| driver | mcr.c |
| source | mcr.c (mcr.c on mamedev.org) |
| games | Demolition Derby Discs of Tron (Environmental) Discs of Tron (Upright alternate) Discs of Tron (Upright) Domino Man Journey Kick (cocktail) Kick (upright) Kickman (upright) Kozmik Kroozr NFL Football Satan's Hollow (set 1) Satan's Hollow (set 2) Solar Fox (upright) Tapper (alternate) Tapper (Budweiser) Tapper (Root Beer) Tapper (Suntory) Timber Tron (set 1) Tron (set 2) Tron (set 3) Tron (set 4) Two Tigers (dedicated) Two Tigers (Tron conversion) Wacko |
| information | 0.28 [Christopher Kirmse, Aaron Giles, Brad Oliver, John Butler] WIP: - 0.122u6: Aaron Giles added clocks to the MCR sound boards and some of the MCR games. Added TMS5220 variants TMS5200 and TMC0285 as proper chips. Changed MCR Squawk & Talk sound board to use the TMS5200 as documented. - 0.117u2: Ernesto Corvi fixed incorrect implementation of SSIO volume controls in the MCR driver. This makes the engine sound in Spy Hunter audible again, among other things. - 0.115u4: Aaron Giles added support for scaling graphics layouts automatically. The X and Y scale factors are specified in the gfx_decodeinfo structures. Updated the MCR driver to use this feature. - 0.100u4: Aaron Giles marked all the games in mcr.c with GAME_SUPPORTS_SAVE. - 0.99u1: Aaron Giles undid a hack that was accidentally left in the MCR games in the last release. Changed visible area back to 480x512 and VSync to 30Hz. - 0.99: Changed visible area to 240x512 and VSync to 60Hz. - 0.98u4: Merged mcr1.c and mcr2.c to mcr.c driver. Aaron Giles consolidated the MCR 1/2/3 drivers and documented all the PCBs. - 0.98u2: Added vidhrdwmcr.c. Removed vidhrdwmcr12.c and machinemcr.h. Aaron Giles partial rewrote the MCR video system. Should still work roughly the same, just a little different under the covers. This is still very much a work in progress. - 0.98u1: Aaron Giles did some major cleanup on the MCR drivers: Implemented Super Sound I/O interrupts properly, filled out all memory maps according to schematics, fixed sound sync with various sound boards, allowing for kludges to be removed from Power Drive and Star Guards, re-verified all connections from wiring diagrams and documented various lamp and driver boards from the games. - 0.60: Added prom ($0 - from shollow) to all games. - 0.58: Added includesmcr.h. - 18th November 2000: Aaron Giles updated the MCR drivers' video routines to use pixel plotting functions instead of direct bitmap drawing. - 19th October 2000: Craig Aker submitted an MCR2 driver update with support for Two Tigers dedicated romset. - 0.37b2: Merged vidhrdwmcr1.c and vidhrdwmcr2.c to vidhrdwmcr12.c. - 0.37b2: Aaron Giles accurate the sprite drawing in MCR1/2 games. Fixed gfx2 rom loading. - 0.37b1: Aaron Giles fixed sprite colors in the MCR2 games, however overlapping sprites are still wrong. - 0.36RC2: Aaron Giles fixed volume control in the MCR games. - 0.36b6: Added machinemcr.h and sndhrdwmcr.c/h. - 0.31: Removed sndhrdwmcr.c. - 0.28: Added mcr1.c and mcr2.c driver, machinemcr.c, vidhrdwmcr1.c, vidhrdwmcr2.c and sndhrdwmcr.c. Christopher Kirmse, Aaron Giles and Brad Oliver provided a MCR I/II/III driver, supporting: Kick, Solar Fox, Tron, Two Tigers, Domino Man, Satan's Hollow, Wacko, Kozmik Kroozr, Journey, Tapper, Discs of Tron, Demolition Derby, Timber, Spy Hunter and Rampage. |
| dotron | Discs of Tron (Upright)[Mar/15/97]
-----------------------------
Discs of Tron by Bally/Midway
-----------------------------
These ROM images came from the environmental
version of Discs of Tron.
