driver
driver deco32.c
source deco32.c (deco32.c on mamedev.org)
games Captain America and The Avengers (Asia Rev 1.0)
Captain America and The Avengers (Asia Rev 1.4)
Captain America and The Avengers (Japan Rev 0.2)
Captain America and The Avengers (UK Rev 1.4)
Captain America and The Avengers (US Rev 1.4)
Captain America and The Avengers (US Rev 1.6)
Captain America and The Avengers (US Rev 1.9)
Dragon Gun (US)
Fighter's History (Japan ver 42-03)
Fighter's History (US ver 42-03)
Fighter's History (US ver 42-05, alternate hardware )
Fighter's History (World ver 43-07)
Locked 'n Loaded (US)
Locked 'n Loaded (World)
Night Slashers (Japan Rev 1.2)
Night Slashers (Korea Rev 1.3)
Night Slashers (Over Sea Rev 1.2)
Tattoo Assassins (Asia Prototype)
Tattoo Assassins (US Prototype)
information 0.58 [Bryan McPhail]


TODO:

- Tattoo Assassins & Dragongun use an unemulated chip (Ace/Jack) for special blending effects. It's exact effect is unclear.

- Video backgrounds in Dragongun?

- Locked'N Loaded (parent set) is a slightly different hardware revision: board # DE-0420-1 where the US set is DE-0359-2. The sound is _not_ hooked up correctly for this set.


NOTES:

- Data East 32 bit ARM based games.

- Driver: Emulation by Bryan McPhail and Tim, Avedis and Stiletto for many things including work on Fighter's History protection and tracking down Tattoo Assassins.

- Tattoo Assassins is a prototype, it is thought only 25 test units were manufactured and distributed to test arcades before the game was recalled. TA is the only game developed by Data East Pinball in USA, rather than Data East Corporation in Japan. Tattoo Assassins uses DE Pinball soundboard 520-5077-00 R

- The Tattoo Assassins eprom seems strange... It's 1024 bytes in size, and 8 bit in width, but offers a 'multiple read' mode where a bit stream can be read starting at any byte boundary.


WIP:

- 0.113: Zsolt Vasvari removed unnecessary idle skipping code from the Deco32 driver. This allows removal of a couple of now-unused functions from cpuexec.

- 0.111u2: Aaron Giles improved cycle timings in the ARM CPU core. Altered the deco32 CPU clocks to be more realistic.

- 0.93: Fixed clock speed to 15255 Hz in games with second OKI6295.

- 21st June 2003: Brian Troha added some documentation to the Deco32 driver.

- 2nd March 2002: Bryan McPhail added sprite flicker to the Captain America driver, and Stephane Humbert fixed the input ports in it.

- 0.58: Added deco32.c driver, vidhrdwdeco32.c and includesdeco32.h.

- 3rd February 2002: Bryan McPhail submitted the Captain America driver and ARM CPU core written by him and Phil Stroffolino. Captain America is almost perfect and includes sound, but the other games in that driver don't work - Fighter's History uses a protection chip, Dragon Gun and Locked 'N Loaded use a different sprite RAM format which is not yet emulated, and Tattoo Assassins works with sound, but lacks the graphics ROMs.

PCB information
captaven Captain America and The Avengers (Asia Rev 1.4)
[Apr/25/98]
 
 Captain America and the Avengers ©1991 Data East
 
 CPU: 68000?
 Sound: YM2151, OKI ADPCM (x2)
 
 
 
 [05/04/98]
 
                CAPTAIN AMERICA AND THE AVENGERS
                        CHIP PLACEMENT
 
 NAME     POSITION  TYPE      VER 2
 --------------------------------------
 HH-08    17K       27512     SAME
 HH-07-3  2L        271001     "
 HH-06-3  2K         "         "
 HH-05-3  2H         "         "
 HH-04-3  2E         "         "
 HH03-1_9 1M         "        HH03-4
 HH02-1_9 1K         "        HHO2-4
 HH01-1_9 1H         "        HH01-4
 HH00-1_9 1E         "        HH00-4
 
