| driver | seta2.c |
| source | seta2.c (seta2.c on mamedev.org) |
| games | Deer Hunting USA V2 Deer Hunting USA V4.0 Deer Hunting USA V4.2 Deer Hunting USA V4.3 Guardians / Denjin Makai II Kosodate Quiz My Angel (Japan) Kosodate Quiz My Angel 2 (Japan) Mobile Suit Gundam EX Revue Penguin Brothers (Japan) Puzzle De Bowling (Japan) Trophy Hunting - Bear & Moose V1.0 Turkey Hunting USA V1.0 Wakakusamonogatari Mahjong Yonshimai (Japan) Wing Shooting Championship V1.01 Wing Shooting Championship V2.0 |
| information | 0.56 [Luca Elia] TODO: - Proper emulation of the TMP68301 CPU, in a core file. - Flip screen / Zooming support. - Fix some graphics imperfections (e.g. color depth selection, "tilemap" sprites) [all done? - NS]. - I added a kludge involving a -0x10 yoffset, this fixes the lifeline in myangel. I didn't find a better way to do it without breaking pzlbowl's title screen. - mj4simai: test mode doesn't work correctly, the grid is ok but when you press a key to go to the next screen (input test) it stays up a second and then drops back into the game - myangel: some gfx at the end of the game (rays just before fireworks, and the border during the wedding) have wrong colors. You can see the rays red, green and yellow because that's how the palette is preinitialized by MAME, but the game never sets up those palette entries. The game selects color depth "1", whose meaning is uncertain, and color code 0 so I see no way to point to a different section of palette RAM. - There are glitches in the bg horizontal scroll in the wedding sequence at the end of the game. It looks like "scrollx" should be delayed one frame wrt "xoffs". - myangel2: Before each level, the background image is shown with completely wrong colors. It corrects itself when the level starts. - grdians: The map screen after the character selection needs zooming. There is a global zoom register that should affect the background map and the level picture but not the frontmost frame. This latter should use color 7ff (the last one) and ignore the individual color codes in the tiles data. Zooming is also used briefly in pengbros. - deerhunt,wschamp: Offset tilemap sprite during demo. - trophyh: MAME hangs for around 15 seconds every now and then, at scene changes. This is probably due to a couple of frames with an odd or corrupt sprites list, taking a long time to render. NOTES: - The Toshiba TMP68301 CPU is a 68HC000 + serial I/O, parallel I/O, 3 timers, address decoder, wait generator, interrupt controller, all integrated in a single chip. WIP: - 0.122u8: Brian Troha added PCB layouts for Penguin Bros & Puzzle De Bowling based on Hi-res pics. Corrected the seta2.c 68301 base clock as 50MHz / 3 (16.66666MHz) as all the Seta2 hardware has a 50MHz OSC. Secondary OSC are for other chips (28MHz and or 32.53047MHz). Changed 68000 CPU1 clock speed to 16666666 Hz. - 5th January 2004: Pierpaolo Prazzoli fixed some typos in the MS Gundam EX Revue driver. - 28th November 2003: Pierpaolo Prazzoli added sprite buffering to the Seta2 driver, which fixes some wrong colors in MS Gundam EX Revue. - 0.65: Nicola