The archive information:
Location Type ID Checksum
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CPU 1C 27128 LOC-CPU1 AE20
CPU 2C 27128 LOC-CPU2 DCF5
CPU 3C 27128 LOC-CPU3 EB94
CPU 4C 27128 LOC-CPU4 8A4D
CPU 5F 2764 LOC-BG1 73AB
CPU 6F 2764 LOC-BG2 88ED
SIO A7 2532 LOC-A E864
SIO A8 2532 LOC-B 3114
SIO A9 2532 LOC-C BE90
SIO A10 2532 LOC-D 8A36
SNT U3 2532 PRE-U3 AD82
SNT U4 2532 PRE-U4 32A8
SNT U5 2532 PRE-U5 D39E
SVG A1 2764 VGALOC-A 5F4D
SVG A2 2764 VGALOC-B 9974
SVG A3 2764 VGALOC-C D9A5
SVG A4 2764 VGALOC-D ABE8
SVG A5 2764 FGA-5 A8E6
SVG A6 2764 FGA-6 514B
SVG A7 2764 FGA-7 04DA
SVG A8 2764 FGA-8 4AB8
Note: CPU - MCR II Super CPU board (A080-91490-G000)
SVG - MCR III Super Video Gen (A080-91464-H000)
SNT - Squawk and Talk MCR II PCB (A080-91660-C000 35-83)
SIO - MCR II Sound I/O board with Panning (A080-91657-A000)
[05/12/96]
DISC OF TRON CHIP PLACEMENT
CHIP # POSITION TYPE
------------------------
SOUND0 A7 2532 SOUND BD
SOUND1 A8 " "
SOUND2 A9 " "
SOUND3 A10 " "
LOC-A CP0 2764 VIDEO BD
LOC-B CP9 " "
LOC-C CP8 " "
LOC-D CP7 " "
LOC-E CP6 " "
LOC-F CP5 " "
LOC-G CP4 " "
LOC-H CP3 " "
LOC-BG2 6F " "
LOC-BG1 5F " "
LOC-PG1 4C " CPU BD
LOC-PG2 3C 27128 "
LOC-PG1 2C " "
LOC-PG0 1C " "
PRE U5 2532 SQUAWK & TALK BOARD
PRE U4 "
PRE U3 "
-
[Jul/27/2000]
Discs of Tron upright - version 2
File CRC Comments
----------------------------------------
loc-a.cp0 018ca8dd dated 8-15
loc-b.cp9 0e7aa6e2 dated 8-15
loc-c.cp8 12bc284a dated 8-15
loc-d.cp7 498e9ff7 dated 8-15
loc-e.cp6 7886631d dated 8-15
loc-f.cp5 83da31a7 dated 8-15
loc-g.cp4 635c741d dated 8-15
loc-h.cp3 18fbdc33 dated 8-15
loc-bg1.5f bb2d7a5d same as enviro
loc-bg2.6f 40167124 same as enviro
loc-pg0.1c 40d00195 dated 10/4/83
loc-pg1.2c 5a7d1300 dated 10/4/83
loc-pg2.3c cb89c9be dated 10/4/83
loc-pg1.4c 5098faf4 dated 10/4/83
sound0.a7 7fb54293 dated 10/4/83
sound1.a8 edef7326 dated 10/4/83
sound2.a9 e8ef6519 same as ur v1; dated 9/22/83
sound3.a10 6b5aeb02 same as ur v1; dated 9/22/83
pre.u3 c3d0f762 copied from upright version 1
pre.u4 7ca79b43 copied from upright version 1
pre.u5 24e9618e copied from upright version 1
The pre files were copied in here so that this would run under MAME.
I did not pull these off the speech board, as I didn't have one with
the boardset.
Bugs
----
One of the ROMs appears to be corrupt. Sark has a few different standing
positions sprites. A few of them are corrupt, or the program is pointing
to the wrong ones, because at least two of the positions are replaced
with nothing, and a red disk, so it appears as if Sark disappears from
time to time. I'm sure a clever person with a MAME debugger could figure
out the problem and straighten the sprite issue out. Otherwise, the game
appears to play fine. I am attempting to find someone with a version of
these EPROMs and see if I can get a non-corrupted version.
How to quickly tell which version you have
------------------------------------------
During the points/scoring screen, if the bottom item is
"Derezz a ring 2000", then you have this version.
Differences between version 1 and version 2
-------------------------------------------
Most obvious differences are in the test menus.
Sounds menu: there is no test for 5) Tilt, 7) Ring up, 8) Tron up. These
sounds are still present in the game, however.
Inputs menu: this version simply says "Activate all devices. Tilt to exit"
whereas the other versions says it a little better: "Activate all player
input switches and devices. Hit tilt to exit"
In MAME, the boot up appears differently.
During the demo, when point values are displayed, there is an additional
"Derezz a ring 2000" that is displayed.
