| driver | seta.c |
| source | seta.c (seta.c on mamedev.org) |
| games | Arbalester Athena no Hatena ? Blandia Blandia (prototype) Block Carnival / Thunder & Lightning 2 Caliber 50 Crazy Fight Daioh DownTown / Mokugeki (prototype) DownTown / Mokugeki (Set 1) DownTown / Mokugeki (Set 2) Dragon Unit / Castle of Dragon Eight Forces Extreme Downhill (v1.5) Gundhara International Toote (Germany) J. J. Squawkers Krazy Bowl Mad Shark Masked Riders Club Battle Race Meta Fox Mobile Suit Gundam Mobile Suit Gundam (Japan) Oishii Puzzle Ha Irimasenka Orbs (10/7/94 prototype?) Pairs Love Pro Mahjong Kiwame Quiz Kokology Quiz Kokology 2 Rezon Rezon (Taito) SD Gundam Neo Battling (Japan) Sokonuke Taisen Game (Japan) Strike Gunner S.T.G Thunder & Lightning Thundercade / Twin Formation Tokusyu Butai U.A.G. (Japan) Triple Fun Twin Eagle - Revenge Joe's Brother U.S. Classic Ultra Toukon Densetsu (Japan) Ultraman Club - Tatakae! Ultraman Kyoudai!! War of Aero - Project MEIOU Wiggie Waggie Wit's (Japan) Zing Zing Zip Zombie Raid (US) |
| information | 0.37b1 [Luca Elia] TODO: - I think the best way to correctly align tilemaps and sprites and account for both flipping and different visible areas is to have a table with per game vertical and horizontal offsets for sprites, tilemaps and possibly the "floating tilemaps" (made of sprites) for both the flipped and normal screen cases. Current issues: metafox test grid not aligned when screen flipped, madshark & utoukond ("floating tilemaps" sprites when flipped) and krzybowl not aligned vertically when screen flipped. zombraid not aligned when flipped vertically or horizantally. - Bad sound in sokonuke? - In msgunda1, colors for the score display screw up after the second animation in attract mode. The end of the animation also has garbled sprites. Note that the animation is not present in msgundam. - Some games: battery backed portion of RAM (e.g. downtown, kiwame, zombraid) - The zombraid crosshair hack can go if the nvram regions are figured out. - Some games: programmable timer that generates IRQ. See e.g. gundhara: lev 4 is triggerd by writes at d00000-6 and drives the sound. See also msgundam. - tndrcade: lots of flickering sprites - drgnunit sprite/bg unaligned when screen flipped (check I/O test in service mode) - extdwnhl has some wrong colored tiles in one of the attract mode images and in later tracks. - oisipuzl doesn't support screen flip? tilemap flipping is also kludged in the video driver. - eightfrc has alignment problems both flipped and not - Flip screen and mirror support not working correctly in zombraid - gundhara: Visible area might be smaller (zombraid uses the same MachineDriver, and the current area is right for it) - crazyfgt: Emulate protection & tickets, fix graphics glitches, find correct clocks, level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way. WIP: - 0.125u9: Stephane Humbert cleaned up input handling in Seta driver. - 0.124u5: Dirk Best converted the MSM6242 RTC into a proper device. - 0.123u4: RasnAckeR improved dipswitch definitions, added DIP locations and simplified input ports in Seta driver. - 0.122u8: Brian Troha added DIP locations to about half the games in Seta driver. - 0.122u2: Documentation and clock frequency improvements for Seta [Brian Troha]: Changed clocks to OSC by divider IE: 16000000/2 /* 8MHz */. - 0.112u1: Pierpaolo Prazzoli updated Seta driver to use HOLD_LINE for sound IRQs. - 19th January 2004: SUZ fixed various graphics glitches in the Seta driver. - 0.77u2: Merged Taito X and Seta video hardware, this is correct but due to some differences in the drivers a few glitches have been introduced in twinhawk that will need investigating [David Haywood]. - 0.70u5: Inigo Luja fixed dips in the Seta driver. - 0.65: Remoived sndhrdwseta.c. Nicola Salmoria added stereo support to the X1-010 emulator and made it a proper sound core. Replaced Custom sound with X1-010 (16Mhz) in all games, except Donwn Town with X1-010 with 8MHz. - 0.62: Rewritten sound support for the Seta games [Manbow-J]. - 24th April 2002: Stephane Humbert added a patch to the Seta driver so that Twin Eagle can be played with two players. - 0.55: Added includesseta.h. - 5th May 2001: Luca Elia sent in a driver for J. J. Squawkers. - 11th March 2001: Marco Cassili fixed some dipswitches in the Seta games. - 6th February 2001: Luca Elia added Strike Gunner S.T.G and Quiz Kokology to the Seta driver. - 9th January 2001: Guru added a new Mobile Suit Gundam romset to the Seta driver, and the game is very much playable. - 4th January 2001: Luca Elia added Block Carnival to the