| driver | tatsumi.c |
| source | tatsumi.c (tatsumi.c on mamedev.org) |
| games | Apache 3 Big Fight - Big Trouble In The Atlantic Ocean Cycle Warriors Round Up 5 - Super Delta Force |
| information | 0.87u1 [Bryan McPhail] TODO: - Sprite rotation - Finish road layer (Round Up 5) - Implement road layer (Apache 3, Cycle Warriors) - BG layer(s) (Cycle Warriors) - BG layer (Round Up 5) - May be driven by missing VRAM data - Round Up 5 always boots with a coin inserted - Round Up 5 doesn't survive a reset - Dipswitches - Various other things... - Combine Big Fight & CycleWarriors video routines - currently each game uses different sized tilemaps - these are probably software controlled rather than hardwired, but I don't think either game changes the size at runtime. - Big Fight/Cyclewarriors - misc graphics problems. - Cyclewarriors - test mode text does not appear as it needs a -256 Y scroll offset from somewhere. NOTES: - Hardware: Incredibly complex hardware! These are all different boards, but share a similar sprite chip (TZB215 on Apache 3, TZB315 on others). Other graphics (road, sky, bg/fg layers) all differ between games. - Web: http://www.tatsu-mi.co.jp/game/HTML/history.html WIP: - 0.126: Aaron Giles fixed access violation crash in Big Fight and Cycle Warriors. - 0.118u3: Changed NEC V30 CPU core to use a 16-bit data bus [Aaron Giles, Philip Bennett, Pierpaolo Prazzoli]. - 0.117: Zsolt Vasvari fixed regression in the tatsumi driver. - 0.87u1: Added tatsumi.c driver, machine atsumi.c, vidhrdw atsumi.c and includes atsumi.h. Tatsumi Driver [Bryan McPhail]. Playable to a degree, but not really working properly. TODO: Sprite rotation. Finish road layer (Round Up 5). Implement road layer (Apache 3, Cycle Warriors). BG layer(s) (Cycle Warriors). BG layer (Round Up 5) - May be driven by missing VRAM data. Round Up 5 always boots with a coin inserted. Round Up 5 doesn't survive a reset. Dipswitches. Various other things. |
| cyclwarr | Cycle Warriors[Aug/30/2001]
Cycle Warriors
ABA-011
6296 CW24A 5864
CW25A 5864
YM2151 50MHz
TZ8315 CW26A
5864
TC51821 TC51832 D780C-1
TC51821 TC51832
TC51821 TC51832 16MHz
TC51821 TC51832
CW00A CW08A
CW01A CW09A
CW02A CW10A
CW03A CW11A 68000-12 81C78
CW04A CW12A 81C78
CW05A CW13A CW16B CW18B 65256
CW06A CW14A CW17A CW19A 65256
CW07A CW15A CW20A
CW21 65256
68000-12 CW22A 65256
CW23
ABA-012
HD6445
51832
51832
51832
51832
CW28
CW29
CW30
CW27
-
|
| roundup5 | Round Up 5 - Super Delta Force[Feb/12/2000] Round Up Tatsumi ATC-011 CPU : 68000P12 GFX : Tatsumi TZB315 SND : Z80 + NEC 8948NP V30 - EC 8255AC - OKI N6295 - |