Speculation
-----------
The additional "clean" text and additional tests leads me to believe this
is an earlier version of the ROMs. However, the additional the of the
"Derezz a ring", and the fact that the other sound rom dates differ from
the sound rom dates that match the other version, might contradict this.
I would need to see the actual dates on the other versions ROMs to make
this decision.
-
[Jul/27/2000]
Discs of Tron upright - version 2
Read in by Mark Jenison 7/26/00
File CRC Comments
----------------------------------------
loc-a.cp0 018ca8dd dated 8-15
loc-b.cp9 0e7aa6e2 dated 8-15
loc-c.cp8 12bc284a dated 8-15
loc-d.cp7 498e9ff7 dated 8-15
loc-e.cp6 7886631d dated 8-15
loc-f.cp5 83da31a7 dated 8-15
loc-g.cp4 635c741d dated 8-15
loc-h.cp3 18fbdc33 dated 8-15
loc-bg1.5f bb2d7a5d same as enviro
loc-bg2.6f 40167124 same as enviro
loc-pg0.1c 40d00195 dated 10/4/83
loc-pg1.2c 5a7d1300 dated 10/4/83
loc-pg2.3c cb89c9be dated 10/4/83
loc-pg1.4c 5098faf4 dated 10/4/83
sound0.a7 7fb54293 dated 10/4/83
sound1.a8 edef7326 dated 10/4/83
sound2.a9 e8ef6519 same as ur v1; dated 9/22/83
sound3.a10 6b5aeb02 same as ur v1; dated 9/22/83
pre.u3 c3d0f762 copied from upright version 1
pre.u4 7ca79b43 copied from upright version 1
pre.u5 24e9618e copied from upright version 1
The pre files were copied in here so that this would run under MAME.
I did not pull these off the speech board, as I didn't have one with
the boardset.
Bugs
----
One of the ROMs appears to be corrupt. Sark has a few different standing
positions sprites. A few of them are corrupt, or the program is pointing
to the wrong ones, because at least two of the positions are replaced
with nothing, and a red disk, so it appears as if Sark disappears from
time to time. I'm sure a clever person with a MAME debugger could figure
out the problem and straighten the sprite issue out. Otherwise, the game
appears to play fine. I am attempting to find someone with a version of
these EPROMs and see if I can get a non-corrupted version.
How to quickly tell which version you have
------------------------------------------
During the points/scoring screen, if the bottom item is
"Derezz a ring 2000", then you have this version.
Differences between version 1 and version 2
-------------------------------------------
Most obvious differences are in the test menus.
Sounds menu: there is no test for 5) Tilt, 7) Ring up, 8) Tron up. These
sounds are still present in the game, however.
Inputs menu: this version simply says "Activate all devices. Tilt to exit"
whereas the other versions says it a little better: "Activate all player
input switches and devices. Hit tilt to exit"
In MAME, the boot up appears differently.
During the demo, when point values are displayed, there is an additional
"Derezz a ring 2000" that is displayed.
Speculation
-----------
The additional "clean" text and additional tests leads me to believe this
is an earlier version of the ROMs. However, the additional the of the
"Derezz a ring", and the fact that the other sound rom dates differ from
the sound rom dates that match the other version, might contradict this.
I would need to see the actual dates on the other versions ROMs to make
this decision.
-
|
| journey | Journey[Aug/14/93] This EPROMs are all 2764s. They go on the "Super Video Generator" board. All EPROMs are "yellow labeled", except for A8 which is "red/pink? labeled". "Super CPU" board These EPROMs are all 2764s, and go on the "Super CPU" board. "Super Sound I/O Board" These 4 EPROMs are all 2532s and go on the "Super Sound I/O Board". Super Video Generator" board This EPROMs are all 2764s. They go on the "Super Video Generator" board. All EPROMs are "yellow labeled", except for A8 which is "red/pink? labeled". - |
| kick | Kick (upright)[Sep/23/94]
Kick
These are all TI 2564's
A1 - 3300 D
B1 - 3200 C
D1 - 3100 B
E1 - 3000 A
----------------------------------
CPU:
G4 and G5 are Fujitsu 2732s.
B3, B4, B5, D4, D5, D6 are Hitachi 2532s.
G4 - 1800 G
G5 - 1900 H
B3 - 1200 A
B4 - 1300 B
B5 - 1400 C
D4 - 1500 D
D5 - 1600 E
D6 - 1700 F
----------------------------------
Sound:
These ROMs are 2532s.
