| driver | lwings.c |
| source | lwings.c (lwings.c on mamedev.org) |
| games | Ares no Tsubasa (Japan) Avengers (US set 1) Avengers (US set 2) Hissatsu Buraiken (Japan) Legendary Wings (bootleg) Legendary Wings (US set 1) Legendary Wings (US set 2) Section Z (set 1) Section Z (set 2) Tatakai no Banka (Japan) Trojan (Romstar) Trojan (US) |
| information | 0.29 [Paul Leaman] TODO: - sectionz does "false contacts" on the coin counters, causing them to increment twice per coin. - Clean up Avengers protection; it currently checks against hard-coded program counter rather than behaving as a memory-mapped black box. NOTES: - avengers061gre2: corrupted graphics in Avengers' ending not fixed. This bug is not in the Japan set "Buraiken". It might just be a bug in the original: the tiles for the character image are just not present in the US version, replaced by more tiles for the title animation. The tile map ROM is the same between the two versions. - trojan37b1gre: stage 2-1 boss x flip glitches not fixed. This could be a side effect of sprite RAM buffering. Suggest buffering on-screen content instead of sprite memory. - Previous clock settings were too low. Sometimes Avengers and Trojan could not finish clearing VRAM before a new frame is drawn and left behind screen artifacts. Avengers' second CPU was forced to pre-empt during soundlatch operations, resulting in double or missing sound effects. - Avengers runs on hardware almost identical to Trojan, but with a protection device and some small changes to the memory map and videohardware. Background colors are fetched 64 bytes at a time and copied to palette RAM. WIP: - 0.125u2: Some work on lwings.c [Sonikos]: Input clean up, added DIP locations, fixed lwingsb life DIP switches and merged machine drivers. - 0.37b16: Added includeslwings.h. - 29th August 2000: Nicola Salmoria added correct Z80 ADPCM emulation to the Legendary Wings / Trojan driver. - 28th August 2000: Zsolt Vasvari added cocktail mode and fixed sprite lag in Legendary Wings / Trojan. - 0.37b6: Removed machinelwings.c. - 8th January 2000: Phil Stroffolino sent in a preliminary Avengers driver with bad graphics and bad sound, but the game is working. - 0.29: Added lwings.c driver, machinelwings.c and vidhrdwlwings.c. |
| avengers | Avengers (US set 1)[Jul/18/98]
Capcom Avengers
1987
7/18/98
ALL PROMS ARE 27256
PROMS ARE AV SERIES
NAME LOCATION
----------------------
01 6D CONN BOARD
02 15H "
03 8K "
04 10N "
05 12N "
06 13N REAR BOARD
07 3A "
08 4A "
09 6A "
10 8A "
11 3B "
12 4B "
13 6B "
14 8B "
15 2L "
16 3L "
17 5L "
18 7L "
19 2N "
20 3N "
21 5N "
22 7N "
23 9N "
24 13N "
25 15N "
-
[???]
ROMS 11-25 are all Graphics
ROM 1 is Sound for YM2203C x 2
ROMS 3-6 are for CPU
The boardset is similar to other Capcom Hardware games.
Section Z etc...
AVG1 BIN 32,768 07-18-98 1:56p
AVG3 BIN 32,768 07-18-98 1:56p
AVG6 BIN 32,768 07-18-98 1:57p
AVG5 BIN 32,768 07-18-98 1:58p
AVG4 BIN 32,768 07-18-98 1:58p
AVG14 BIN 32,768 07-18-98 1:59p
AVG13 BIN 32,768 07-18-98 1:59p
AVG12 BIN 32,768 07-18-98 2:00p
AVG11 BIN 32,768 07-18-98 2:00p
AVG10 BIN 32,768 07-18-98 2:01p
AVG9 BIN 32,768 07-18-98 2:02p
AVG8 BIN 32,768 07-18-98 2:02p
AVG7 BIN 32,768 07-18-98 2:02p
AVG25 BIN 32,768 07-18-98 2:03p
AVG24 BIN 32,768 07-18-98 2:04p
AVG23 BIN 32,768 07-18-98 2:04p
AVG22 BIN 32,768 07-18-98 2:05p
AVG21 BIN 32,768 07-18-98 2:05p
AVG20 BIN 32,768 07-18-98 2:06p
AVG19 BIN 32,768 07-18-98 2:06p
AVG18 BIN 32,768 07-18-98 2:07p
AVG17 BIN 32,768 07-18-98 2:07p
AVG16 BIN 32,768 07-18-98 2:08p
AVG15 BIN 32,768 07-18-98 2:08p
[Jul/24/2000]
Hissatsu Buraiken (Japan version of "Avengers")
(c) 1987 Capcom
BOARD #: CPU-BOARD:85608-A-2
VIDEO-BOARD:85608-B-2-S
CPU: Zirog Z0840006PSC(Z80B)
SHARP LH0080A(Z80A)
SOUND: YM2203C x2
VOICE: MSM5205(clock:384.000KHz)
X'tal: 12.000MHz
CUSTOM: CAPCOM 85H001 5I
---------------------------------------------------
filenames devices
---------------------------------------------------
|
| lwings | Legendary Wings (US set 1)[May/30/97] Copyright 1986 Capcom Ltd. These are the EPROMS for Legendary Wings. It uses the same hardware as Section Z. Similar Hardware to Gunsmoke, Commando, and Ghost 'N Goblins CPU - 6809 custom Z80 - For Sound YM-2203C - Yamaha FM Synthesis Sound Processors (two) [Oct/16/97] Ares no Tsubasa (Legendary Wings) (c)1986 CAPCOM CPU : Z80(CUSTOM) Z80A(SOUND) SOUND : YM2203Cx2 A_11E.ROM ; SOUND PRG A_06C.ROM ; MAIN PRG A_07C.ROM ; | A_09C.ROM ; / A_09H.ROM ; DATA(?) B_01B.ROM ; CHR ROM B_01D.ROM ; | B_01E.ROM ; | B_01F.ROM ; | B_01H.ROM ; | B_01J.ROM ; | B_03B.ROM ; | B_03D.ROM ; | B_03E.ROM ; | B_03F.ROM ; | B_03H.ROM ; | B_03J.ROM ; / - |
| sectionz | Section Z (set 1)[May/30/97] Copyright 1985 Capcom Ltd. 5/30/97 These are the Eprom Data from Section Z. The Hardware is exactly the same as Legendary Wings. - |
| trojan | Trojan (US)[Mar/30/98] Here are the proms for Trojan! I can't test the board so I don't know the manufakturer, sorry. 3 Z80 CPU, probably 2 for CPU and 1 for sound 2 YM2203 1 OSC 12 Mhz - |