Salmoria added stereo support to the X1-010 emulator and made it a proper sound core. Replaced Custom sound with X1-010 (16.67Mhz) to all games. - 0.62: Rewritten sound support for the Seta games [Manbow-J]. - 25th October 2002: Stephane Humbert fixed dipswitches and inputs in the Seta2 driver. - 0.56: Added seta2.c driver and vidhrdwseta2.c. TODO: Proper emulation of the TMP68301 CPU, in a core file. Fix some graphics imperfections (e.g. color depth selection, "tilemap" sprites). Flip screen support. |
| deerhunt | Deer Hunting USA V4.3[MAME]
Sammy USA Outdoor Shooting Series PCB
PCB B0-003B:
Deer Hunting USA (c) 2000 Sammy USA
Turkey Hunting USA (c) 2001 Sammy USA
PCB B0-010A:
Wing Shooting Championship (c) 2001 Sammy USA
Trophy Hunting - Bear & Moose (c) 2002 Sammy USA
CPU: Toshiba TMP68301AF-16 (100 Pin PQFP)
Video: NEC DX-101 (240 Pin PQFP)
NEC DX-102 (52 Pin PQFP x3)
Sound: X1-010 (Mitsubishi M60016 Gate Array, 80 Pin PQFP)
EEPROM: 93LC46BX (1K Low-power 64 x 16-bit organization serial EEPROM)
OSC: 50MHz & 28MHz
Other: 8 Position Dipswitch x 2
Lattice ispLSI2032
Lattice isp1016E (2 for PCB B0-010A, used for light gun input)
BAT1 - CR2032 3Volt
PCB Number: B0-003B
+-----------------------------------------------------------+
| VOL +------+ |
| |X1-010| M1 |
| +---+ +---+ |M60016| |
| | | | | M M |CALRUA| +---+ |
+-+ | U | | U | 2 1 +------+ | | |
| | 0 | | 0 | | | |
+-+ | 7 | | 6 | M M | U | |
| | | | | 2 1 | 1 | |
| +---+ +---+ | 8 | |
| Lattice | | |
| D +---+ C ispLSI2032 | | |
| S |DX | N BAT1 +-------+ +---+ |
| W |102| 5 |Toshiba| D |
| 1 +---+ | TMP | S EEPROM C |
| C | 68301 | W N |
| N Lattice +-------+ 2 2 |
| 6 isp1016E |
| +----------+ 50MHz |
| +---+ | | |
| |DX | SW1 | NEC | M M |
| |102| | DX-101 | 3 3 |
| +---+ M M | | |
| 1 1 | | |
| +----------+ |
| |
| +---+ +---++---++---+ |
| 28MHz | | | || || | |
| +---+ | | | || || | |
+-+ |DX | | U | | U || U || U | |
| |102| | 4 | | 4 || 3 || 3 | |
+-+ +---+ | 0 | | 1 || 8 || 9 | |
| | | | || || | |
| | | | || || | |
| +---+ +---++---++---+ |
+-----------------------------------------------------------+
PCB Number: B0-010A - This PCB is slightly revised for 2 player play
+-----------------------------------------------------------+
| VOL +------+ |
| |X1-010| M1 |
| +---+ +---+ |M60016| |
| | | | | M M |CALRUA| +---+ |
+-+ | U | | U | 2 1 +------+ | | |
| | 0 | | 0 | | | |
+-+ | 7 | | 6 | M M | U | |
| | | | | 2 1 | 1 | |
| +---+ +---+ | 8 | |
| Lattice | | |
| D +---+ C ispLSI2032 | | |
| S |DX | N BAT1 +-------+ +---+ |
| W |102| 5 |Toshiba| D |
| 1 +---+ | TMP | S EEPROM C |
| C | 68301 | W N |
| N Lattice +-------+ 2 2 |
| 6 isp1016E |
| +----------+ 50MHz |
| +---+ | | |
| |DX | SW1 | NEC | M M |
| |102| | DX-101 | 3 3 |
| +---+ M M | | |
| 1 1 | | |
| +----------+ |
| |
| +---+ +---++---++---+ |
| 28MHz | | | || || | |
| +---+ C | | | || || | |
+-+ |DX | N | U | | U || U || U | |
| |102| 7 | 4 | | 4 || 3 || 3 | |
+-+ +---+ | 0 | | 1 || 8 || 9 | |
| Lattice C | | | || || | |
| isp1016E N | | | || || | |
| 8 +---+ +---++---++---+ |
+-----------------------------------------------------------+
