| title | A.B. Cop (FD1094 317-0169b) |
| set name | abcop |
| manufacturer | Sega |
| year | 1990 |
| genre | Driving (hof) |
| category | Driving / Race (chase view) Bike (hof) |
| driver status | good |
| driver source | segaxbd.c |
| snapshots | MW: in game
/ CT: in game
| title
/ PS: in game
| title
| scores
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| rating | 66.8% after 67 votes |
| colour emulation | good |
| palette | 24576 |
| display type | raster |
| orientation | horizontal |
| resolution | 320x224 |
| frequency | 59.637405Hz |
| sound emulation | good |
| channels | stereo |
| version added | .089u3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .111u1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| flyer | abcop.png |
| info | 0.89u3 [Gerald] TODO:
Recommended Games (Cops): Cops'n Robbers Lupin III Streaking Time Limit Cop 01 Street Heat - Cardinal Amusements Jail Break APB - All Points Bulletin Chase H.Q. Special Criminal Investigation Super Chase Round Up 5 - Super Delta Force Gang Busters Narc Robocop Robocop 2 Robocop 3 (Nintendo Super System) Crime City E-Swat Cyber Police ESWAT (Mega-Tech) A.B. Cop Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Dead Connection Gunbuster Lucky & Wild Hard Times Virtua Cop Virtua Cop 2 Judge Dredd (rev LA1, prototype) Judge Dredd (Rev C Dec. 17 1997) Armed Police Batrider Dynamite Cop SWAT Police Romset: 3528 kb / 31 files / 1.37 zip |
| history | A.B. Cop (c) 1990 Sega. A futuristically-themed racing game from Sega, in which the player takes on the role of the A.B. Cop; a law enforcement officer who rides a heavily armoured hover-bike and must chase down and destroy the perpetrators of an armed robbery before the time limit expires. At the start of each level, the player's bike is equipped with a limited number of 'Jumps', which, when utilized, allows the bike to temporarily take to the air; useful in avoiding the many vehicles - both enemy and benign - that litter the tracks. Also, if a jump is timed correctly it's possible to drop onto and attack enemy targets from above. Blue Jump icons occasionally appear on the track and can be run over and collected. In addition to the jumps, pushing UP on the joystick gives the bike a short speed boost; necessary if the levels are to be completed within the tight time limits the game imposes. Unlike the jumps, the bike has an unlimited number of speed boosts. At the end of each stage awaits a huge, end-of-level guardian - a first for the racing genre - each of which is heavily armed and takes multiple hits to destroy. A.B. Cop is hugely reminiscent of Taito's superb racing legend, "Chase HQ". - TECHNICAL - Cabinet dimensions : 76'' (193cm) High x 24,8'' (63cm) Wide x 58,7'' (149cm) Deep. Cabinet weight : 271 lbs (123 kg) Sega X Board hardware Game ID : 317-0169b Main CPU : (2x) 68000 (@ 12.5 Mhz) Sound CPU : Z80 (@ 4 Mhz) Sound Chips : YM2151 (@ 4 Mhz), Sega (@ 4 Mhz) Screen orientation : Horizontal Video resolution : 320 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 24576 Players : 1 Control : paddle Buttons : 1 - TRIVIA - A.B. stands for 'Air Bike'. - TIPS AND TRICKS - Beat the game with over 60 million points to play an extra stage between the ending that has you facing off with every boss of the game with a super deformed / chibi look. - SOURCES - Game's rom. Machine's picture. Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=a.b.-cop&page=detail&id=3354&o=2 |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in MamEnd view in The Arcade Flyer Archive |
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