| driver | speedbal.c |
| source | speedbal.c (speedbal.c on mamedev.org) |
| games | Speed Ball |
| information | 0.34b8 [Joseba Epalza] WIP: - 0.34b8: Added speedbal.c driver and vidhrdwspeedbal.c. |
| speedbal | Speed Ball[Oct/11/98] SPEED BALL 1987 DESYSTEM CPU Z80 SOUND Z80 & YM3812 - [MAME] Speed Ball Memory map Z80 MAIN CPU 0000-7fff ROM 1 32k 8000-dbff ROM 2 data dc00-dfff for both CPU&SOUND (Shared) e000-e1ff Video RAM background tiles 16*16 (2 bytes: 1 for tile char + 1 for color) e800-efff Video RAM characters 32*32 (2 bytes: 1 for char and 1 for color) f000-feff RAM ff00-ffff Sprites (64 total: four bytes to one) in: 00 DSW ONE 10 DSW TWO 20 IN1 JOY 1 STATUS & COIN & START 30 IN2 JOY 2 STATUS & TILT out: 40 ???? 50 ???? maybe VSYNC ???? ====================================================================== Z80 SOUND 0000-7fff ROM dc00-dfff shared with MAIN CPU f000-dfff RAM out: 00 YM3812 control 01 YM3812 data 20 ?? ====================================================================== Colors : 2 bits for foreground characters = 4 colors * 16 palettes 4 bits for background tiles = 16 colors * 16 palettes 4 bits for sprites = 16 colors * 16 palettes - |