 
 
 
 [Jul/06/98]
 
                  AVENGERS    DATA EAST
 
 USES YM2151 SOUND
 
 NAME    LOCATION   TYPE
 ----------------------------
 HG00-4   2F        27C010
 HG01-4   2H         "
 HG02-4   2K         "
 HG03-4   2L         "
 HG04-3   3F         "
 HG05-3   3H         "
 HG06-3   3K         "
 HG07-3   3L         "
 HG08     17K       27512
 PAL16L8A 12L        
 PAL16L8A 4H         
 PAL16L8A 5H         
 PAL16R8B 14C        
 
 -
 
 
 [Aug/29/2002]
 
 Captain America And The Avengers by DECO 1991.
 
 Set revision 3
 
 Eproms name and locations checked !
 
 hn_00.e1 (no revision)
 hn_01.f1 (no revision)
 hn_02.j1 (no revision)
 hn_03.l1 (no revision)
 hn_04-3.e2 (rev 3)
 hn_05-3.f2 (rev 3)
 hn_06-3.j2 (rev 3)
 hn_07-3.l2 (rev 3)
 hn_08.k17 (no revision)
 
 mask roms locations (not redumped)
 
 man_00.a8
 man_01.a10
 man_02.a11
 man_03.a12
 man_04.a14
 man_05.a15
 man_06.a17
 man_07.a18
 man_08.c17
 man_09.c20
 
 Provided: 29/08/2002
 
 -
dragngun Dragon Gun (US)
[Dec/18/98]
 
 Data East Dragon Gun 1992
 Known as Dragoon in Japan or maybe prototype game.
 12/18/98
 
 A 2 player gun game that never was manufactured in the US because it was
 too expensive.
 
 Hardware Specs: Top Board Custom Chips 74, 101, 113, 146.
                 Encrypted processors.
 
                 Sound Chips: Ym2151 and Three Oki M6295 ADPCM Decoders
                 Sound CPU: Hudson Soft Hu6280A
 
                 Back Board Dual Intel i750s. (DE0360-3)
                 Custom 186, Chips 187, NEC labels, hmm, NEC processors.
 
 
 