A7 - 4200 A
A8 - 4300 B
A9 - 4400 C
A10 - 4500 D
----------------------------------
Video:
These are all TI 2564's
A1 - 3300 D
B1 - 3200 C
D1 - 3100 B
E1 - 3000 A
[Jul/24/98]
Kicka
-----
Kick (4k graphics proms)
MCCPUA2 -> CPU_B3
MCCPUB2 -> CPU_B4
MCCPUC2 -> CPU_B5
MCCPUD2 -> CPU_D4
MCCPUE2 -> CPU_D5
MCCPUF2 -> CPU_D6
[Sep/18/98]
KICKMAN CHIP PLACEMENT
THERE ARE AT LEAST TWO VERSIONS OF KICK
I HAVE ARBITRARILY LABELED ONE " V2 "
CHIP# POSITION TYPE
--------------------------
0513-00803-1000-G G4 2732 CPU BOARD
" 1100-H G5 " "
" 1200-A B3 2532 "
" 1300-B B4 " "
" 1400-C B5 " "
" 1500-D D4 " "
" 1600-E D5 " "
" 1700-F D6 " "
" 2600-A 1E 2764 VIDEO BOARD
" 2700-B 1D " "
" 2800-C 1B " "
" 2900-D 1A " "
0968-00803-4200-A A7 2532 SOUND BOARD
" 4300-B A8 " "
" 4400-C A9 " "
" 4500-D A10 " "
VERSION 2
-----------
0968-00803-1800G-V2 G4 2732
" 1900H-V2 G5 "
" 1200A-V2 B3 2532
" 1300B-V2 B4 "
" 1400C-V2 B5 "
" 1500D-V2 D4 "
" 1600E-V2 D5 "
" 1700F-V2 D6 "
" 2600A-V2 1E 2764
" 2700B-V2 1D "
" 2800C-V2 1B "
" 2900D-V2 1A "
" 4200A A7 2532
" 4300B A8 "
" 4400C A9 "
" 4500D A10 "
-
[Sep/23/94]
G4 and G5 are Fujitsu 2732s.
B3, B4, B5, D4, D5, D6 are Hitachi 2532s.
G4 - 1800 G
G5 - 1900 H
B3 - 1200 A
B4 - 1300 B
B5 - 1400 C
D4 - 1500 D
D5 - 1600 E
D6 - 1700 F
[Sep/23/94]
Kickman1
These ROMs are 2532s.
A7 - 4200 A
A8 - 4300 B
A9 - 4400 C
A10 - 4500 D
[Sep/23/94]
Kickman2
These are all TI 2564's
A1 - 3300 D
B1 - 3200 C
D1 - 3100 B
E1 - 3000 A
-
[Sep/18/98]
KICKMAN CHIP PLACEMENT
THERE ARE AT LEAST TWO VERSIONS OF KICK
I HAVE ARBITRARILY LABELED ONE " V2 "
CHIP# POSITION TYPE
--------------------------
0513-00803-1000-G G4 2732 CPU BOARD
" 1100-H G5 " "
" 1200-A B3 2532 "
" 1300-B B4 " "
" 1400-C B5 " "
" 1500-D D4 " "
" 1600-E D5 " "
" 1700-F D6 " "
" 2600-A 1E 2764 VIDEO BOARD
" 2700-B 1D " "
" 2800-C 1B " "
" 2900-D 1A " "
0968-00803-4200-A A7 2532 SOUND BOARD
" 4300-B A8 " "
" 4400-C A9 " "
" 4500-D A10 " "
VERSION 2
-----------
0968-00803-1800G-V2 G4 2732
" 1900H-V2 G5 "
" 1200A-V2 B3 2532
" 1300B-V2 B4 "
" 1400C-V2 B5 "
" 1500D-V2 D4 "
" 1600E-V2 D5 "
" 1700F-V2 D6 "
" 2600A-V2 1E 2764
" 2700B-V2 1D "
" 2800C-V2 1B "
" 2900D-V2 1A "
" 4200A A7 2532
" 4300B A8 "
" 4400C A9 "
" 4500D A10 "
-
|
| shollow | Satan's Hollow (set 1)[MAME] Midway MCR-2 system Games supported: * Satan's Hollow * Tron * Kozmik Krooz'r * Domino Man * Wacko * Two Tigers * Journey Known bugs: * none at this time **************************************************************************** Memory map **************************************************************************** ======================================================================== CPU #1 ======================================================================== 0000-BFFF R xxxxxxxx Program ROM C000-C7FF R/W xxxxxxxx NVRAM F000-F1FF R/W xxxxxxxx Sprite RAM F800-FF7F R/W xxxxxxxx Background video RAM FF80-FFFF W xxxxxxxx Palette RAM ======================================================================== 0000 R x-xxxxxx Input ports R x------- Service switch (active low) R --x----- Tilt R ---xxx-- External inputs R ------x- Right coin R -------x Left coin 0000 W xxxxxxxx Data latch OP0 (coin meters, 2 led's and cocktail 'flip') 0001 R xxxxxxxx External inputs 0002 R xxxxxxxx