Ram M1 are Toshiba TC55257DFL-70L
Ram M2 are NEC D43001GU-70L
Ram M3 are ISSI IS62C1024L-70Q
U06 Program rom ST27C801 (even)
U07 Program rom ST27C801 (odd)
U18 Mask rom (Samples 23C32000 32Mbit (read as 27C322))
U38 - U40 Mask roms (Graphics 23c64020 64Mbit) - 23C64020 read as 27C322 with pin11 +5v & 27C322 with pin11 GND
- |
| grdians | Guardians / Denjin Makai II[Mar/08/2003]
Guardians
Banpresto, 1995
This hardware is not common Banpresto hardware. Possibly licenced
to them from another manufacturer? Or an early design that they decided
not to use for future games? Either way, this game is _extremely_ rare :-)
PCB Layout
----------
P-FG01-1
------------------------------------------------------
| X1-010 6264 U32 CXK581000 |
| CXK581000 U16 |
| |
| U20 |
| U3 U5 U2 U4 62256 CXK58257 |
| 62256 CXK58257 U15 |
| |
|J U19 |
|A TMP68301AF-16 |
|M U18 |
|M NEC |
|A NEC DX-101 U22 |
| DX-102 |
| U17 |
| PAL 50MHz |
| U21 |
| DSW1(8) |
| DSW2(8) CXK58257 NEC |
| CXK58257 DX-102|
------------------------------------------------------
Notes:
HSync: 15.23kHz
VSync: 58.5Hz
- |
| myangel | Kosodate Quiz My Angel (Japan)[Mar/02/2000] Kosodate Quiz My Angel (JPN Ver.) (c)1996 Namco Board: KE (Namco) ; P0-125A (Seta) CPU: TMP68301 (68000 core) OSC: 50.0000MHz 32.5304MHz Sound: X1-010 ? KQ1-PRGO.U3 prg. KQ1-PRGE.U2 KQ1-TBLO.U5 data KQ1-TBLE.U4 KQ1-CG0.U16 chr. KQ1-CG1.U15 KQ1-CG2.U20 KQ1-CG3.U19 KQ1-CG4.U18 KQ1-CG5.U17 KQ1-CG6.U22 KQ1-CG7.U21 KQ1-SND.U32 samples Dumped 03/01/2000 - |
| myangel2 | Kosodate Quiz My Angel 2 (Japan)[Mar/03/2000] Kosodate Quiz My Angel 2 (JPN Ver.) (c)1997 Namco Board: KL (Namco) ; P0-136A (Seta) CPU: TMP68301 (68000 core) OSC: 50.0000MHz 32.5304MHz Sound: X1-010 ? KQS1OZPR.U3 prg. KQS1EZPR.U2 KQS1O-TBL.U5 data KQS1E-TBL.U4 KQS1-CG0.U16 chr. KQS1-CG1.U15 KQS1-CG2.U18 KQS1-CG3.U17 KQS1-CG4.U20 KQS1-CG5.U19 KQS1-CG6.U22 KQS1-CG7.U21 KQS1-SND.U32 samples Dumped 03/03/2000 |
| gundamex | Mobile Suit Gundam EX Revue[MAME]
MS Gundam Ex Revue
Banpresto, 1994
This game runs on Seta/Allumer hardware
PCB Layout
----------
PO-113A BP949KA
|----------------------------------|
| X1-010 6264 U28 |
| 581001 U19 |
| U3 U5 U2 U4 581001 U17 |
| 62256 62256 U15 |
|J U20 |
|A U77 68301 U18 |
|M * U16 |
|M 93C46 U23 |
|A U22 |
| U21 |
| DSW1 50MHz |
| DSW2 PAL 32.5304MHz |
| 20MHz PAL |
|----------------------------------|
Notes:
*: unknown QFP208 (has large heatsink on it). Should be similar to other known
graphics chips used on Seta hardware of this era.
68301 clock: 16.000MHz
VSync: 60Hz
- |
| penbros | Penguin Brothers (Japan)[Jun/20/2002] Penguin Brothers (JPN Ver.) (c)2000 Subsino Board: P0-142A CPU: TMP68301 (68000 core) OSC: 50.0000MHz 32.5304MHz 28.0000MHz Chips.: DX-101 DX-102 x3 Sound: X1-010 Notes: pzlbowl PCB with extra parts: 28MHz OSC 2x 62256 SRAM 74HC00 U06.BIN prg. U07.BIN U38.BIN chr. U39.BIN U40.BIN U18.BIN samples Dumped 20/Jun/2002 - |
| pzlbowl | Puzzle De Bowling (Japan)[Oct/18/2001] Puzzle De Bowling (JPN Ver.) (c)1999 Nihon System / Moss Board: P0-142A CPU: TMP68301 (68000 core) OSC: 50.0000MHz 32.5304MHz Chips.: DX-101 DX-102 x3 Sound: X1-010 KUP-U06.I03 prg. KUP-U06.I03 KUC-U38.I00 chr. KUC-U39.I00 KUC-U40.I00 KUC-U41.I00 KUS-U18.I00 samples Dumped 10/18/2000 - |