 KB10SND  BIN        65,536  12-17-98 10:51a KB10SND.BIN    Hu6280A Code
 DGADPCM1 BIN       524,288  12-17-98 10:56a DGADPCM1.BIN   OKI6295 Chip 1
 DGADPCM2 BIN       524,288  12-17-98 10:58a DGADPCM2.BIN   OKI6295 Chip 2
 DGADPCM3 BIN       524,288  12-17-98 10:57a DGADPCM3.BIN   OKI6295 Chip 3
 DGMA0    BIN       524,288  12-18-98  9:28a DGMA0.BIN      Mask
 DGMA1    BIN       524,288  12-18-98  9:27a DGMA1.BIN      Mask
 DGMA10   BIN     1,048,576  12-18-98  9:43a DGMA10.BIN     Mask
 DGMA11   BIN     1,048,576  12-18-98  9:42a DGMA11.BIN     Mask
 DGMA12   BIN     1,048,576  12-18-98  9:41a DGMA12.BIN     Mask
 DGMA13   BIN     1,048,576  12-18-98  9:40a DGMA13.BIN     Mask
 DGMA14   BIN     1,048,576  12-18-98  9:39a DGMA14.BIN     Mask
 DGMA15   BIN     1,048,576  12-18-98  9:38a DGMA15.BIN     Mask
 DGMA16   BIN     1,048,576  12-18-98  9:37a DGMA16.BIN     Mask
 DGMA17   BIN     1,048,576  12-18-98  9:59a DGMA17.BIN     Mask
 DGMA18   BIN     1,048,576  12-18-98  9:58a DGMA18.BIN     Mask
 DGMA19   BIN     1,048,576  12-18-98  9:57a DGMA19.BIN     Mask
 DGMA2    BIN     1,048,576  12-18-98  9:26a DGMA2.BIN      Mask
 DGMA20   BIN     1,048,576  12-18-98  9:56a DGMA20.BIN     Mask
 DGMA21   BIN     1,048,576  12-18-98  9:54a DGMA21.BIN     Mask
 DGMA22   BIN     1,048,576  12-18-98  9:54a DGMA22.BIN     Mask
 DGMA23   BIN     1,048,576  12-18-98  9:53a DGMA23.BIN     Mask
 DGMA24   BIN     1,048,576  12-18-98  9:52a DGMA24.BIN     Mask
 DGMA25   BIN     1,048,576  12-18-98  9:50a DGMA25.BIN     Mask
 DGMA26   BIN     1,048,576  12-18-98  9:49a DGMA26.BIN     Mask
 DGMA27   BIN     1,048,576  12-18-98  9:48a DGMA27.BIN     Mask
 DGMA28   BIN     1,048,576  12-18-98  9:46a DGMA28.BIN     Mask
 DGMA3    BIN     1,048,576  12-18-98  9:25a DGMA3.BIN      Mask
 DGMA4    BIN     1,048,576  12-18-98  9:24a DGMA4.BIN      Mask
 DGMA5    BIN     1,048,576  12-18-98  9:23a DGMA5.BIN      Mask
 DGMA9    BIN     1,048,576  12-18-98  9:44a DGMA9.BIN      Mask
 KB00     BIN       262,144  12-18-98  9:33a KB00.BIN       Code?
 KB01     BIN       262,144  12-18-98  9:33a KB01.BIN       Code?
 KB02     BIN       262,144  12-18-98  9:32a KB02.BIN       Code?
 KB03     BIN       262,144  12-18-98  9:31a KB03.BIN       Code?
 KB04     BIN       262,144  12-18-98  9:36a KB04.BIN       Code?
 KB05     BIN       262,144  12-18-98  9:35a KB05.BIN       Code?
 KB06     BIN       262,144  12-18-98  9:35a KB06.BIN       Code?
 KB07     BIN       262,144  12-18-98  9:34a KB07.BIN       Code?
 KB08     BIN        65,536  12-18-98  9:29a KB08.BIN       Code?
 KB09     BIN        65,536  12-18-98  9:29a KB09.BIN       Code?
 
 -
fghthist Fighter's History (World ver 43-07)
[06/15/98]
 
         FIGHTERS HISTORY
 
 USES YM2151 SOUND
 
 CHIP #   POSITION  TYPE
 ------------------------
 KZ00-1   1F        27C4096 
 KZ01-1   2F        27C4096
 KZ02     18K       27512
 
 MB7124H  8J     
 PAL16L8B 3D     
 PAL16L8B 4D     
 
 
 
 [Jun/03/99]
 
 Data East 1991
 Fighters History
 6/3/99
 
 Hardware Specs: Custom CPU DECO L7A0680
                 Hudson Soft Hu6280A Audio CPU
 
 Sound: Yamaha YM2151 and Two OKI M6295 ADPCM
 
 DECO Customs Chips: 52, 56, 74, 153, 170, 200
 
 Notes: The -8 on the MASK roms are 8Megabit the -16 are 16Megabit.
        I wasn't sure on the MASK rom size so I read them twice as
        8Megabit or 16Megabit.
   