Seta driver. - 0.37b9: Support for Stereo sound. - 4th October 2000: Luca Elia improved the sound in the Seta driver and added Thunder & Lightning, Rezon, Athena no Hatena, Oishii Puzzle wa Irimasenka, Eight Forces, Pro Mahjong Kiwame and Krazy Bowl. - 9th July 2000: Brian Troha fixed some Seta driver dipswitch settings. - 6th July 2000: Luca Elia added Thundercade, Caliber 50, Dragon Unit and Blandia to the Seta driver. - 0.37b1: Added seta.c driver, vidhrdwseta.c and sndhrdwseta.c. TODO: Better sound and NVRAM. - 3rd April 2000: Luca Elia sent in a Seta driver with support for Twin Eagle, DownTown, Arbalester, Meta Fox, Zing Zing Zip and War of Aero. - 2nd May 1999: Ernesto Corvi sent in a very preliminary Thundercade driver (just to fix some quirks in the debugger). |
| atehate | Athena no Hatena ?[Jul/14/2000]
Athena no Hatena? (c)1993 Athena
CPU : 68000-16
Sound: X1-010
OSC : 16.0000MHz
ROMs:
fs001001.evn - Main programs (27c4001)
fs001002.odd /
fs001004.pcm - Samples (8M mask - read as 27c800)
fs001003.gfx - Graphics (16M mask - read as 27c160)
Custom chips:
X1-001A
X1-002A
X1-004
X1-006
X1-007
X1-010
-
[Jul/14/2000]
DIPSW-1 1 2 3 4 5 6 7 8 default
Screen flip Normal OFF *
Inverted ON
Test mode Game OFF *
Test ON
Difficulty Normal OFF OFF *
Easy ON OFF
Hard OFF ON
Very Hard ON ON
No. of playe 3 OFF OFF *
5 ON OFF
4 OFF ON
2 ON ON
Extend None OFF OFF *
20K 30K+ ON OFF
30K 40K+ OFF ON
20K only ON ON
DIPSW-2 1 2 3 4 5 6 7 8
Coinage A 1cn/1cr OFF OFF OFF *
1cn/2cr ON OFF OFF
1cn/3cr OFF ON OFF
2cn/1cr ON ON OFF
2cn/3cr OFF OFF ON
3cn/1cr ON OFF ON
4cn/1cr OFF ON ON
Free pla ON ON ON
Coinage B 1cn/1cr OFF OFF OFF *
1cn/2cr ON OFF OFF
1cn/3cr OFF ON OFF
2cn/1cr ON ON OFF
2cn/3cr OFF OFF ON
3cn/1cr ON OFF ON
4cn/1cr OFF ON ON
Free play ON ON ON
Attract soun Yes OFF *
No ON
Unused OFF OFF *
- |
| blandia | Blandia[05/03/2000] Blandia (Prototype Ver.) (c)1992 Allumer P0-072-2 CPU: 68000-16 Sound: X1-010 OSC: 16.0000MHz Chips: X1-001A X1-002A X1-004 X1-007 X1-010 X1-011 x2 X1-012 x2 PRG-EVEN.BIN PRG-ODD.BIN TBL0.BIN TBL1.BIN O-0.BIN O-1.BIN O-2.BIN O-3.BIN O-4.BIN O-5.BIN O-6.BIN O-7.BIN V1-0.BIN V1-1.BIN V1-2.BIN V1-3.BIN V1-4.BIN V1-5.BIN V2-0.BIN V2-1.BIN V2-2.BIN V2-3.BIN V2-4.BIN V2-5.BIN S-0.BIN S-1.BIN S-2.BIN S-3.BIN S-4.BIN S-5.BIN S-6.BIN S-7.BIN [Jul/15/2002] Blandia by Allumer This set is coming from an original Blandia PCB ref : PO-078A As usually, it use a lot of customs allumer chips ! Provided to you on 15/07/2002. - [Jan/08/2006] Blandia Allumer 1992 CPU 1x TMP68HC000N-16 (main) 1x custom X1-010 (sound) 1x oscillator 16.000MHz In vendita No Dumped 08/01/2006 - |
| blockcar | Block Carnival / Thunder & Lightning 2[MAME] Block Carnival / Thunder & Lightning 2 P0-068B, M6100723A CPU : MC68000B8 Sound: X1-010 OSC : 16.000MHz ROMs: u1.a1 - Main programs (27c010) u4.a3 / bl-chr-0.j3 - Graphics (4M mask) bl-chr-1.l3 / bl-snd-0.a13 - Sound (4M mask) Custom chips: X1-001A X1-002A X1-004 X1-006 X1-007 X1-009 X1-010 Other: Lithium battery x1 - |
| calibr50 | Caliber 50[Sep/26/98]
Cal.50 ©1989 Seta
CPU: 68000, 65C02
Other: NEC D4701
[Apr/19/2000]
Cal 50
Seta 1989
UH-001-006 SW2 SW1
UH-001-007
UH-001-008 8464 68000-8
UH-001-009 X1-002A X1-001A 8464 Uh-002-001=T01
UH-001-010 8464 51832
UH-001-011 8464 51832
UH-001-002
UH-001-012 X1-012 UH-001-003
UH-001-013 UH-002-004-T02
X1-011 5116-10
BAT
16MHz
X1-010 65C02 X1-006
UH-001-005 X1-007
4701 X1-004
- |
| crazyfgt | Crazy Fight[MAME] Crazy Fight x1-11 x1-11 x1-12 x1-12 x1-001a x1-002a x1-007 Lattlice PLSI 1032 FPGA oki 6295 ym3812 68000 - |
| daioh | Daioh[Aug/25/2002]
DAIOH
Alumer 1993, Sammy license
PO-092A
FG-001-003
FG-001-004 X1-002A X1-001A FG-001-001
FG-001-002
FG-001-005 X1-11 X1-12
FG-001-006 X1-11 X1-12
68000-16
FG-001-007
X1-10 16MHz
X1-007 X1-004
SW A
MONITOR 1 OFF=NORMAL 2=REVERSE
TEST MODE 2 OFF=NORMAL* 2=TEST MODE
DIFFICULTY 3 OFF 4 OFF NORMAL*
3 ON 4 OFF EASY
3 OFF 4 ON DIFFICULT
3 ON 4 ON VERY DIFFICULT
NUMBER LIVES 5 OFF 6 OFF 3*
5 ON 6 OFF 5
5 OFF 6 ON 2
5 ON 6 ON 1
EXTENDED SCORE 7 OFF 8 OFF 500K - 1000K EACH
7 ON 8 OFF 300K - 800K EACH*
7 OFF 8 ON 800K - 2000K ONLY
7 ON 8 ON 1000K ONLY
SW B
COIN A 1 OFF 2 OFF 3 OFF 1C 1P*
1 ON 2 OFF 3 OFF 1C 2P
1 OFF 2 ON 3 OFF 1C 3P
1 ON 2 ON 3 OFF 2C 1P
1 OFF 2 OFF 3 ON 2C 3P
1 ON 2 OFF 3 ON 3C 1P
1 OFF 2 ON 3 ON 4C 1P
1 ON 2 ON 3 ON FREE PLAY
COIN A 4 5 6 (SAME SETTINGS AS COIN A)
ATTRACT SOUND 7 OFF=YES* ON=NO
AUTO SHOOT 8 OFF=NO ON=YES*
- |
| downtown | DownTown / Mokugeki (Set 1)[Apr/03/2000] Downtown (Prototype?) All roms are soldered mask roms except for two 27512 program roms, both have handwritten labels: UD2 ODD V0.61 2/13 UD2 EVEN V0.61 2/13 1 16MHz clock on the board. - |
