliens now appear during the first power loader segment, in Stage 3. * Flying aliens are much more frequent throughout the outdoor portion of Stage 5 and Stage 7. * Extra exploding barrels appear throughout the game. * Numerous aliens have changed color. Adult aliens are now purple instead of maroon, face-huggers are now flesh-toned instead of green, etc. * Many of the adult aliens in the elevator sequence of Stage 3 have been removed. They have been replaced with flying aliens that do NOT damage the cables. This makes this sequence much easier. * The beams from the 3-Way gun have changed color from purple to orange. * During the final battle, the queen does NOT breathe fire/acid at you. Instead, after flashing white, she sends out multiple images of herself as a projectile! These are wider and therefore are easier to be hit by. * The queen charges at you constantly even if you are in the power loader. This makes the final battle much more difficult. - STAFF -
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| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in arcade-history.com view in GameFAQs view in GameFAQs view in KLOV view in MamEnd view in System16 view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in VGMuseum Game Endings view in VGMuseum Gamepics view in VGMuseum Gamepics view in VGMuseum Gamepics |
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