driver
driver tatsumi.c
source tatsumi.c (tatsumi.c on mamedev.org)
games Apache 3
Big Fight - Big Trouble In The Atlantic Ocean
Cycle Warriors
Round Up 5 - Super Delta Force
information 0.87u1 [Bryan McPhail]


TODO:

- Sprite rotation

- Finish road layer (Round Up 5)

- Implement road layer (Apache 3, Cycle Warriors)

- BG layer(s) (Cycle Warriors)

- BG layer (Round Up 5) - May be driven by missing VRAM data

- Round Up 5 always boots with a coin inserted

- Round Up 5 doesn't survive a reset

- Dipswitches

- Various other things...

- Combine Big Fight & CycleWarriors video routines - currently each game uses different sized tilemaps - these are probably software controlled rather than hardwired, but I don't think either game changes the size at runtime.

- Big Fight/Cyclewarriors - misc graphics problems.

- Cyclewarriors - test mode text does not appear as it needs a -256 Y scroll offset from somewhere.


NOTES:

- Hardware: Incredibly complex hardware! These are all different boards, but share a similar sprite chip (TZB215 on Apache 3, TZB315 on others). Other graphics (road, sky, bg/fg layers) all differ between games.

- Web: http://www.tatsu-mi.co.jp/game/HTML/history.html


WIP:

- 0.126: Aaron Giles fixed access violation crash in Big Fight and Cycle Warriors.

- 0.118u3: Changed NEC V30 CPU core to use a 16-bit data bus [Aaron Giles, Philip Bennett, Pierpaolo Prazzoli].

- 0.117: Zsolt Vasvari fixed regression in the tatsumi driver.

- 0.87u1: Added tatsumi.c driver, machine atsumi.c, vidhrdw atsumi.c and includes atsumi.h. Tatsumi Driver [Bryan McPhail]. Playable to a degree, but not really working properly. TODO: Sprite rotation. Finish road layer (Round Up 5). Implement road layer (Apache 3, Cycle Warriors). BG layer(s) (Cycle Warriors). BG layer (Round Up 5) - May be driven by missing VRAM data. Round Up 5 always boots with a coin inserted. Round Up 5 doesn't survive a reset. Dipswitches. Various other things.

PCB information
cyclwarr Cycle Warriors
[Aug/30/2001]
 
 Cycle Warriors
 
 ABA-011
 
 
            6296             CW24A                   5864
                             CW25A                   5864
            YM2151                  50MHz
 
                             TZ8315                 CW26A
                                                    5864
     TC51821  TC51832                               D780C-1
     TC51821  TC51832
     TC51821  TC51832                     16MHz
     TC51821  TC51832
 
     CW00A   CW08A
     CW01A   CW09A
     CW02A   CW10A
     CW03A   CW11A            68000-12              81C78
     CW04A   CW12A                                  81C78
     CW05A   CW13A                CW16B  CW18B      65256
     CW06A   CW14A                CW17A  CW19A      65256
     CW07A   CW15A                       CW20A
                                         CW21       65256
                              68000-12   CW22A      65256
                                         CW23
 
 ABA-012
 
                            HD6445
 
 
                            51832
                            51832
                            51832
                            51832
 
                            CW28
                            CW29
                            CW30
 
   CW27
 
 -
roundup5 Round Up 5 - Super Delta Force
[Feb/12/2000]
 
 Round Up
 Tatsumi
 
 ATC-011
 
 CPU : 68000P12
 GFX : Tatsumi TZB315
 SND : Z80 + NEC 8948NP V30 - EC 8255AC - OKI N6295
 
 -
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