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Archive for May, 2008

AGEMAME 0.125

May 8th, 2008 by James

Finally.

I’ve added some limited support for JPM IMPACT AWP games, but without proper display support being sorted out, you’ll just get an alarm from them.

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Progress

May 6th, 2008 by James

I’m now at a stage where I can look at the code for longer than 15 minutes withut feeling ill, so expect a 125 release in the next few days.

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AGEMAME 0.124u5

May 2nd, 2008 by James

Still not really got back up to speed, but this adds the remaining Sandii’ games.

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