| trophyh | Trophy Hunting - Bear & Moose V1.0[MAME]
Sammy USA Outdoor Shooting Series PCB
PCB B0-003B:
Deer Hunting USA (c) 2000 Sammy USA
Turkey Hunting USA (c) 2001 Sammy USA
PCB B0-010A:
Wing Shooting Championship (c) 2001 Sammy USA
Trophy Hunting - Bear & Moose (c) 2002 Sammy USA
CPU: Toshiba TMP68301AF-16 (100 Pin PQFP)
Video: NEC DX-101 (240 Pin PQFP)
NEC DX-102 (52 Pin PQFP x3)
Sound: X1-010 (Mitsubishi M60016 Gate Array, 80 Pin PQFP)
EEPROM: 93LC46BX (1K Low-power 64 x 16-bit organization serial EEPROM)
OSC: 50MHz & 28MHz
Other: 8 Position Dipswitch x 2
Lattice ispLSI2032
Lattice isp1016E (2 for PCB B0-010A, used for light gun input)
BAT1 - CR2032 3Volt
PCB Number: B0-003B
+-----------------------------------------------------------+
| VOL +------+ |
| |X1-010| M1 |
| +---+ +---+ |M60016| |
| | | | | M M |CALRUA| +---+ |
+-+ | U | | U | 2 1 +------+ | | |
| | 0 | | 0 | | | |
+-+ | 7 | | 6 | M M | U | |
| | | | | 2 1 | 1 | |
| +---+ +---+ | 8 | |
| Lattice | | |
| D +---+ C ispLSI2032 | | |
| S |DX | N BAT1 +-------+ +---+ |
| W |102| 5 |Toshiba| D |
| 1 +---+ | TMP | S EEPROM C |
| C | 68301 | W N |
| N Lattice +-------+ 2 2 |
| 6 isp1016E |
| +----------+ 50MHz |
| +---+ | | |
| |DX | SW1 | NEC | M M |
| |102| | DX-101 | 3 3 |
| +---+ M M | | |
| 1 1 | | |
| +----------+ |
| |
| +---+ +---++---++---+ |
| 28MHz | | | || || | |
| +---+ | | | || || | |
+-+ |DX | | U | | U || U || U | |
| |102| | 4 | | 4 || 3 || 3 | |
+-+ +---+ | 0 | | 1 || 8 || 9 | |
| | | | || || | |
| | | | || || | |
| +---+ +---++---++---+ |
+-----------------------------------------------------------+
PCB Number: B0-010A - This PCB is slightly revised for 2 player play
+-----------------------------------------------------------+
| VOL +------+ |
| |X1-010| M1 |
| +---+ +---+ |M60016| |
| | | | | M M |CALRUA| +---+ |
+-+ | U | | U | 2 1 +------+ | | |
| | 0 | | 0 | | | |
+-+ | 7 | | 6 | M M | U | |
| | | | | 2 1 | 1 | |
| +---+ +---+ | 8 | |
| Lattice | | |
| D +---+ C ispLSI2032 | | |
| S |DX | N BAT1 +-------+ +---+ |
| W |102| 5 |Toshiba| D |
| 1 +---+ | TMP | S EEPROM C |
| C | 68301 | W N |
| N Lattice +-------+ 2 2 |
| 6 isp1016E |
| +----------+ 50MHz |
| +---+ | | |
| |DX | SW1 | NEC | M M |
| |102| | DX-101 | 3 3 |
| +---+ M M | | |
| 1 1 | | |
| +----------+ |
| |
| +---+ +---++---++---+ |
| 28MHz | | | || || | |
| +---+ C | | | || || | |
+-+ |DX | N | U | | U || U || U | |
| |102| 7 | 4 | | 4 || 3 || 3 | |
+-+ +---+ | 0 | | 1 || 8 || 9 | |
| Lattice C | | | || || | |
| isp1016E N | | | || || | |
| 8 +---+ +---++---++---+ |
+-----------------------------------------------------------+
Ram M1 are Toshiba TC55257DFL-70L
Ram M2 are NEC D43001GU-70L
Ram M3 are ISSI IS62C1024L-70Q
U06 Program rom ST27C801 (even)
U07 Program rom ST27C801 (odd)
U18 Mask rom (Samples 23C32000 32Mbit (read as 27C322))
U38 - U40 Mask roms (Graphics 23c64020 64Mbit) - 23C64020 read as 27C322 with pin11 +5v & 27C322 with pin11 GND
- |
| turkhunt | Turkey Hunting USA V1.0[MAME]
