[wrap]
/*************************************************************************
Basic Gridlee sound driver
*************************************************************************/
#include "driver.h"
#include "streams.h"
#include "gridlee.h"
#include "sound/custom.h"
#include "sound/samples.h"
/*************************************
*
* Constants
*
*************************************/
/*************************************
*
* Local variables
*
*************************************/
/* tone variables */
static UINT32 tone_step;
static UINT32 tone_fraction;
static UINT8 tone_volume;
/* sound streaming variables */
static sound_stream *gridlee_stream;
static double freq_to_step;
/*************************************
*
* Core sound generation
*
*************************************/
static STREAM_UPDATE( gridlee_stream_update )
{
stream_sample_t *buffer = outputs[0];
/* loop over samples */
while (samples--)
{
/* tone channel */
tone_fraction += tone_step;
*buffer++ = (tone_fraction & 0x0800000) ? (tone_volume << 6) : 0;
}
}
/*************************************
*
* Sound startup routines
*
*************************************/
CUSTOM_START( gridlee_sh_start )
{
running_machine *machine = device->machine;
/* allocate the stream */
gridlee_stream = stream_create(device, 0, 1, machine->sample_rate, NULL, gridlee_stream_update);
freq_to_step = (double)(1 << 24) / (double)machine->sample_rate;
return auto_malloc(1);
}
WRITE8_HANDLER( gridlee_sound_w )
{
static UINT8 sound_data[24];
stream_update(gridlee_stream);
switch (offset)
{
case 0x04:
if (data == 0xef && sound_data[offset] != 0xef)
sample_start(4, 1, 0);
else if (data != 0xef && sound_data[offset] == 0xef)
sample_stop(4);
// if (!(data & 0x01) && (sound_data[offset] & 0x01))
// sample_start(5, 1, 0);
// else if ((data & 0x01) && !(sound_data[offset] & 0x01))
// sample_stop(5);
break;
case 0x0c:
case 0x0d:
case 0x0e:
case 0x0f:
if ((data & 1) && !(sound_data[offset] & 1))
sample_start(offset - 0x0c, 1 - sound_data[offset - 4], 0);
else if (!(data & 1) && (sound_data[offset] & 1))
sample_stop(offset - 0x0c);
break;
case 0x08+0x08:
if (data)
tone_step = freq_to_step * (double)(data * 5);
else
tone_step = 0;
break;
case 0x09+0x08:
tone_volume = data;
break;
case 0x0b+0x08:
// tone_volume = (data | sound_data[0x0c+0x08]) ? 0xff : 0x00;
break;
case 0x0c+0x08:
// tone_volume = (data | sound_data[0x0b+0x08]) ? 0xff : 0x00;
break;
case 0x0d+0x08:
// if (data)
// tone_step = freq_to_step * (double)(data * 11);
// else
// tone_step = 0;
break;
}
sound_data[offset] = data;
#if 0
{
static int first = 1;
FILE *f;
f = fopen("sound.log", first ? "w" : "a");
first = 0;
fprintf(f, "[%02x=%02x] %02x %02x %02x %02x %02x %02x %02x %02x - %02x %02x %02x %02x %02x %02x %02x %02x - %02x %02x %02x %02x %02x %02x %02x %02x\n",
offset,data,
sound_data[0],
sound_data[1],
sound_data[2],
sound_data[3],
sound_data[4],
sound_data[5],
sound_data[6],
sound_data[7],
sound_data[8],
sound_data[9],
sound_data[10],
sound_data[11],
sound_data[12],
sound_data[13],
sound_data[14],
sound_data[15],
sound_data[16],
sound_data[17],
sound_data[18],
sound_data[19],
sound_data[20],
sound_data[21],
sound_data[22],
sound_data[23]);
fclose(f);
}
#endif
}