| drgnunit | Dragon Unit / Castle of Dragon[Apr/07/2000] Clone Castle Of Dragon (Prototype Ver.) (c)1989 Seta P0-053-1 CPU: 68000-8 Sound: X1-010 ? OSC: 16.0000MHz Chips: X1-001A X1-002A X1-004 X1-006 X1-007 X1-010 X1-011 X1-012 PRG-E.BIN PRG-O.BIN OBJ-1.BIN OBJ-2.BIN OBJ-3.BIN OBJ-4.BIN OBJ-5.BIN OBJ-6.BIN OBJ-7.BIN OBJ-8.BIN SCR-1E.BIN SCR-1O.BIN SCR-2E.BIN SCR-2O.BIN SCR-3E.BIN SCR-3O.BIN SCR-4E.BIN SCR-4O.BIN SND-1.BIN SND-2.BIN SND-3.BIN SND-4.BIN SND-5.BIN SND-6.BIN SND-7.BIN SND-8.BIN Dumped 04/07/2000 [Aug/06/2000] Developers note: Alternative Castle of Dragon program roms taken from an original working Seta pcb well i hope they are the program roms. on my pcb are only 2 x 1M mask roms that were soldered to the pcb. i dumped them as 27C1000's i dont see any other roms that look even vaguely familiar. it looks like the other roms are not standard roms and are surface mounted square roms, so if the roms i have dumped are not the program roms, there's not alot i can do. this version has no title change dip that i could see. the dips dont seem to toggle the title... i could be wrong however. on bootup, a red "SETA" is shown onscreen, and then the game title "Castle of Dragon" by Seta there's no "For use in Japan" or FBI message etc. in case you're thinking of trying a rom swap with the existing Dragon Unit roms, it doesn't work ;-) - |
| eightfrc | Eight Forces[Sep/22/2000]
Eight Forces (c)Tecmo 1994
PO-079A (Same board as ZingZingZip)
CPU : MC68000B16
Sound: X1-010
OSC : 16.000MHz
ROMs:
uy2-u4.u3 - Main program (even)(27c2001)
uy2-u3.u4 - Main program (odd) (27c2001)
u63.bin - Sprites (HN62434, read as 27c4200)
u64.bin /
u69.bin - Samples (HN62318, read as 27c8001)
u70.bin /
u66.bin - Layer 1 (HN62418, read as 27c800)
u68.bin - Layer 2 (HN62418, read as 27c800)
PALs (not dumped):
uy-012.206 (PAL16L8A)
uy-013.14 (PAL16L8A)
uy-014.35 (PAL16L8A)
uy-015.36 (PALCE16V8)
uy-016.76 (PAL16L8A)
uy-017.116 (PAL16L8A)
Custom chips:
X1-001A
X1-002A
X1-004
X1-007
X1-010
X1-011 (x2)
X1-012 (x2)
Dumped 21/Sep/2000
[Sep/21/2000]
DIPSW-1 1 2 3 4 5 6 7 8
Game off
Test on
Flip scree Normal off
Invert on
Test mode
Off off
On on
Normal of off
Difficulty Hard of on
Attract so
Easy onoff
Hardest on on
3 of off
Number of 4 of on
players 2 onoff
5 on on
Language Japanese off
English on
DIPSW-2 1 2 3 4 5 6 7 8
1cn/1crof of off
2cn/1cr onof off
3cn/1crof onoff
Coinage 1 4cn/1cr on onoff
1cn/2crof of on
1cn/3cr onof on
1cn/4crof on on
ree pla on on on
1cn/1cr of of off
2cn/1cr onof off
3cn/1cr of onoff
Coinage 2 4cn/1cr on onoff
1cn/2cr of of on
1cn/3cr onof on
1cn/4cr of on on
ree play on on on
Coin mode Common off
ndividual on
Start 1 off
credit 2 on
Factory settings: all OFF
- |
| extdwnhl | Extreme Downhill (v1.5)[MAME] Extreme Downhill (c)1995 Sammy DH-01 PO-117A (board is made by Seta/Allumer) CPU : MC68HC000B16 Sound: X1-010 OSC: 16.0000MHz (X1), 14.3180MHz (X2) ROMs: fw001002.201 - Main program (even) (Macronics 27c4000) fw001001.200 - Main program (odd) (Macronics 27c4000) fw001005.205 - (32pin mask, read as 27c8001) fw001007.026 / fw001003.202 - (42pin mask, read as 27c160) fw001004.206 | fw001006.152 / PALs (16L8ACN, not dumped): FW-001 FW-002 FW-003 FW-005 Custom chips: X1-001A X1-002A X1-004 X1-007 X1-010 X1-011 (x2) X1-012 (x2) - |
| gundhara | Gundhara[MAME] GundHara (C) 1995 Banpresto Seta/Allumer Hardware PCB: BP954KA PCB: PO-120A CPU: TMP68HC000N16 (68000, 64 pin DIP) SND: ? OSC: 16.000MHz RAM: 6264 x 8, 62256 x 4 DIPS: 2 x 8 position Other Chips: PALs x 6 (not dumped) NEC 71054C X1-004 X1-007 X1-010 X1-011 x2 X1-012 x2 X1-001A X1-002A On PCB near JAMMA connector is a small push button to reset the PCB. ROMS: BPGH-001.102 27C040 BPGH-002.103 27C4000 BPGH-003.U3 27C4000 BPGH-004.U4 23C4000 BPGH-005.200 23C16000 BPGH-006.201 23C16000 BPGH-007.U63 23C16000 BPGH-008.U64 23C16000 BPGH-009.U65 27C4000 BPGH-010.U66 TC538200 BPGH-011.U67 TC538000 BPGH-012.U68 TC5316200 BPGH-013.U70 TC538000 - |
| jjsquawk | J. J. Squawkers[Apr/30/2001] J.J. Sqwakers 68HC000N -16N 2) Alumer X1-012 2) Alumer X1-011 2) Alumer X1-014 X1-010 X1-007 X1-004 16.000Mhz NEC 71054C ----??? - |
| krzybowl | Krazy Bowl[Apr/24/99]
Krazy Bowl (Sammy 1994)
SKB-001
PO-114A
FV FV 2465
001 001 2465 X1-005
004 003 X1-002A X1-001A
58257 FV
001
002 (even)
58257
14.318MHz FV
001
FV 001 005 001 (odd)
FV 001 006
2465 68HC000B16
NEC4701 NEC4701
X1-010 X1-006
X1-007 X1-004
- |
| madshark | Mad Shark[Mar/07/2003]
Mad Shark
Allumer, 1993
This game is a vertical shoot'em-up and runs on fairly standard Allumer hardware.