Sammy USA Outdoor Shooting Series PCB
PCB B0-003B:
Deer Hunting USA (c) 2000 Sammy USA
Turkey Hunting USA (c) 2001 Sammy USA
PCB B0-010A:
Wing Shooting Championship (c) 2001 Sammy USA
Trophy Hunting - Bear & Moose (c) 2002 Sammy USA
CPU: Toshiba TMP68301AF-16 (100 Pin PQFP)
Video: NEC DX-101 (240 Pin PQFP)
NEC DX-102 (52 Pin PQFP x3)
Sound: X1-010 (Mitsubishi M60016 Gate Array, 80 Pin PQFP)
EEPROM: 93LC46BX (1K Low-power 64 x 16-bit organization serial EEPROM)
OSC: 50MHz & 28MHz
Other: 8 Position Dipswitch x 2
Lattice ispLSI2032
Lattice isp1016E (2 for PCB B0-010A, used for light gun input)
BAT1 - CR2032 3Volt
PCB Number: B0-003B
+-----------------------------------------------------------+
| VOL +------+ |
| |X1-010| M1 |
| +---+ +---+ |M60016| |
| | | | | M M |CALRUA| +---+ |
+-+ | U | | U | 2 1 +------+ | | |
| | 0 | | 0 | | | |
+-+ | 7 | | 6 | M M | U | |
| | | | | 2 1 | 1 | |
| +---+ +---+ | 8 | |
| Lattice | | |
| D +---+ C ispLSI2032 | | |
| S |DX | N BAT1 +-------+ +---+ |
| W |102| 5 |Toshiba| D |
| 1 +---+ | TMP | S EEPROM C |
| C | 68301 | W N |
| N Lattice +-------+ 2 2 |
| 6 isp1016E |
| +----------+ 50MHz |
| +---+ | | |
| |DX | SW1 | NEC | M M |
| |102| | DX-101 | 3 3 |
| +---+ M M | | |
| 1 1 | | |
| +----------+ |
| |
| +---+ +---++---++---+ |
| 28MHz | | | || || | |
| +---+ | | | || || | |
+-+ |DX | | U | | U || U || U | |
| |102| | 4 | | 4 || 3 || 3 | |
+-+ +---+ | 0 | | 1 || 8 || 9 | |
| | | | || || | |
| | | | || || | |
| +---+ +---++---++---+ |
+-----------------------------------------------------------+
PCB Number: B0-010A - This PCB is slightly revised for 2 player play
+-----------------------------------------------------------+
| VOL +------+ |
| |X1-010| M1 |
| +---+ +---+ |M60016| |
| | | | | M M |CALRUA| +---+ |
+-+ | U | | U | 2 1 +------+ | | |
| | 0 | | 0 | | | |
+-+ | 7 | | 6 | M M | U | |
| | | | | 2 1 | 1 | |
| +---+ +---+ | 8 | |
| Lattice | | |
| D +---+ C ispLSI2032 | | |
| S |DX | N BAT1 +-------+ +---+ |
| W |102| 5 |Toshiba| D |
| 1 +---+ | TMP | S EEPROM C |
| C | 68301 | W N |
| N Lattice +-------+ 2 2 |
| 6 isp1016E |
| +----------+ 50MHz |
| +---+ | | |
| |DX | SW1 | NEC | M M |
| |102| | DX-101 | 3 3 |
| +---+ M M | | |
| 1 1 | | |
| +----------+ |
| |
| +---+ +---++---++---+ |
| 28MHz | | | || || | |
| +---+ C | | | || || | |
+-+ |DX | N | U | | U || U || U | |
| |102| 7 | 4 | | 4 || 3 || 3 | |
+-+ +---+ | 0 | | 1 || 8 || 9 | |
| Lattice C | | | || || | |
| isp1016E N | | | || || | |
| 8 +---+ +---++---++---+ |
+-----------------------------------------------------------+
Ram M1 are Toshiba TC55257DFL-70L
Ram M2 are NEC D43001GU-70L
Ram M3 are ISSI IS62C1024L-70Q
U06 Program rom ST27C801 (even)
U07 Program rom ST27C801 (odd)
U18 Mask rom (Samples 23C32000 32Mbit (read as 27C322))
U38 - U40 Mask roms (Graphics 23c64020 64Mbit) - 23C64020 read as 27C322 with pin11 +5v & 27C322 with pin11 GND
- |
| mj4simai | Wakakusamonogatari Mahjong Yonshimai (Japan)[Oct/16/2000] Wakakusamonogatari Mahjong Yonshimai (JPN Ver.) (c)1996 Maboroshi Ware Board: P0-123A CPU: TMP68301 (68000 core) OSC: 50.0000MHz 32.5304MHz Sound: X1-010 HH.U5 prg. HL.U4 LH1.U3 LL.U2 CHA-01.U21 chr. CHA-02.U22 CHA-03.U16 CHA-04.U18 CHA-05.U15 CHA-06.U17 CHA-07.U32 samples Dumped 10/16/2000 - |