 KZ00-1   1F        524,288  12-11-96  5:20a KZ00-1.1F
 KZ01-1   2F        524,288  12-11-96  5:21a KZ01-1.2F
 KZ02     18K        65,536  12-11-96  5:24a KZ02.18K
 MBF07    BIN       524,288  05-30-99  4:25p Mbf07.bin
 MBF06    BIN       524,288  05-30-99  4:59p Mbf06.bin
 MBF03-8  BIN     1,048,576  06-02-99  1:10p Mbf03-8.bin
 MBF00-8  BIN     1,048,576  06-02-99 12:08p Mbf00-8.bin
 MBF01-16 BIN     2,097,152  06-02-99 12:24p Mbf01-16.bin
 MBF01-8  BIN     1,048,576  06-02-99 12:23p Mbf01-8.bin
 MBF02-16 BIN     2,097,152  06-02-99 12:50p Mbf02-16.bin
 MBF02-8  BIN     1,048,576  06-02-99 12:50p Mbf02-8.bin
 MBF03-16 BIN     2,097,152  06-02-99  1:11p Mbf03-16.bin
 MBF00-16 BIN     2,097,152  06-02-99 12:08p Mbf00-16.bin
 MBF05-8  BIN     1,048,576  06-02-99  1:51p Mbf05-8.bin
 MBF04-16 BIN     2,097,152  06-02-99  1:59p Mbf04-16.bin
 MBF04-8  BIN     1,048,576  06-02-99  1:58p Mbf04-8.bin
 MBF05-16 BIN     2,097,152  06-02-99  1:51p Mbf05-16.bin
 MB7124H  8J            512  06-15-98  6:43p MB7124H.8J
 PAL16L8B 3D          2,769  06-15-98  6:45p PAL16L8B.3D
 PAL16L8B 4D          2,769  06-15-98  6:45p PAL16L8B.4D
 READ                   240  06-15-98  6:47p READ
 
 -
 
 
 [Nov/27/2000]
 
 Fighters History
 (C) DataEast)
 
 Alternative program roms only
 
 -
lockload Locked 'n Loaded (World)
[Oct/21/2001]
 
 Locked 'N Loaded ©1994 Data East
 
 PCB # DE-0360-4
 
 CPU: ARM (DE101), HuC6280.
 Sound: YM2151, OKI M6295 (x3)
 Other: ADC0808, DE146, DE113, DE74 (x2), DE145, 187, 186, Intel 82750 (x2)
 
 X1 (upper): 28 MHz
 X2 (upper): 32.220 MHz
 X1 (lower): 23 MHz
 X2 (lower): 25 MHz
 X3 (lower): 20 MHz
 
 -
 
 
 [MAME]
 
 Locked 'n Loaded (US)
 Data East Corporation (c) 1994
 
 DE-0359-2 PCB Layout - Same PCB as used for Dragon Gun, see comment below:
 
 ------------------------------------------------------------
 |     32.220MHz   28.000MHz                 8M-7    8M-3   |
 |                                          MBM-05  MBM-03  |
 |         NH06-0   HuC6280A                 8M-5    8M-1   |
 |           YM2151                         MBM-04  MBM-02  |
 --+                                                        |
 --+           MBM-07                                       |
 |             MAR-07                74                     |
 | M6295 M6295 MBM-06                       MBM-01  NH05-0  |
 | M6295                                    MBM-00  NH04-0  |
 |                                      74                  |
 |J                                                         |
 |A                                                         |
 |M                                                         |
 |M                                          2M-5    2M-4   |
 |A  113                                    NH03-0  NH01-0  |
 |                                  101      2M-7    2M-6   |
 --+                                        NH02-0  NH00-0  |
 --+ DSW1   146                                             |
 |A             93C45                                       |
 |U                                +-------------------------+
 |X                                |         DE-0406-1       |
 --|       ADC0808CCN              |       AUX PCB with      |
   --------------------------------|      Gun Connectors     |
                                   --------------------------+
 
 2M-4 through 2M-7 are empty sockets for additional program ROMs (used by dragon Gun)
 Odd numbered 8M are empty sockets
 AUX edge connector is a 48 pin type simular to those used on Namco System 11, 12, ect
 
 
 DE-0360-4 ROM board Layout:
 