PCB Layout
----------
PO-102A
----------------------------------------------------
| X1-010 FQ001007 FQ001006 FQ001005 FQ001004 |
| LH5160 |
| X1-011 X1-011 X1-002A |
| |
|J X1-012 X1-012 X1-001A |
|A X1-007 |
|M LH5160 LH5160 LH5160 LH5160 |
|M |
|A LH5160 LH5160 LH5160 LH5160 |
| FQ001002 |
|* MC68HC000B16 |
| X1-004 |
| FQ001001 |
| LH52250 |
| DSW2(8) DSW1(8) 16MHz LH52250 D71054 |
----------------------------------------------------
Notes:
*: 4 jumper pads for region selection (hardwired)
- |
| kamenrid | Masked Riders Club Battle Race[Aug/19/2002]
Kamen Riderclub Battleracer
Banpresto, 1993
Runs on Seta/Allumer hardware
PCB No: BP934KA PO-096A
CPU : MC68HC000B16
OSC : 16.000MHz
RAM : LH5160D-10L (x9), CXK58257AP-10L (x2)
DIPSW : 8 position (x2)
CUSTOM: X1-010
X1-007
X1-004
X1-011 (x2)
X1-012 (x2)
X1-002A
X1-001A
OTHER : NEC71054C, some PALs
ROMs :
FJ001007.152 27c4096 near X1-011 & X1-010 (sound program?)
FJ001008.26 8M Mask connected to X1-010, near FJ001007
FJ001003.25 27c4096 main program for 68k
FJ001006.22 16M Mask gfx
FJ001005.21 16M Mask gfx
-
|
| metafox | Meta Fox[Feb/13/99]
Meta Fox (Seta 1990)
P0-045A
P1-006-163 8464 68000-8
P1-007-164 X1-002A X1-001A 8464
P1-008-165 8464
P1-009-166 8464 256K-12
256K-12
X1-012
X1-011
2063 X1-010 X1-006 X0-006
X1-007
X1-004 X1-004
----------------------
P1-036-A
UP-001-010
UP-001-011
UP-001-012
UP-001-013
UP-001-014
UP-001-015
-----------------------
P1-049-A
UP-001-001
UP-001-002
P1-003-161
P1-004-162
UP-001-005
x
[Apr/26/96]
META FOX SETA
USES 68000 CPU, ROMS ARE ON A DAUGHTER CARD
NAME
---------------------------
001 27512
002 "
005 2764
-
|
| msgundam | Mobile Suit Gundam[Sep/09/99]
Mobile Suit Gundam
Banpresto 1993
P0-081A
SW2 SW1
FA-001-008 FA-001-001
FA-001-007 X1-002A X1-001A FA-002-002
5160
5160
71054
FA-001-006 5160 62256
FA-001-005 X1-011 X1-012 5160 62256
FA-001-004 X1-011 X1-012 5160
5160 5160
68000-16
16MHz
X1-010
X1-007 X1-004 X1-005
- |
| oisipuzl | Oishii Puzzle Ha Irimasenka[Jul/08/2000]
Oishii Puzzle wa Irimasenka? (c)1993 Sunsoft/Success
PO-097A (Manufactured by Allumer?)
CPU : 68000
Sound: X1-010
OSC : 14.31818MHz
ROMs (all ROMs are 23c4000):
ss1u201.v10 - Main programs?
ss1u200.v10 /
ss1u304.v10 - Graphics?
ss1u305.v10 |
ss1u306.v10 |
ss1u307.v10 /
ss1u24.v10 - Data?
ss1u23.v10 |
ss1u25.v10 /
ss1u27.v10 - Samples
ss1u26.v10 /
Custom chips:
X1-001A
X1-002A
X1-004
X1-007
X1-010
X1-011 (x2)
X1-012 (x2)
Oishii Puzzle wa Irimasenka? DIPSW settings
DIPSW-1 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
------------------------------------------------------
| 1cn/1cr |off|off|off| |*
| 1cn/2cr |on |off|off| |
Coin | 1cn/3cr |off|on |off| |
Switch 1 | 1cn/4cr |on |on |off| |
Settings | 2cn/1cr |off|off|on | |
| 3cn/1cr |on |off|on | |
| 4cn/1cr |off|on |on | |
| 5cn/1cr |on |on |on | |
------------------------------------------------------
| 1cn/1cr | |off|off|off| |*
| 1cn/2cr | |on |off|off| |
Coin | 1cn/3cr | |off|on |off| |
Switch 2 | 1cn/4cr | |on |on |off| |
Settings | 2cn/1cr | |off|off|on | |
| 3cn/1cr | |on |off|on | |
| 4cn/1cr | |off|on |on | |
| 5cn/1cr | |on |on |on | |
------------------------------------------------------
Always off| |off|off|
------------------------------------------------------
DIPSW-2 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
------------------------------------------------------
Timer | Normal 2|off|off| |*
| Easy 1|on |off| |
| Hard 3|off|on | |
| V.Hard 4|on |on | |
------------------------------------------------------
Attract | No | |off| |*
Sound | Yes | |on | |
------------------------------------------------------
Always off| |off|off|off|off| |
------------------------------------------------------
Test Mode| Game | |off|*
| Test | |on |
------------------------------------------------------
[Jul/03/2002]
Triple Fun
??, 19??
