AGEMAME 0.27 released
September 15th, 2005 by James
NOTE: The default.cfg file in question can be found in the age027b.zip, or the ’second’ ZIP archive of the source files. You don’t *have* to use it, but it remaps the buttons to the ones AGEMAME used to use.
Another note is that, due to a limitation of the BIOS handling in 0.27, if you want to play any of the MPU4 video games, you will have to ensure that the vid.p1 file is in your ZIP/directory, as the auditing tools sometimes take it back out.
(Said file is present on your MPU4 card, or as the bctvidbs ZIP)
Significant renaming of Scorpion 2 games and ROMs (you are recommended to audit your sets using a MAME ROM audit tool,
obviously using age.exe as your ‘MAME executable’)
Dr Who now uses an amended ROMset, rather than the artificially decrypted one we were running.
Changed all AGEMAME inputs to MAME defaults, to allow for better compatibility with MAME in future
(a default.cfg file is provided for this release, placing it in your AGEMAME cfg folder will configure
MAME’s button mappings to the AGEMAME standard.
Added all the relevant updates from 0.99u1 to 0.100 (see whatsnew.txt for those)
This means Forte Card, Jackpot Pool, Muroge Monaco, Witch, Pinball Champ ‘95, Cuore Uno, Elephant Family and Royal Card
are all now included here too (grazie, Roberto and ta, Dave!).
Added new AGEMAME specific games; Top Poker, Luvvly Jubbly, Club Public Enemy No.1, Club Grandslam, Club Attraction. (Re-Animator)
Added better support for MPU4 Video, but it still doesn’t work
To better test this, three variants of The Crystal Maze, The Mating Game, Skill Trek and Turn Over are all included.
Incidentally, if anyone feels an urge to add the transmit support to MESS’s mc6850 core, this would help a lot.
(anonymous).
This entry was posted on Thursday, September 15th, 2005 at 8:07 pm and is filed under AGEMAME News. You can trackback from your own site.