External inputs 0003 R xxxxxxxx DIP switches 0004 R xxxxxxxx External inputs 0004 W xxxxxxxx Data latch OP4 (comm. with external hardware) 0007 R xxxxxxxx Audio status 001C-001F W xxxxxxxx Audio latches 1-4 00E0 W -------- Watchdog reset 00E8 W xxxxxxxx Unknown (written at initialization time) 00F0-00F3 W xxxxxxxx CTC communications ======================================================================== Interrupts: NMI ??? INT generated by CTC ======================================================================== ======================================================================== CPU #2 (Super Sound I/O) ======================================================================== 0000-3FFF R xxxxxxxx Program ROM 8000-83FF R/W xxxxxxxx Program RAM 9000-9003 R xxxxxxxx Audio latches 1-4 A000 W xxxxxxxx AY-8910 #1 control A001 R xxxxxxxx AY-8910 #1 status A002 W xxxxxxxx AY-8910 #1 data B000 W xxxxxxxx AY-8910 #2 control B001 R xxxxxxxx AY-8910 #2 status B002 W xxxxxxxx AY-8910 #2 data C000 W xxxxxxxx Audio status E000 W xxxxxxxx Unknown F000 R xxxxxxxx Audio board switches ======================================================================== Interrupts: NMI ??? INT generated by external circuitry 780 times/second ======================================================================== - |
| solarfox | Solar Fox (upright)[MAME] Midway MCR-1 system Games supported: * Solar Fox * Kick Memory map **************************************************************************** ======================================================================== CPU #1 ======================================================================== 0000-6FFF R xxxxxxxx Program ROM 7000-77FF R/W xxxxxxxx NVRAM F000-F1FF R/W xxxxxxxx Sprite RAM F400-F41F W xxxxxxxx Palette RAM blue/green F800-F81F W xxxxxxxx Palette RAM red FC00-FFFF R/W xxxxxxxx Background video RAM ======================================================================== 0000 R x-xxxxxx Input ports R x------- Service switch (active low) R --x----- Tilt R ---xxx-- External inputs R ------x- Right coin R -------x Left coin 0000 W xxxxxxxx Data latch OP0 (coin meters, 2 led's and cocktail 'flip') 0001 R xxxxxxxx External inputs 0002 R xxxxxxxx External inputs 0003 R xxxxxxxx DIP switches 0004 R xxxxxxxx External inputs 0004 W xxxxxxxx Data latch OP4 (comm. with external hardware) 0007 R xxxxxxxx Audio status 001C-001F W xxxxxxxx Audio latches 1-4 00E0 W -------- Watchdog reset 00E8 W xxxxxxxx Unknown (written at initialization time) 00F0-00F3 W xxxxxxxx CTC communications ======================================================================== Interrupts: NMI ??? INT generated by CTC ======================================================================== ======================================================================== CPU #2 (Super Sound I/O) ======================================================================== 0000-3FFF R xxxxxxxx Program ROM 8000-83FF R/W xxxxxxxx Program RAM 9000-9003 R xxxxxxxx Audio latches 1-4 A000 W xxxxxxxx AY-8910 #1 control A001 R xxxxxxxx AY-8910 #1 status A002 W xxxxxxxx AY-8910 #1 data B000 W xxxxxxxx AY-8910 #2 control B001 R xxxxxxxx AY-8910 #2 status B002 W xxxxxxxx AY-8910 #2 data C000 W xxxxxxxx Audio status E000 W xxxxxxxx Unknown F000 R xxxxxxxx Audio board switches ======================================================================== Interrupts: NMI ??? INT generated by external circuitry 780 times/second ======================================================================== - |
