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Archive for October, 2007

Patch to 0.120u1 released

October 25th, 2007 by James

This patch corrects the problem with AWPVid crashing in certain circumstances, as well as fixing the flickering screens on Deal ‘Em.

This latter problem was resolved by changing the timer behaviour to be allow for continual updating, which is the correct behaviour, but has resulted in a performance hit. Lamps in MPU4 now won’t display at all, because they’re updating too fast to be seen.

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AGEMAME 0.120

October 16th, 2007 by James

Just to formalise all the changes from the u builds, here’s AGEMAME 0.120.

A reminder that AGEMAME32 builds can often be found in the News Submission forum at mameworld.info

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Patch to 0.119u4 released

October 12th, 2007 by James

This should tide things over, as it includes the new poker games from MAME.

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Progress

October 10th, 2007 by James

Not a lot happening right now from my perspective, mainly as I try to get a few other non-emulation sites into a better condition.

I apologise in advance for this, and it shouldn’t take too long to sort.

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Patch to 0.119u3 released

October 6th, 2007 by James

This makes a few improvements to the inputs which should stop the validation errors.

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Patches to 119u2 released, at last

October 4th, 2007 by James

I’ve finally been able to get my stuff together and get a patch released. This one’s a beaut, too, Haze was able to fix the video glitches in Deal ‘Em (apparently the game was playing, I’d just got the videoram location wrong so you couldn’t see it). It’s still not fully playable, becaus I haven’t added all the inputs, but I couldn’t wait any longer to include it.

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Hello

October 1st, 2007 by James

I’m back, and hopefully the minor spam problems will now be sorted. The 2.3 upgrade appears to have worked, but if anyone spots any broken pages, let me know, as the new Wordpress doesn’t play nice with the server, as per usual.

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