 ------------------------------------------------------------
 | CN2                   TC524256BZ-10 TC524256BZ-10  MAR-17|
 |                       TC524256BZ-10 TC524256BZ-10  MAR-18|
 | HM65256BLSP-10        TC524256BZ-10 TC524256BZ-10  MAR-19|
 | 16 of these chips     TC524256BZ-10 TC524256BZ-10  MAR-20|
 | in this area                                       MAR-21|
 |                                       Intel i750   MAR-22|
 |         187     23.000MHz                          MAR-23|
 |MBM-08                                              MAR-24|
 |MBM-09             20.0000MHz                       MAR-25|
 |MBM-10                                      145     MAR-26|
 |MBM-11  186                                         MAR-27|
 |MBM-12                                              MAR-28|
 |MBM-13                                                    |
 |MBM-14 PAL16L8BCN                          Intel i750     |
 |MBM-15 PAL16L8BCN                                         |
 | CN1                           25.000MHz      PAL16L8BCN  |
 ------------------------------------------------------------
 
 CN1 = Tripple row 32 pin connector
 CN2 = Dual row 32 pin connector
 
 Locked 'n Loaded appears to be a conversion of Dragon Gun (c) 1993 as
 there are 12 surface mounted GFX roms and 1 surface mounted sample rom
 left over from the conversion.  The roms labeled "MAR-xx" are those
 from Dragon Gun.
 
 -
nslasher Night Slashers (Korea Rev 1.3)
[MAME]
 
 Night Slashers
 Data East, 1993
 
 PCB Layout
 ----------
 
 DE-0397-0   DEC-22VO
 |-----------------------------------------------------|
 | TA8205AH   Z80          |-----|              HBM-07 |
 |         6164    YM2151  | 52  |                     |
 |         LX02            |     | HBM-09       HBM-06 |
 |     YM3012      32MHz   |-----|                     |
 |  JP1   HBM-11   93C45                        HBM-05 |
 |CN2     HBM-10           |-----|                     |
 |  M6295(1)               | 52  |              HBM-04 |
 |     M6295(2)            |     |                     |
 |      |-----| |-----|    |-----|    |-----|   HBM-03 |
 |J     | 104 | | 153 |               | 52  |          |
 |A     |     | |     |     |-----|   |     |   HBM-02 |
 |M     |-----| |-----|     | 153 |   |-----|          |
 |M                         |     |           28.322MHz|
 |A                         |-----|                    |
 |    |-----| PAL                                      |
 |    | 99  | PROM              |-----| 6164    HBM-01 |
 |    |     |                   | 74  | 6164           |
 |    |-----|                   |     |         HBM-00 |
 |      |-----|  |-----|        |-----|                |
 |      | 153 |  | 200 |        |-----| 6164           |
 |      |     |  |     |        | 141 | 6164           |
 |      |-----|  |-----|        |     |   PAL          |
 |TEST_SW                       |-----|   PAL  |-----| |
 |                                             | 156 | |
 |           LH52250  LH52250   LX-01          |     | |
 |  CN3      LH52250  LH52250   LX-00          |-----| |
 |-----------------------------------------------------|
 Notes:
        The CPU is chip 156. It's an encrypted ARM-based CPU. The CPU is running at 7.0805MHz [28.322/4]
 
        Z80B      - Goldstar Z8400B, running at 3.5555MHz [32/9]
        YM2151    - Yamaha YM2151 sound chip, running at 3.5555MHz [32/9]
        OKI M6295 - Oki M6295 PCM Sample chip, (1) running at 1.000MHz [32/32]. Sample rate = 1000000 / 132
                                               (2) running at 2.000MHz [32/16]. Sample rate = 2000000 / 132
        6164      - UM6164BK-20 8K x8 SRAM
        LH52250   - Sharp LH52250 32K x8 SRAM
        93C45     - 128bytes x8 Serial EEPROM
        PALs      - PAL 16L8ACN (x 2, near program ROMs, one at 3D labelled 'VM-00', one at 4D labelled 'VM-01')
                    PAL 16l8ACN (near chip 99, located at 8J, labelled 'VM-02')
        HSync     - 15.86kHz
        VSync     - 58Hz
        Custom ICs-
                    DE #            Package Type      Additional #'s (for reference of scratched-off chips on other PCB's)
                    ------------------------------------------------------------------------------------------------------
                    156 (CPU)       100 Pin PQFP      932EV 301801
                    141             160 Pin PQFP      24220F008
                    74              160 Pin PQFP      24220F009
                    99              208 Pin PQFP      L7A0967
                    52 (x3)         128 Pin PQFP      9322EV 298251 VC5259-0001
                    153 (x3)        144 Pin PQFP      L7A0888 9328
                    104             100 Pin PQFP      L7A0717 9148
                    200             100 Pin PQFP      JAPAN 9320PD027  (chip is darker black)
 
        Other     - There's a small push button near the JAMMA connector to access test mode.
                    All settings are via an on-board menu.
 