| tapper | Tapper (Budweiser)[Apr/12/98]
---------------------
Tapper by SEGA (1983)
(Suntory)
---------------------
Location Type File ID Checksum
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TB IC5 H7 2732 5785 D1BB [ sound ]
TB IC6 H9 2732 5786 73B3 [ sound ]
TB IC7 H10 2732 5787 DF4A [ sound ]
TB IC8 H11 2732 5788 8EB2 [ sound ]
MB IC3 27128 5789 0FD4 [ BG0 ]
MB IC4 27128 5790 2CBB [ BG1 ]
MB IC27 27128 5791 D390 [ program PG0 ]
MB IC28 27128 5792 F2E3 [ program PG1 ]
MB IC29 27128 5793 6FC0 [ program PG2 ]
MB IC30 27128 5794 C66A [ program PG3 ]
LB IC17 27128 5795 9905 [ FG5 ]
LB IC18 27128 5796 1BD4 [ FG0 ]
LB IC19 27128 5797 292D [ FG1 ]
LB IC20 27128 5798 16BF [ FG2 ]
LB IC29 27128 5799 3D4F [ FG3 ]
LB IC30 27128 5800 8229 [ FG4 ]
LB IC31 27128 5801 3BF8 [ FG7 ]
LB IC32 27128 5802 5348 [ FG6 ]
TB IC7 82S123 5784 1DB6
Note: TB - Top PCB (SND) (SEGA 834-5385)
MB - Middle PCB (CPU) (SEGA 834-5386)
LB - Lower PCB (GFX) (SEGA 834-5387)
Brief hardware overview
-----------------------
Main processor - Z80 5MHz
Sound processor - Z80 1MHz
- AY-3-8910 x2
-
[Oct/18/96]
A7-A10 are for the sound board and are 2532 eproms.
CP2-CP9 are for the video generator board and are 2764 eproms.All numbers are
off by one,so CP9 is actually CP10 etc.etc.
5F,6F,1C-4C are for the CPU board and are 2764 eproms.
-
|
| tron | Tron (set 1)[Jan/18/97]
EPROM Images for TRON (c) Bally-Midway 1981
Created 3/31/1995
All files in binary format.
Super CPU PCB
Filename Chip ID Chksm
--------------------------------------------
SCPU_PGA.BIN 2764 C2-SCPU-PGA 3178
SCPU_PGB.BIN 2764 C2-SCPU-PGB 32DC
SCPU_PGC.BIN 2764 C2-SCPU-PGC BCDD
SCPU_PGD.BIN 2764 C2-SCPU-PGD CB19
SCPU_PGE.BIN 2764 C2-SCPU-PGE CD51
SCPU_PGF.BIN 2764 C2-SCPU-PGF 3007
SCPU_BGG.BIN 2764 C2-SCPU-BGG 39B4
SCPU_BGH.BIN 2764 C2-SCPU-BGH CECA
Super Sound I/O PCB
Filename Chip ID Chksm Comments
---------------------------------------------------------
SSI_0A.BIN 2532 SSI-0A 0B8D
SSI_0B.BIN 2532 SSI-0B 85DA
SSI_0C.BIN 2532 SSI-0C F870
------------ 2532 SSI-0D UNUSED ---------------
Video Generator PCB
Filename Chip ID Chksm
----------------------------------------
VG_0.BIN 2764 VG-0 D8B0
VG_1.BIN 2764 VG-1 3F40
VG_2.BIN 2764 VG-2 28B0
VG_3.BIN 2764 VG-3 01D3
[Jun/16/98]
TRON CHIP PLACEMENT
USES SAME BOARDSET AS SATAN'S HOLLOW
USES Z80 CPU W/Z80 & TWO AY-3-8910 SOUND
THERE ARE AT LEAST TWO VERSIONS OF THE PROGRAM CHIPS
CHIP # POSITION TYPE
-----------------------
LCTN A7 2532 SOUND BOARD
LCTN A8 " "
LCTN A9 " "
LCTN A1 2764 VIDEO BOARD
LCTN CB1 " "
LCTN DC1 " "
LCTN F1 " "
LCTN G3 " CPU BOARD
LCTN G4 " "
VERSION 1
-----------
LCTN-C2 D2 " "
LCTN-C3 D3 " "
LCTN-C4 D4 " "
LCTN-C5 D5 " "
LCTN-C6 D6 " "
LCTN-C7 D7 " "
82S123 D12 SOUND BOARD
VERSION 2
----------
PRO0 D2 " "
PRO1 D3 " "
PRO2 D4 " "
PRO3 D5 " "
PRO4 D6 " "
PRO5 D7 " "
- |
| wacko | Wacko[Feb/28/97] Here are the ROM images for Wacko, a game which uses the Midway MCR II boardset, and has a horizontally oriented monitor. - |