CPU : TMP68HC000P-16 (68000)
SOUND : OKI M6295
DIPSW : 8 position (x2)
XTAL : 16.000 MHz (8MHz written on PCB, located near OKI chip)
14.31818MHz (near 68000)
RAM : 62256 (x2), 6264 (x8), 2018 (x14)
PROMs : None
PALs : PALCE16V8H (x13)
OTHER : TPC1020AFN-084C (84 pin PLCC)
ROMs :
04.bin + 05.bin Main Program
01.bin Sound Program
02.bin + 03.bin OKI Samples
06.bin to 11.bin GFX
-
|
| pairlove | Pairs Love[MAME]
Pairs Love
Allumer, 199x
PCB Layout
----------
PO-068B
|-----------------------------------------|
| X1-007 X1-006 UT2-001-005|
| |
| 4050 UT2-001-004|
| |
| |
| X1-002A |
| |
|J |
|A X1-004 |
|M X1-001A |
|M DSW1 |
|A |
| DSW2 6264 |
| 6264 |
| X1-009 |
| 62256 |
| |
| 68000 |
| UT2-001-003 62256 UT2-001-002 |
| 6264 |
| X1-010 16MHz UT2-001-001 |
|-----------------------------------------|
Notes:
68000 clock: 8.000MHz
VSync: 60Hz
- |
| kiwame | Pro Mahjong Kiwame[Jul/08/2000]
Pro Mahjong Kiwame (c)1994 Athena
PO-101-1 (the board is made by Allumer/Seta)
CPU : TMP68301AF-16 (68000 core)
Sound: X1-010
OSC : 20.0000MHz
ROMs:
fp001001.bin - Main program (27c2001, even)
fp001002.bin - Main program (27c2001, odd)
fp001003.bin - Graphics (23c4000)
fp001005.bin - Samples (27c4000, high)
fp001006.bin - Samples (27c4000, low)
Custom chips:
X1-001A
X1-002A
X1-004
X1-006 (65c02)
X1-007
X1-010
Pro Mahjong Kiwame DIPSW settings
DIPSW-A | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
--------------------------------------------------------
Flip | off |off| |*
screen | on |on | |
--------------------------------------------------------
Test | game | |off| |*
mode | test | |on | |
--------------------------------------------------------
Difficulty-A | None | |off|off|off| |
(player can |prelim.1| |on |off|off| |*
advance if |prelim.2| |off|on |off| |
he achieved |final.1 | |on |on |off| |
#2 or #1 in |final.2 | |off|off|on | |
specified |final.3 | |on |off|on | |
round. After |qtrfinal| |off|on |on | |
that reqs #1)|semifinl| |on |on |on | |
--------------------------------------------------------
Difficulty-B | None | |off|off|off|*
(point diffs | +6000 | |on |off|off|
between CPU | +4000 | |off|on |off|
and player | +2000 | |on |on |off|
at start) | -2000 | |off|off|on |
| -4000 | |on |off|on |
| -6000 | |off|on |on |
| -8000 | |on |on |on |
--------------------------------------------------------
DIPSW-B | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
--------------------------------------------------------
Coinage A |1cn/1cr |off|off|off| |*
|1cn/2cr |on |off|off| |
|1cn/3cr |off|on |off| |
|2cn/1cr |on |on |off| |
|2cn/3cr |off|off|on | |
|3cn/1cr |on |off|on | |
|4cn/1cr |off|on |on | |
|freeplay|on |on |on | |
--------------------------------------------------------
Coinage B |1cn/1cr | |off|off|off| |*
|1cn/2cr | |on |off|off| |
|1cn/3cr | |off|on |off| |
|2cn/1cr | |on |on |off| |
|2cn/3cr | |off|off|on | |
|3cn/1cr | |on |off|on | |
|4cn/1cr | |off|on |on | |
|freeplay| |on |on |on | |
--------------------------------------------------------
Attract | Yes | |off| |*
sound | No | |no | |
--------------------------------------------------------
Player's | Manual | |off|*
TSUMO | Auto | |on |
--------------------------------------------------------
To initialize high scores, power-on with holding start button with "test mode" on.
-
|
| qzkklogy | Quiz Kokology[Jan/20/2001] Quiz Koko-logy (c)1992 Tecmo PO-053A CPU : MC68000B8 Sound: X1-010 OSC : 16.000MHz 1.u9 - Main programs 2.u17 | 3.u27 | 4.u33 / t2709u26.u26 - Graphics t2709u32.u32 | t2709u42.u39 | t2709u39.u42 / t2709u47.u47 - Samples t2709u55.u55 / Custom chips: X1-001A X1-002A X1-004 X1-006 X1-007 X1-010 X1-011 X1-012 Dumped 20/Jan/2001 - |
| qzkklgy2 | Quiz Kokology 2[Aug/24/2001] Quiz Koko-logy 2 (c)1992 Tecmo P0-100A CPU : MC68HC000B16 Sound: X1-010 OSC : 16.000MHz FN001001.106 - Main program (27C4096) FN001003.107 / (40pin 2M mask) FN001004.100 - OBJ chr. (42pin mask) FN001005.104 - BG chr. (42pin mask) FN001006.105 - Samples (32pin mask) Custom chips: X1-001A X1-002A X1-004 X1-006 X1-007 X1-010 X1-011 X1-012 Dumped 24/Aug/2001 - |
| rezon | Rezon[Sep/22/2000]
Rezon (JPN Ver.)