                    All pinouts conform to standard JAMMA pinout.  Joystick is 8-way with 3 buttons used.
 
                    JP1: 1-2 Sound Output in MONO
                         2-3 Sound Output in STEREO
 
                    CN2: 4 Pin connector (use when JP1 = 2-3)
                         Pin #   Signal
                          1      L-Speaker +
                          2      L-Speaker -
                          3      R-Speaker -
                          4      R-Speaker +
 
                    CN3: 15 Pin connector (Player 3)
                         Pin #   Signal
                          1      COIN SW3
                          2      3P PUSH 3
                          3      3P LEFT
                          4      3P RIGHT
                          5      3P UP
                          6      3P DOWN
                          7      3P PUSH 1
                          8      3P PUSH 2
                          9-13   NOT USED
                          14-15  GND
 
 
        ROMs      - MAINPRG1.1F     HN27C4096      \
                    MAINPRG2.2F     HN27C4096      /  Main Program (no ROM stickers attached, DE ROM code unknown)
 
                    Japanese Version
                    LX01-.2F        HN27C4096      \
                    LX00-.1F        HN27C4096      /  Main Program (Japan version)
 
                    MBH-00.8C   42 pin 16M MASK  (read as 27C160)    \
                    MBH-01.9C   42 pin 16M MASK  (read as 27C160)    |
                    MBH-02.14C  42 pin 16M MASK  (read as 27C160)    |
                    MBH-03.15C  40 pin 4M MASK   (read as MX27C4100) |
                    MBH-04.16C  42 pin 16M MASK  (read as 27C160)    |
                    MBH-05.17C  40 pin 4M MASK   (read as MX27C4100) | GFX
                    MBH-06.18C  32 pin 8M MASK   (read as 27C080)    |
                    MBH-07.19C  32 pin 2M MASK   (read as 27C020)    |
                    MBH-08.16E  40 pin 4M MASK   (read as MX27C2100) |
                    MBH-09.18E  40 pin 4M MASK   (read as MX27C2100) /
 
                    MBH-10.14L  32 pin 4M MASK   (read as 27C040)    \
                    MBH-11.16L  32 pin 4M MASK   (read as 27C040)    / Sound (Samples)
 
                    LX02-.17L   27C512                                 Sound Program
 
                    PROM.9J     Fujitsu MB7124 compatible with 82S147  Labelled 'LN-00'
 
 -
 
 
 [Jul/29/2001]
 
 Night Slashers
 (C) Data East, 1993
 
 PCB: DE-0397-0   
      DEC 22VO
 CPU: ? (looks like 68000 or 68020?? - chip # 156)
 SND: Z80B, YM2151, OKI M6295, YM3012
 OSC: 28.322000MHz, 32.000MHz
 RAM: 6264 x 5, SHARP LH25520 x 4
 Other: EEPROM - 93C45
        PALs - PAL 16L8ACN (x 2, near program ROMs)
               PAL 16l8ACN (near chip 99)
 
                   
 CUSTOM DE CHIPS:  
                   
 DE #            Package Type      Additional #'s (for reference of scratched-off chips on other PCB's)                    
 156 (CPU?)      100 Pin PQFP      932EV 301801                                                                            
 141             160 Pin PQFP      24220F008                                                                               
 74              160 Pin PQFP      24220F009                                                                               
 99              208 Pin PQFP      L7A0967                                                                                 
 52 (X 3)        128 Pin PQFP      9322EV 298251 VC5259-0001                                                               
 153 (X 3)       144 Pin PQFP      L7A0888 9328                                                          
 104             100 Pin PQFP      L7A0717 9148                                                          
      100 Pin PQFP      200 JAPAN 9320PD027  (chip is darker black)                             
 
 
 Additional Notes....
 