| wschamp | Wing Shooting Championship V2.0[MAME]
Sammy USA Outdoor Shooting Series PCB
PCB B0-003B:
Deer Hunting USA (c) 2000 Sammy USA
Turkey Hunting USA (c) 2001 Sammy USA
PCB B0-010A:
Wing Shooting Championship (c) 2001 Sammy USA
Trophy Hunting - Bear & Moose (c) 2002 Sammy USA
CPU: Toshiba TMP68301AF-16 (100 Pin PQFP)
Video: NEC DX-101 (240 Pin PQFP)
NEC DX-102 (52 Pin PQFP x3)
Sound: X1-010 (Mitsubishi M60016 Gate Array, 80 Pin PQFP)
EEPROM: 93LC46BX (1K Low-power 64 x 16-bit organization serial EEPROM)
OSC: 50MHz & 28MHz
Other: 8 Position Dipswitch x 2
Lattice ispLSI2032
Lattice isp1016E (2 for PCB B0-010A, used for light gun input)
BAT1 - CR2032 3Volt
PCB Number: B0-003B
+-----------------------------------------------------------+
| VOL +------+ |
| |X1-010| M1 |
| +---+ +---+ |M60016| |
| | | | | M M |CALRUA| +---+ |
+-+ | U | | U | 2 1 +------+ | | |
| | 0 | | 0 | | | |
+-+ | 7 | | 6 | M M | U | |
| | | | | 2 1 | 1 | |
| +---+ +---+ | 8 | |
| Lattice | | |
| D +---+ C ispLSI2032 | | |
| S |DX | N BAT1 +-------+ +---+ |
| W |102| 5 |Toshiba| D |
| 1 +---+ | TMP | S EEPROM C |
| C | 68301 | W N |
| N Lattice +-------+ 2 2 |
| 6 isp1016E |
| +----------+ 50MHz |
| +---+ | | |
| |DX | SW1 | NEC | M M |
| |102| | DX-101 | 3 3 |
| +---+ M M | | |
| 1 1 | | |
| +----------+ |
| |
| +---+ +---++---++---+ |
| 28MHz | | | || || | |
| +---+ | | | || || | |
+-+ |DX | | U | | U || U || U | |
| |102| | 4 | | 4 || 3 || 3 | |
+-+ +---+ | 0 | | 1 || 8 || 9 | |
| | | | || || | |
| | | | || || | |
| +---+ +---++---++---+ |
+-----------------------------------------------------------+
PCB Number: B0-010A - This PCB is slightly revised for 2 player play
+-----------------------------------------------------------+
| VOL +------+ |
| |X1-010| M1 |
| +---+ +---+ |M60016| |
| | | | | M M |CALRUA| +---+ |
+-+ | U | | U | 2 1 +------+ | | |
| | 0 | | 0 | | | |
+-+ | 7 | | 6 | M M | U | |
| | | | | 2 1 | 1 | |
| +---+ +---+ | 8 | |
| Lattice | | |
| D +---+ C ispLSI2032 | | |
| S |DX | N BAT1 +-------+ +---+ |
| W |102| 5 |Toshiba| D |
| 1 +---+ | TMP | S EEPROM C |
| C | 68301 | W N |
| N Lattice +-------+ 2 2 |
| 6 isp1016E |
| +----------+ 50MHz |
| +---+ | | |
| |DX | SW1 | NEC | M M |
| |102| | DX-101 | 3 3 |
| +---+ M M | | |
| 1 1 | | |
| +----------+ |
| |
| +---+ +---++---++---+ |
| 28MHz | | | || || | |
| +---+ C | | | || || | |
+-+ |DX | N | U | | U || U || U | |
| |102| 7 | 4 | | 4 || 3 || 3 | |
+-+ +---+ | 0 | | 1 || 8 || 9 | |
| Lattice C | | | || || | |
| isp1016E N | | | || || | |
| 8 +---+ +---++---++---+ |
+-----------------------------------------------------------+
Ram M1 are Toshiba TC55257DFL-70L
Ram M2 are NEC D43001GU-70L
Ram M3 are ISSI IS62C1024L-70Q
U06 Program rom ST27C801 (even)
U07 Program rom ST27C801 (odd)
U18 Mask rom (Samples 23C32000 32Mbit (read as 27C322))
U38 - U40 Mask roms (Graphics 23c64020 64Mbit) - 23C64020 read as 27C322 with pin11 +5v & 27C322 with pin11 GND
- |