(c)1991 Allumer
PO-063A
CPU :TOSHIBA TMP68HC000N-16
Sound :X1-010
OSC :16.000MHz
Other :Allumer
X1-001A
X1-002A
X1-004
X1-007
X1-011 x 2
X1-012 x 2
US001001.U3 [ab923052] 131,072 (even)
US001002.U4 [3dafa0d5] 131,072 (odd)
US001003.102 (U102) [1ac3d272] 131,072
US001004.103 (U103) [54871c7c] 131,072
US001005.U63 [e6251ebc] 524,288
US001006.U64 [a4916e96] 524,288
US001007.U66 [3760b935] 524,288
US001008.U68 [0ab73910] 524,288
US001009.U70 [0d7d2e2b] 1,048,576
Dumped 09/22/2000
-
[MAME]
Rezon (Taito License)
Allumer / Taito, 1992
This game runs on fairly standard Allumer hardware.
PCB Layout
----------
P0-063A (Allumer code printed on the PCB)
M6100627A REZON (Taito sticker)
|-----------------------------------------------------------|
| VOL 3404 6264 US001009 US001007 US001005 |
| MB3730 US001008 US001006 |
| |
| |
| |
| PAL4 X1-010 X1-011 X1-011 |
| |
| |
|J |
|A X1-012 X1-012 |
|M |
|M X1-007 |
|A |
| 6116 6116 PAL2 PAL3 |
| |
| 62256 62256 |
| 16MHZ 62256 62256 6264 6264 |
| DSW2(8) |
| X1-004 PAL1 |
| DSW1(8) |------------|US001004 REZON_1_P |
| | 68000 | US001003 REZON_0_P |
| RESET_SW |------------| 62256 62256|
|-----------------------------------------------------------|
Notes:
68000 clock - 16.000MHz
X1-010 clocks - pin1 16.000MHz, pin2 8.000MHz, pin79 4.000MHz, pin80 2.000MHz
VSync - 57.5Hz
PAL1 - PAL16L8 labelled 'US-010'
PAL2 - PAL16L8 labelled 'US-011'
PAL3 - PAL16L8 labelled 'US-012'
PAL4 - PAL16L8 labelled 'US-013'
62256 - 32K x8 SRAM
6264 - 8K x8 SRAM
6116 - 2K x8 SRAM
Custom IC's -
X1-001A (SDIP64) \ Sprite Generators
X1-002A (SDIP64) /
X1-004 (SDIP52) Input Related Functions (connected to joystick/input controls)
X1-007 (SDIP42) Video DAC? (connected to RGB output)
X1-010 (QFP80) Sound Chip, 16Bit PCM
X1-011 (x2, QFP100)\ Tilemap Generators
X1-012 (x2, QFP100)/
ROMs -
Filename Type Use
---------------------------------------------------
REZON_0_P.U3 27C1000 (DIP32) \
REZON_1_P.U4 27C1000 (DIP32) | 68000 Program
US001003.U102 27C1000 (DIP32) |
US001004.U103 27C1000 (DIP32) /
US001005.U63 4M MaskROM (DIP42) \ Sprites
US001006.U64 4M MaskROM (DIP42) /
US001007.U66 4M MaskROM (DIP42) \ Tiles
US001008.U68 4M MaskROM (DIP42) /
US001009.U70 4M MaskROM (DIP32) PCM Samples
-
|
| neobattl | SD Gundam Neo Battling (Japan)[MAME]
SD Gundam Neo Battling
Banpresto, 1992
This game runs on Seta/Allumer hardware
PCB Layout
----------
PO-080A
BP923
|----------------------------------------------
|DSW1 DSW2 LH5168 62256 |
| LH5168 62256 |
|LH5168 |
| |
| BP923004 BP923001 |
|BP923005 BP923003 X1-002A X1-001A BP923002 |
| 16MHz |
| TMP68HC000N-16 |
|X1-010 PAL |
| PAL X1-006 |
| |
| |
| X1-004 X1-007 |
| |
| |
| |
| |
| J A M M A |
-----------------------------------------------
Notes:
68k clock: 16.000MHz
VSync: 58Hz
HSync: 15.22kHz
- |
| sokonuke | Sokonuke Taisen Game (Japan)[Jan/15/2000]
Sokonuke Taisen Game (JPN Ver.)
(c)1995 Sammy
CPU: 68HC000
Sound: All PCM ?
OSC: 16MHz
prg
001-001.bin
001-002.bin
sprite ?
001-003.bin
bg ?