 There's a small push button near the JAMMA connector to access test mode.
 All settings via on-board menu.
 
 All pinouts conform to standard JAMMA pinout.  Joystick is 8-way with 3 buttons used.
 
 JP1: 1-2 Sound Output in MONO
      2-3 Sound Output in STEREO
 
 CN2: 4 Pin connector (use when JP1 = 2-3)
      Pin #   Signal
       1      L-Speaker +
       2      L-Speaker -
       3      R-Speaker -
       4      R-Speaker +
       
 CN3: 15 Pin connector (Player 3)
      Pin #   Signal
       1      COIN SW3
       2      3P PUSH 3
       3      3P LEFT
       4      3P RIGHT
       5      3P UP
       6      3P DOWN
       7      3P PUSH 1 
       8      3P PUSH 2
       9-13   NOT USED
       14-15  GND
 
 
 ROMs:
 
   -   MAINPRG1.1F     HN27C4096      \
   -   MAINPRG2.2F     HN27C4096      /  Main Program (no ROM stickers attached, DE ROM code unknown)
 
   -   MBH-00.8C   42 pin 16M MASK  (read as 27C160)    \
   -   MBH-01.9C   42 pin 16M MASK  (read as 27C160)    |
   -   MBH-02.14C  42 pin 16M MASK  (read as 27C160)    |
   -   MBH-03.15C  40 pin 4M MASK   (read as 27C4000)   |
   -   MBH-04.16C  42 pin 16M MASK  (read as 27C160)    |
   -   MBH-05.17C  40 pin 4M MASK   (read as 27C4000)   | GFX
   -   MBH-06.18C  32 pin 8M MASK   (read as 27C080)    |
   -   MBH-07.19C  32 pin 2M MASK   (read as 27C020)    |        (2)
   -   MBH-08.16E  40 pin 4M MASK   (read as 27C4000)   |        (1)
   -   MBH-09.18E  40 pin 4M MASK   (read as 27C4000)   /        (1)
       
   -   MBH-10.14L  32 pin 4M MASK   (read as 27C040)    \
   -   MBH-11.16L  32 pin 4M MASK   (read as 27C040)    / Sound (Samples)
 
   -   SNDPRG.17L  27C512                                 Sound Program
 
 * Some mask ROM types are strange, PCB was no help since all ROM PCB labels say "2M - 16M". Therefore,
 some types could be dumped incorrectly. If there's problems, contact me.
 
 (1) = First & second halves identical according to ROMCMP, but it's surely not a 40 pin 2M ROM ?
 (2) = Both halves were also identical according to ROMCMP, so ROM was cropped to 2M. But it could be a 2M or 4M ROM. Actual type is unknown. (see *)
  
 -
 
 [UNMAMED]
 
 Information:
 CPU (of Fighter's History and Night Slashers) is known to be an ARM 32 bit cpu.
 Currently not playable due to unemulated protection.
 
 -
tattass Tattoo Assassins (US Prototype)
[Dec/25/2001]
 
 Data East 94 prototype
 
 Tattoo Assasins
 
 Type     Position Rev   Checksum Marked Notes
 -------------------------------------------------------
 27C4002                  94F0 PP 44 CPU DE-0431-0 read w/J1
 27C4096                  6C86 PP 45 CPU DE-0431-0 read w/J1
 27C4001  U17 V042 297C U17 Soundboard 520-5077-00 R
 27C4001  U21 V042 3CFC U21 Soundboard 520-5077-00 R
 27C4001  U36 V042 3E72 U36 Soundboard 520-5077-00 R
 27C4001  U37 V042 8EEA U37 Soundboard 520-5077-00 R
 27C512  U7 V042 8E81 U 7 Soundboard 520-5077-00 R
 
 -
2004-2008 MAWS all copyrights belong to their respective owners