AGEMAME HQ

The official site of AGEMAME Development

Archive for June, 2005

MPU4 Video

June 30th, 2005 by James

I’ve done all I can with this at the moment, it still doesn’t work, but it is a bit better than it was.

It’s actually on the CVS if anyone wants to peruse it and offer advice (actual memory maps/schematics would be good).

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97u3 patch available

June 26th, 2005 by James

Need I say more?

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Latest progress

June 23rd, 2005 by James

I’ve tried to add some of the removed games back into AGEMAME, if just for the purposes of trying to fix them in the debugger.

At present, I’ve managed to get The Crystal Maze to at least run, but the loading of ROMs onto the 68k video card is proving a problem.

This appears to be due to the PIA handling, which relates to the original MPU4 board which I must have broken.

I’d offer you some screenshots, but since they’re blank, it’s a waste of my bandwidth really.

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Source patches to 0.97u2 are available

June 20th, 2005 by James

Not particularly big, but still necessary.

PS. We apologise for the release of an unnecessary patch to the AGEMAME source, which could have caused problems, this patch has beeen removed from the Downloads section.

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MPU4 Video information is online

June 18th, 2005 by James

I’ve been going through my personal information archive to find stuff that is better off up here for the general public and developers to read.

To that end, I plan to set up a a database for various gaming hardware platforms, but until then, I’ve put a trial article up as an AGEMAME Section.

Either comment on that article if you have any additions or corrections, or contact me through any of the other means listed.

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Source Patches to MAME 0.97u1 available

June 11th, 2005 by James

They can be found in the Downloads section.

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AGEMAME 0.25 Released

June 10th, 2005 by James

Designed around MAME 0.97, this is mainly a release to start the new site off.

Details can be found in the Downloads section, where there are a number of source options to choose from.

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NOTE to all MAGENET Users

June 9th, 2005 by James

As you can see, I’ve managed to harvest almost all the data from Postnuke to here, but obviously some files are missing, notably passwords (I’m not going to compromise the security of my loyal followers, am I ;) )

So, what you need to do is click the login button, and then select loss password. Enter your Postnuke login name and the email you registered with there, and you’ll get emails as to how to reset your password.

If you’re really stuck, PM me at the AGEMAME forum, and I’ll reset it for you, but you’ll need to prove identity first.

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