001-004.bin
001-005.bin
sound
001-006.bin
-
[Jan/15/2000]
T~[@PXXT
@»±Κ―Ξνf`ld SOKONUKE TAISEN GAME (JP)
bot 68HC000
IV[^[ 16MHz
TEh ALL PCMH
rom
FW2 001-001 4M EPROM vO
001-002 4M EPROM
001-003 16M MASK XvCgH
001-004 8M MASK afPH
001-005 4M EPROM afQH
001-006 8M MASK TEhf[^
-
|
| stg | Strike Gunner S.T.G[Jan/20/2001]
S.T.G (Strike Gunner)
(c)1991 Athena (distributed by Tecmo)
PO-053A
CPU : TMP68000N-8
Sound: X1-010
OSC : 16.000MHz
att01001.u9 - Main programs
att01002.u17 |
att01003.u27 |
att01004.u33 /
att01005.u26 - Graphics
att01006.u32 |
att01007.u42 |
att01008.u39 /
att01009.u47 - Samples
att01010.u55 /
Custom chips:
X1-001A
X1-002A
X1-004
X1-006
X1-007
X1-010
X1-011
X1-012
Dumped 20/Jan/2001
-
[Jul/14/98]
STRIKE GUNNER CHIP PLACEMENT
USES 68000 CPU
CHIP # POSITION
------------------------
AT-T01-001 3B 27C1000
AT-T01-003 7B "
-
|
| thunderl | Thunder & Lightning[Jul/29/2000]
------------------------------------------
Thunder & Lightning by SETA/ROMSTAR (1990)
------------------------------------------
Location Device File ID Checksum
-----------------------------------------------
U1 1A 27C256 M4 C18C [ MAIN PROG ] [ EVEN ]
U4 3A 27C256 M5 12E1 [ MAIN PROG ] [ ODD ]
U29 10A 23C4001 R27 37F2 [ HIGH ]
U39 12A 23C4001 R28 0070 [ LOW ]
U6 2K 23C1000 T14 1F7D [ C40 ]
U9 4K 23C1000 T15 7A15 [ C30 ]
U14 5K 23C1000 T16 BFFD [ C20 ]
U20 7K 23C1000 T17 7AE7 [ C10 ]
Notes: PCB No. PO055D
Brief hardware overview:
Main processor - 68000 8MHz
- X1-001A Seta custom
- X1-002A Seta custom
- X1-004 Seta custom
- X1-006 Seta custom
- X1-007 Seta custom
- X1-010 Seta custom
- |
| tndrcade | Thundercade / Twin Formation[Jun/08/98]
THUNDERCADE TAITO
NAME LOCATION TYPE
------------------------
JA02 1H 27C1000
UA0-4 1L READ AS 27C1000
UA0-3 1K "
UA0-1 1G "
UA10-5 8M "
-
[Apr/20/2000]
Thundercade
1987 Taito M6100287A
P0-029-A
UA0-4 UA0-3 4364 UA0-2 UA0-1 4364 X1-001 16MHz X1-002
68000-8
4364 4364 UA0-9 UA0-8 UA0-7 UA0-6
UA0-13 UA0-12 UA0-11 UA0-10
X0-006
UA10-5 2016 YM3812 YM2203 SW1
SW2 X1-006
X1-004
X1-003
[Mar/30/99]
Thundercade
(C) Seta/Taito
CPU: HD68000PS8
SND: YM3812, YM2203C
OSC: 16Mhz
This PCB is loaded with custom SETA chips as follows
X1-001 (also has written YM3906)
X1-002 (also has written YM3909)
X1-003
X1-004
X1-006
Rom code is UAO
M/B code is M6100287A (the TAITO logo is written also)
All roms are dumped as type 27C1000
THCADE1.BIN U16
THCADE2.BIN U17
THCADE3.BIN U18
THCADE4.BIN U19
THCADE5.BIN U24
NOTE! This is a re-dump of the program roms only.
-
|
| twineagl | Twin Eagle - Revenge Joe's Brother[Dec/30/98] Twin Eagle M6100326A Taito (Seta) ua2-4 68000 ua2-3 ua2-6 ua2-5 ua2-8 ua2-10 ua2-7 ua2-1 ua2-9 ua2-12 ua2-11 ua2-2 - |
| usclssic | U.S. Classic[Dec/26/98]
US Classic Golf (Taito 1989) M6100430A
u7 119 u6 118 u5 117 u4 116
68000-8
u13 120 000
u19 121 001
u21 122 002
u29 123 003
u33 124
u40 125
u44 126
u51 127
u58 128
u60 129 65c02
u68 130
u75 131 u61 004
u83 132
-
[Jun/01/98]
US CLASSIC SETA
NAME LOCATION TYPE
--------------------------
UE2-000 3B 571001D
UE2-001 4B "
UE2-002 5B "
UE2-003 7B "
UE1-022 16J MB7124E
UE1-023 16K "
-
|
| utoukond | Ultra Toukon Densetsu (Japan)[Mar/07/2003]
Ultra Toukon Densetsu
Banpresto, 1993
This game runs on fairly standard Allumer hardware.
PCB Layout
----------
PO-083A
BP931
----------------------------------------------------
| X1-010 93UTA08 93UTA06 93UTA04 93UTA02 |
| 93UTA07 93UTA05 93UTA03 93UTA01 |
| YM3438 LH5116 |
| LH5116 X1-011 X1-011 X1-002A |
| Z80 93UTA009 |
|J X1-012 X1-012 X1-001A |
|A X1-007 |
|M LH5116 LH5160 LH5160 LH5160 |
|M |
|A LH5116 LH5160 LH5160 LH5160 |
| |
|* 16MHz |
| X1-004 62256 |
| 62256 |
| DSW1(8) 93UTA011 93UTA010 |
| DSW2(8) 68HC000N-16 |
----------------------------------------------------
Notes:
*: 4 jumper pads for region selection (hardwired)
Z80 clock = 4.000MHz
VSync: 60Hz
HSync: 15.21kHz
- |
| umanclub | Ultraman Club - Tatakae! Ultraman Kyoudai!![Sep/19/2001]
Ultraman Club
Banpresto, 1992
Runs on SETA Hardware.
Board looks similar to Castle of Dragon PCB.
PCB No: PO-077A (Seta Number)
BP922 (Banpresto Number)
CPU: MC68HC000B16
OSC: 16.000MHz
DIP SW x 2 (8 position)
SW1
1 2 3 4 5 6 7 8
--------------------------------------------------------------------------------------
Lives 2 OFF OFF
1 ON OFF
3 OFF ON
4 ON ON
Difficulty Normal OFF OFF
Easy ON OFF
Difficult OFF ON
Very Difficult ON ON
Coinage 1 COIN 1 PLAY OFF OFF OFF OFF
2C 1P ON OFF OFF OFF
3C 1P OFF ON OFF OFF
4C 1P ON ON OFF OFF
5C 1P OFF OFF ON OFF
6C 1P ON OFF ON OFF
1C 2P OFF ON ON OFF
1C 3P ON ON ON OFF
1C 4P OFF OFF OFF ON
1C 5P ON OFF OFF ON
1C 6P OFF ON OFF ON
2C 3P ON ON OFF ON
3C 2P OFF OFF ON ON
5C 3P ON OFF ON ON
8C 3P OFF ON ON ON
Freeplay ON ON ON ON
SW2
1 2 3 4 5 6 7 8
--------------------------------------------------------------------------------------
Flip Screen Normal OFF
Flip ON
Demo Sound Muted OFF
Sound ON
3-7 unused
Test Mode Normal OFF
Test ON
RAM: Sharp LH5160D-10L x 3, Hitachi S256KLP-12 x 2
PALs (2 x PAL16L8, not dumped)
SETA Chips:
X1-010
X1-004
X1-007
X1-006
X1-002A
X1-001A
Controls are 8 way Joystick and 2 buttons.
ROMs:
UW001006.U48 27C010 \ Main Program
UW001007.U49 27C010 /
BP-U-001.U1 8M \ GFX
BP-U-002.U2 8M /
BP-U-003.U13 4M Sound Program
[MAME]
Ultraman Club
Banpresto, 1992
Board looks similar to Castle of Dragon PCB.
PCB No: PO-077A (Seta Number)
BP922 (Banpresto Number)
CPU: MC68HC000B16
OSC: 16.000MHz
DIP SW x 2 (8 position)
RAM: Sharp LH5160D-10L x 3, Hitachi S256KLP-12 x 2
PALs (2 x PAL16L8, not dumped)
SETA Chips: X1-010
X1-004
X1-007
X1-006
X1-002A
X1-001A
Controls are 8 way Joystick and 2 buttons.
ROMs:
UW001006.U48 27C010 \ Main Program
UW001007.U49 27C010 /
BP-U-001.U1 4M mask (40 pin, 512k x 8), read as MX27C4100 \ GFX
BP-U-002.U2 4M mask (40 pin, 512k x 8), read as MX27C4100 /
BP-U-003.U13 8M mask (32 pin, 1M x 8), read as MX27C8000 Sound
-
|
| wrofaero | War of Aero - Project MEIOU[Aug/18/2000] War of Aero - project MEIOU - (c)1993 YANG CHENG PCB No.93111A CPU :TOSHIBA TMP68HC000N-16 Sound :Allumer X1-010 OSC :16.000000MHz Other :Allumer X1-001A X1-002A X1-004 X1-007 X1-011 x 2 X1-012 x 2 :NEC C324C D71054C U3.BIN [9b896a97] 262,144 (even) U4.BIN [dda84846] 262,144 (odd) U63.BIN [2a602a1b] 524,288 U64.BIN [f06ccd78] 524,288 U66.BIN [c9fc6a0c] 524,288 U68.BIN [25c0c483] 524,288 * Redump U69.BIN [957ecd41] 524,288 U70.BIN [8d756fdf] 524,288 Dumped: 08/18/2000 - |
| wiggie | Wiggie Waggie[Mar/02/2004] Wiggie Waggie (c) 1994 Promat CPU: 68000 (8MHz) Sound: Z80 (4MHz), OKI6295 Other: TPC1020AFN-084C - [Mar/29/2006] Wiggie Waggie Promat 1994 N.revisione 22ju4/FK CPU 1x MC68000P10 (main) 1x Z8400A (sound) 1x OKI M6295 (sound) 1x oscillator 16.000MHz ROMs 1x MBM27C512 (5A) 1x D27C020 (1C) 2x AM27C512 (19E,21E) 4x M27C1001 (16J,18J,19J,21J) Note 1x JAMMA edge connector 1x trimmer (volume) 2x 8 switches dip Funzionamento Non testata In vendita No Dumped 04/04/2006 - |
| wits | Wit's (Japan)[Aug/21/2001] Wit's (c)1989 Athena (distributed by Visco) P0-055B (board is made by Seta) CPU : TMP68000N-8 Sound: X1-010 OSC : 16.000MHz ROMs: UN001001.U1 - Main program (27256) UN001002.U4 - Main program (27256) UN001003.10A - Samples (28pin mask) UN001004.12A / UN001005.2L - Graphics (28pin mask) UN001006.4L | UN001007.5L | UN001008.7L / Custom chips: X1-001A X1-002A X1-004 (x2) X1-006 X1-007 X1-010 Dumped 21/Aug/2001 - |
| zingzip | Zing Zing Zip[Feb/13/99]
Zing Zing Zip (Seta 1992)
P0-079A
UY-001-005 X1-002A X1-001A 5168-10 256k-12
UY-001-006 5168-10 UY-001-001
UY-001-007 UY-001-002
UY-001-008 X1-011 X1-012 58257-12
5168-10
UY-001-010 X1-011 X1-012 5168-10
UY-001-017
UY-001-018
5168-10
X1-010 5168-10 68000-16
8464-80
8464-80 16MHz
X1-007 X1-004
- |
| zombraid | Zombie Raid (US)[Dec/27/2002]
Zombie Raid
Sammy, 1996
This is a gun shooting game using Seta/Allumer hardware.
PCB Layout
----------
SZR-001
PO-122A
------------------------------------------------------------------
FY001012.12L* FY001009.U67 FY001007.U65
FY001011.13L* FY001010.U68 FY001008.U66 FY001006.U200
X1-010 6264
CONN1 X1-011(x2) X1-002A
X1-012(x2) X1-001A
3V_BATT
4464
X1-007 6264(x2) 6264(x2) 6264(x2) 6264(x2)
16.000MHz HM9253101(x2)
X1-004 DSW2 D71054C
DSW1 TMP68HC000N-16 FY001004.U4 FY001001.U102
FY001003.U3 FY001002.U103
------------------------------------------------------------------
Notes:
* = These ROMs located on a small daughterboard. Main PCB locations used as filename extension.
CONN1 = 8 pin header for gun connection
- |